Yet another LuaPlayer for Playstation Portable, designed for games.
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Updated
Apr 21, 2012 - C
Lua is a programming language written in C that emphasizes performance. It has automatic memory management and is often used to extend software written in other languages.
Yet another LuaPlayer for Playstation Portable, designed for games.
Game development of Indie Speed Run 2013
The very typical cave/chopper game, ported to iOS using iPad's Codea app
A little iOS visual application created with Codea
[on hold] Port of Lua 5.1 interpreter to Go Language Toolchain. [Work In Progress.] See also: http://lua.org and http://golang.org
Luna is a proof-of-concept micro-programming language built of top of the Lua virtual machine. The Luna compilation suite is written in C++11, while Lua is written in C99.
Created by Roberto Ierusalimschy, Waldemar Celes, and Luiz Henrique de Figueiredo
Released 1993