A physics simulator written in TS
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Updated
Sep 14, 2018 - TypeScript
A physics simulator written in TS
Prototyping and experimentations on react-three-fiber features, for the future of the web.
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Simple physics engine in TypeScript. It works on a principle that all real world objects can be modeled as point masses and forces acting on them.
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JavaScript and Typescript rigid body 2d physics engine primarily devised to create complex scenes involved various types of joints and shapes.
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