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A library that provides a way to handle, and generate UUIDs. Convert them to and from strings, GUIDs, and the like. The library is written to be fast and efficient when comparing, generating or other handling operations. Complies with the RFC 4122 / RFC 9562 standard.
A small utility class used to package HTML content into a self contained HTML document both as a single file, or a folder with all dependencies copied to local.
A simple tool to find all LICENSE files in Unity project and get a report on all these files. This is might be very helpful if you need to reveal info about all third-party assets used in your project.
Entia is a free, open-source, data-oriented, highly performant, parallelizable and extensible Entity-Component-System (ECS) framework written in C# especially for game development.