Open Source Lua Software for Mac - Page 8

Lua Software for Mac

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Browse free open source Lua Software for Mac and projects below. Use the toggles on the left to filter open source Lua Software for Mac by OS, license, language, programming language, and project status.

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  • 1
    Framework and set of object-oriented and/or generic libraries designed for games and virtual reality simulations. Abstracts interfaces of APIs and provides additional general and high-level functionality for rapidly creating solid applications.
    Downloads: 0 This Week
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  • 2
    Zen Worlds is an object oriented C++ virtual worlds / MMO game engine framework. This project includes Zen Engine game engine client, Zen Enterprise, an Enterprise Service Bus, and a C++ Application Server, and Zen Studio, a game development IDE.
    Downloads: 0 This Week
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  • 3
    Amog is a Massive Multi-player Online Game Framework including client, server, area editor. To allow ease of setup and running of MMO style games.
    Downloads: 0 This Week
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  • 4
    IMPORTANT: The flosslogic project has merged with the sigrok project. Development continues in the sigrok wiki, mailing lists, IRC channel, and git repository.
    Downloads: 0 This Week
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    See Project
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  • 5
    Gnutella3 client with a web interface of easy use written in lua using offlibrary
    Downloads: 0 This Week
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  • 6
    C++ clone of Minecraft.
    Downloads: 0 This Week
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  • 7
    iPool is a realistic simulation of the Italian Billiard, a carambole game that features a castle of 5 pins.
    Downloads: 0 This Week
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  • 8
    An open-source non-traditional roguelike with heavy emphasis on story and quests.
    Downloads: 0 This Week
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  • 9
    Luabridge has moved to GitHub and is now being developed by Vinnie Falco: http://github.com/vinniefalco/LuaBridge Luabridge is a lightweight, dependency-free library for exporting C++ functions and classes to Lua environments. It uses standard-compliant C++ template metaprogramming and is written against Lua 5.1.2.
    Downloads: 0 This Week
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  • 10
    Downloads: 0 This Week
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  • 11
    lxgui

    lxgui

    A Lua and XML Graphical User Interface

    Note: this project has been migrated to github: https://github.com/cschreib/lxgui lxgui is an open source, portable, and data driven GUI. It is fully extensible, and supports caching through render targets. It is meant to be used by real time applications (such as games). The GUI can be created either by C++ code, or by using the integrated "add-on" system, where the GUI is parsed from XML and Lua files. It relies on keyboard and mouse input (support for other controllers is not planned). Front ends are provided for OpenGL (for graphics), and OIS and SFML (for input). An SFML graphics front end is in project. Documentation : http://lxgui.sourceforge.net/docs
    Downloads: 0 This Week
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  • 12
    C/C++ steering behaviour library (AI) with Lua scripting for games and simulations.
    Downloads: 0 This Week
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  • 13
    Project moved to Google Code since SourceForce is a broken, buggy, non-responsive service. I had to re-log in over 100 times just to change this description. Please visit the project at http://code.google.com/p/starflighttlc/ for the latest version of th
    Downloads: 0 This Week
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  • 14

    onet

    OctopusNet - SAT>IP Server with various possibilities

    The High-End Networktuner - Octopus Net The Octopus Net is streaming LiveTV to IPTV-Ready devices in the local network. It makes so many devices to a FullHD (*1) receiver for satellite television and cable television. Thereby will send the FTA Channels (*2) in FullHD in the LAN or WLAN Network. Up to 4 streams - depending on model - may be used simultaneously on stationary and mobile devices. The to-use client software (*3) is for the operating systems iOS (iPhone, iPad), Android, Mac OS and Windows already from various manufacturers available on the market (Smart TVs, Windows Phone, Windows RT and Kindle Fire HD in preparation). All models in the Octopus Net series contains a 5 port gigabit managed switch and the possibility to be equipped with two DuoFlex modules (* 4). The Octopus Net can be any number of times cascaded (controlled by IP address).The use of wireless clients requires an additional wireless access point. *1 Full HD ready, depending on the client *2 CI supported
    Downloads: 0 This Week
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  • 15

    pioneersp4cesim

    vaLin's file storage for Czech pioneerspacesim project betatesters

    Pioneer is a space adventure game set in the Milky Way galaxy at the turn of the 31st century.
    Downloads: 0 This Week
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  • 16
    The Sinnca engine is an open source game engine and suite of development tools.
    Downloads: 0 This Week
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  • 17

    toy-bricks

    A 3D Game Framework

    Bricks is a 3D game framework that is written in c++. It uses Ogre for graphics rendering and Havok for physics and animation. It is open source software available under GNU GPL v3.
    Downloads: 0 This Week
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  • 18
    Open source simplified library system. It intends to support the basic circulation and cataloging functions of a public library.
    Downloads: 0 This Week
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  • 19
    Moldeo
    A digital animation tool for real-time generation and interpretation of images, video and visual effects, allowing the artist/operator to adjust, on the fly, the parameters of the effects according to his or her own sensibility.
    Downloads: 0 This Week
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  • 20
    Shiny is a lightning fast, fully documented & by-far-easiest-to-use C/C++/Lua profiler with no extensive surgery. Results are smoothed & shown in run-time as a call-tree or sorted-by-time. Output also renderable as graphs in Ogre3D or your custom engine
    Downloads: 0 This Week
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  • 21
    nlua -- namespace Lua. nlua provides a C++ binding to Lua. The API is simple and reads like the C++ version of Lua`s official C-API.
    Downloads: 0 This Week
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  • 22
    Realtime 3D game/visualization engine, written in C++, scriptable through Tcl/Tk, Python and Lua. Supports D3D and OpenGL for rendering, runs under Linux and Windows.
    Downloads: 4 This Week
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    See Project