🛠️ Convert standard materials to URP-compatible formats easily, fixing texture issues and streamlining your Unity projects with automatic updates.
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Updated
Nov 14, 2025 - C#
🛠️ Convert standard materials to URP-compatible formats easily, fixing texture issues and streamlining your Unity projects with automatic updates.
A library for visually programming on the GPU, built to enable rapid workflows and modular approaches to accelerated graphics, logic and computation.
Cross-Platform .NET 8 C# 2D game engine build ontop of MonoGame.
Parser and compiler for the Stride shader language into SPIR-V
Shader for Unity (Built-in Rendering Pipeline) attempting to replicate the shading of miHoYo developed games. This is for datamined assets, not custom-made ones nor the MMD variants.
基于Unity6.2的URP开发的2D流体模拟项目。;A 2D liquid simulation project developed with Unity 6.2 using the Universal Render Pipeline (URP).;Unity 6.2 の URP を用いて開発された 2D 流体シミュレーションプロジェクトです。
A procedural terrain generator written in C# for Unity.
🚀 GPU computations in C# lambdas
Nowadays Using machine learning methods at simulations systems has been gaining importance with spreading and growing machine learning methods. The main purpose of using simulations get a big gain because of can cause of lots of material and spiritual damages. Simulations can use in the military sector as can use in too diverse areas. developing…
UIEffect is an open-source package that allows you to intuitively apply rich UI effects directly from the Inspector or via code. Combine various filters, such as grayscale, blur, and dissolve, to decorate your UI with a unique visual style!
GameMaker shader preprocessor for code reuse! Import and inline directives, generating shader variants.
Reverse Mask of Unity "Mask" component
A WPF library for displaying content in reduced fidelity. Supports .Net 8.0.
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