Toy implementation of a simple genetic algorithm framework.
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Updated
Apr 16, 2016 - C++
Toy implementation of a simple genetic algorithm framework.
Biased Random Key Genetic Algorithm header-only C++ implementation
Graph-based production flow optimizer, e.g. for factorio
Using homotopy method to maximize range of a live stone
Network Probe Selection Problem
MySelfMadeSite
3 Dimensional parametric active surface engine developed for Aerodynamic Shape and Topology parametrisation and optimisation.
Bits of sweet C++ code that I use often.
An exploration of optimisation techniques for Vulkan-based particle systems. One of my BSc final year projects.
C++ Optimization-based framework for Robotic Control Applications
Solving a TSP with the CPLEX C++ API.
Iterated Local Search: Quadratic Assignment Problem
There exists no equation for the perimeter of an ellipse (excluding infinite series). This project uses gradient descent to find an approximate equation.
A small effort to document all of my coding activities
Mostly graph algorithms (path finding, BFS and DFS, Dijkstra, Fleurry, Manacher, KMP...), ways of utilising different data structures such as stack, heap, list..
Ressources usage optimisation, memory and calculation... using Cuthill Mac-Kee algorithm. Afterward, optimised matrix is solved with LDLT factorization.
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