Code from "How useful is quantilization for mitigating specification-gaming?"
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Updated
Jun 17, 2024 - Python
Code from "How useful is quantilization for mitigating specification-gaming?"
Here are my learning records about [imitation]. Thank you to the developers for their outstanding contributions.
Learning of the motion trajectory of a handwriting for a KUKA LWR robot to immitate and reproduce.
This project includes an analysis of Wordle games published on Twitter, the creation of models that imitate players and metrics used to evaluate them.
A highly imitated Windows Notepad program based on Tkinter
An Imitation of the Google Search Engine based on a local database.
Human Head Pose Estimation and Imitation for SurenaV Humanoid Robot
an imitation of NetEaseCloudMusic web page by react
Problem Statement: Developing A Software For Dubbing Videos.
A modular, GPU-accelerated control system framework for AUV. Features Model Predictive Control (MPC) with CasADi, CUDA-based environment mapping, GPU-accelerated A* path planning, Fossen equations for marine vehicle dynamics, and supports imitation learning by distilling CasADi-based nonlinear MPC models into NN controllers.
"Imitaciones de diseño web responsivo adaptadas a diferentes dispositivos. Proyecto realizado en Angular, HTML y SCSS. Enlaces de comparación en el README."
A small imitation of a popular social networking site in C++
In this repository, the code associated with the paper: "Segment, Compare and Learn: Creating Movement Libraries of Complex Task for Learning from Demonstration" is presented.
Add a description, image, and links to the imitation topic page so that developers can more easily learn about it.
To associate your repository with the imitation topic, visit your repo's landing page and select "manage topics."