Let's break apart ITF.
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Updated
Jan 5, 2024 - TypeScript
Let's break apart ITF.
Interactive Kite Design on Mobile
The application, which is a kind of playground for me, in terms of work related to very basic physics simulations.
A school project simulating a mass-spring system
source code to the celestialsimulator.kagof.com simulation
适用于中学的简单物理模拟器 & 教学工具
Programa Java que calcula velocidade final, altura e deslocamento em queda livre com base no tempo e altura inicial.
2D Gravity simulator just for fun.
A web-based physics simulator app
2D physics engine written in JavaScript🏀
An physic-simulation speed by webgpu compute shader
The classic plinko game's clone, built using React, Express and Node
Interactive double pendulum simulation showcasing non-linear dynamics and chaotic motion. Simulation logic written in C++ and rendered using PixiJS.
A small experimental web app that combines a physics simulation with a drum machine
CollIntSysTest
A work in progress physics simulation engine
A simple 3D simulation of electric charges in an electromagnetic field
A very simple TypeScript 2D physics engine
A spring store is a special kind of store that performs a physics simulation to reach a set target. It can be used to perform animations and to make a UI feel more natural (e.g. in a drag&drop scenario).
Simple Three.js simulations with billiard balls
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