Here are
41 public repositories
matching this topic...
Yet Another Toy Soft Render, for learning purpose. 玩具软件渲染器
Updated
May 27, 2024
Rust
smol 3d engine / playground in rust with python binding.
reads an HLSL/GLSL file and converts it to SPIR-V, then it reads the SPIR-V Words and compiles them to HLSL and MSL (Apple Metal Shader Language), uses shaderc
Updated
Jan 20, 2023
Rust
Shard is a CLI program for offscreen rendering WGSL pixel (fragment) shaders into images (PNG) or animations (GIF).
A small pixel shader editor that is easy on your hardware
Updated
Dec 30, 2022
Rust
WebGPU Shader Orchestrator to create GPU-native applications
Updated
Oct 20, 2025
Rust
Updated
Jul 21, 2025
Rust
A Rust library for easily creating GPU-native applications
Updated
Oct 20, 2025
Rust
A programming language to run entire applications on the GPU.
SDF renderer based on rust-gpu, vulkan, spirv-patcher and the miniSDF language
Updated
Feb 15, 2024
Rust
Pixel sorting program using GPU Parallelism with Apple's Metal Shader Language
This utility transpiles a custom GLSL shader format (see below) to the SPIR-V format using shaderc.
Updated
Mar 26, 2024
Rust
WGPU-based project for displaying pixel-based shaders.
a mathematical painting, about iterative trigonometry
Updated
May 14, 2022
Rust
Mandelbrot Set Explorer (wgpu + winit)
Updated
Jul 21, 2025
Rust
Experimental custom shader language
Updated
Dec 19, 2024
Rust
Shader language inspired by Rust with integrated OpenGL + SDL2 runtime. Compiles to GLSL or runs vertex + fragment shader within runtime.
Updated
Dec 24, 2020
Rust
Simple macroquad example with a gradient shader
Updated
Jul 18, 2023
Rust
A plotter material for bevy
Updated
Oct 29, 2024
Rust
WebGPU Shading Language eXtended
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