Today on Heroclix Sunday we do a little something for the little hero with a big brain, Ray "The Atom" Palmer.
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| I only WISH I could look this gay. |
Oops; wrong guy; that's one the large hero with the little brain and nobody's favorite hero, Captain Atom, seen here crapping out the world's largest lithium atom (which apparently has an extra capacious K shell!).
I mean this guy:
Ray Palmer, who, although very much NOT the first shrinking hero or even the first 'The Atom", is definitely the most famous one.
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| Doll Man is the first shrinking hero and pre-dates Ray by over 20 years. |
Ray was (is?) an academic, a physics professor and trained gymnast; he's terribly smart and weighs exactly 180 pounds.
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| We know this because it's mentioned in every. single. story. |
Ray's whole schtick is (un)shrinking and that doesn't translate well into Heroclix. Figures of Ray often have or can use the Tiny Symbol.
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| It's an atom, in his honor. |
The Tiny Symbol does give a figure some advantages; it can be carried around by larger figures and gets +1 Defense against ranged attacks. But that's it; it's kind of crappy. It's shared by shrinking heroes, small animals, and baby groot.
While other powers shrinking heroes have try to capture the usual advantages of size-changing -- stealth, the element of surprise, focused and unavoidable attacks--it doesn't capture at all the idea the two shrinking characters can battle on a complete different level that other characters can't access, walloping at each in a train set or a petri dish.
So I made a map for Ray that does.
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| It kind of matches his costume. |
The right side is at our normal human scale. The bottom part with red wood floors is the hallway and waiting room to the Nanophysics Department where Ray works. The middle part with blue carpet is the lounge/study where colleagues meet and relax. The top part with grey tile is the lab where experiments are conducted.
The left size, with the atom symbols, is a much smaller (1/64) scale. It represents a 'zoom in' on any one appropriate square from the other side of the map. A shrinking character can move from a square on the right side of the map to the corresponding part of the left side (leaving a marker on the spot they 'traveled from' to show where they are in the bigger picture). Another shrinking character can go where that marker is and transfer over to the left side to following the first one. There they can do battle ... or just use the left side as a way to travel to a new place on the right, unmolested by opponents who can no longer perceive them.
You can't make such areas in every map and there aren't that many shrinking characters to take advantage of them anyway. But I thought Ray deserves a map of his own where he can do so and what better place than his own lab?