Browse free open source Lua Games for Linux and projects below. Use the toggles on the left to filter open source Lua Games for Linux by OS, license, language, programming language, and project status.

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  • 1
    Cross platform OpenGL simulation/game engine based on the SDL libraries. Supports full HDR with deferred shading using multiple render targets under OpenGL. Post-processing effects include depth of field, edge map anti-aliasing, auto-exposure and shadows
    Downloads: 0 This Week
    Last Update:
    See Project
  • 2
    Longford

    Longford

    A cross platform Lua based game engine

    Longford is a 2D, Lua-based game engine for Windows. It has the following features: + Sprite hierarchy. Sprites drawn in order according to a display "tree" allowing grouping of complex drawings. + Frame update, keypress and (multi)touch events which propagate through the display tree. + Creation of Sprites including polygon Shapes and rectangular Bitmaps with transparency (import as PNG, JPG, GIF, BMP, TGA) + Creation of Textfields based on bitmap fonts. + Translation, rotation and scaling of sprites. + Box2D physics engine. + Play sound effects using WAV files and stream music using OGG files. + Automatic tweening system + Texture atlases so that many Bitmaps can be "cut out" of a single larger picture file. + Supports user-written shaders for advanced graphic effects. + Automatic resolution scaling. + Supports OpenGL or DirectX backend
    Downloads: 0 This Week
    Last Update:
    See Project
  • 3
    The LordKaT.com RPG Project is a community project built on LUA and the Love 2D game engine with the goal of creating a community driven ASCII-style Role Playing Game.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 4

    Love The Balls

    2d turret shooter

    shoot enemies down in this remake of the classic game paratrooper, coded in lua with the love2d gamelibrary
    Downloads: 0 This Week
    Last Update:
    See Project
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  • 5
    This is a source code mod for Sauerbraten that adds a Lua scripting environment powerful enough to allow UI customization, handling of various game events, and more.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 6
    Lunar aims to be a cross-platform engine geared towards developing two-dimensional video games. In addition to Lua-based scripting, planned features include support for interchangeable graphics, image and audio libraries, and a fully-featured editor.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 7
    The MAD Project is an attempt to create a powerful, flexible game engine, which is specifically designed for graphical adventure games.
    Downloads: 0 This Week
    Last Update:
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  • 8
    Massive Multiplayer Online Multi Theft Auto. Script of economic RPG for MTA:SA DeathMatch.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 9

    Mandate Engine

    RTSish Game Engine

    The project is a fork of Glest Advanced Engine for the purposes of adding significant gameplay options, graphics upgrades and GUI upgrades in order to create an engine capable of playing a series of 7 games I wish to create. The 7 games are all based on this IP: Children of the Thousand Suns: The Unaligned Mandate Each game combines a few different genres from this list and others: RTS, TBS, RPG, Sim, City Building, Breeding, Management You can also make mods of various kinds with support for all the features my own games use and possibly more. It's open source and free obviously. Most modding is done through XML files quite similar to the ones for other Glest derivatives. There may be some good scripting support as well. Currently for fun I am creating a Majesty like to play with since Majesty 2 sucks and Majesty one doesn't support easy modding. Changed the homepage to the GitHub since the repository here is being difficult and thus doesn't contain the source.
    Downloads: 0 This Week
    Last Update:
    See Project
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  • 10
    The Massive G Engine is a simple yet feature-rich extensible 3D simulation engine for Robotics Research and gaming.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 11
    Modern, hardware accelerated, scriptable UI system for games and mobile devices
    Downloads: 0 This Week
    Last Update:
    See Project
  • 12
    The main purpose of the Moonlight Engine is to be a general 2D game engine geared towards tile-based games, and RPGs specifically. Support for online games is also planned.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 13
    MultiVice

    MultiVice

    MultiVice - is a fully customizable multiplayer modification for Grand

    MultiVice - is a fully customizable multiplayer modification for Grand Theft Auto: Vice City™. You can write any gamemode what you want using LUA Scripting language implemented into modification.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 14
    NiL is a modular multi-purpose gaming engine including a multiplayer worm game a little like quake, except it's 2d and a little like worms except it's realtime.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 15
    NoSkill's TeamRank
    NoSkill's project to synchronize World of Warcraft in game ranks with the guild's RaidPlanner.
    Downloads: 0 This Week
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  • 16
    Not Your Average Snake Clone

    Not Your Average Snake Clone

    A version of the classic game Snake with some unique twists

    Important: This game uses OpenGL and reqires 3D acceleraion to run properly. It will not work on most systems without a discrete graphics card.
    Downloads: 0 This Week
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    See Project
  • 17
    Downloads: 0 This Week
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  • 18
    Scriptable, skinnable, extensible and relocatable 3D action puzzle game written in C and Lua for Microsoft Windows, GNU/Linux, Mac OS X and FreeBSD operating systems. See video of the tutorial mission: http://www.youtube.com/watch?v=3lEqXKJjumU
    Downloads: 0 This Week
    Last Update:
    See Project
  • 19
    2D moddable wargame in the style of "Advance Wars" (Nintendo GBA & DS) games. Can be scripted in Lua. Uses SFML2, boost and luabind (and maybe Guichan).
    Downloads: 0 This Week
    Last Update:
    See Project
  • 20
    OpenGDK is short for Open Game Development Kit. It's supposed to be a plug-in BASED (it's different from OGRE. OGRE is plug-in friendly), cross-platform, open source, general purpose (2D, 3D, client, server, editor), game development kit.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 21
    This is the Open-Tibia Server distribution for the OpenLua community. It is developed by a few members of the OpenLua community.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 22
    OpenTomb

    OpenTomb

    Game engine for playing tomb raider 1 - 5 levels.

    PLEASE NOTE: Project development moved to Github! https://github.com/opentomb Here you can find ONLY nightly builds for Windows. OpenTomb is an engine that can play classic Tomb Raider 1 - 5 levels and custom TRLE levels. It is developed for fans and fun. Some code was taken from OpenRaider project and Quake Tenebrae project. Resource loading routines are taken from http://icculus.org/vt/vt/ project. It is developing in netbeans 7 + GCC TDM 4.9.2 Used libraries: SDL2, SDLimage with jpeg and png libs, vorbis (ogg support), OpenGL, OpenAL, freetype 2, LUA, BULLET. Youtube engine work example: http://www.youtube.com/watch?v=Jf3JGm67oS0 I need some help in game behavior algorithms, level parsing, e.t.c. Needed for work: 1) Original Tomb Raider levels 2) Font .ttf 3) Config files (config.lua and autoexec.lua)
    Downloads: 0 This Week
    Last Update:
    See Project
  • 23
    Over is a space-based comic-like RTS game with some MMO features (persistency, commander profile, etc...) It also features customizable fleets and wings. Over is build on a completely custom engine which currently runs on linux and windows.
    Downloads: 0 This Week
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    See Project
  • 24
    PDSD4TC
    Public Development for the Community Educational Project meant to inspire your creative talent in a variety of areas such as: C++ Coding, Apache / Windows / Virtual server Administration & DNS, Graphic Design, 3D in-game development, website html / php / asp / java, MySQL database management and troubleshooting.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 25
    Further development of the PK++ mod for the Painkiller game produced by DC/PCF.
    Downloads: 0 This Week
    Last Update:
    See Project