rendering
Here are 243 public repositories matching this topic...
Cub3D is a basic 3D game engine using raycasting, built in C with MiniLibX. Inspired by Wolfenstein 3D, it renders a first-person view from a 2D map, handling textures, player movement, and wall collisions.
-
Updated
May 15, 2025 - C
My (and egualand's) version of the 42 school miniRT project
-
Updated
May 9, 2024 - C
⚫ micro and powerful completed assortment of 2D libraries
-
Updated
Oct 26, 2018 - C
CG-Lion Studio OSL shader library
-
Updated
Aug 14, 2020 - C
My software Raytracer extended with my SJSL jobsystem library to support multithreaded rendering
-
Updated
Feb 12, 2023 - C
RenderWare (Graphics) 3.5, PlayStation 2 — Evaluation Edition
-
Updated
Apr 17, 2021 - C
Improve this page
Add a description, image, and links to the rendering topic page so that developers can more easily learn about it.
Add this topic to your repo
To associate your repository with the rendering topic, visit your repo's landing page and select "manage topics."