A downloadable game for Windows

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Survival horror FPS with a physics-driven weapon system. You are bound to a sinister conveyor mechanism. Reach for weapons and items, navigate labyrinthine tunnels, and blast your path to worthiness!

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  • A mysterious cult has captured you. You're suspended from a conveyor mechanism and forced to partake in a collection of ritualistic challenges.
  • Master a tactile physics-driven weapon system with a unique manual reload feature.
  • Navigate small interconnected levels by selecting markers to move towards. Discover new paths and unlock shortcuts. Optimize your strategy by exploring and replaying.
  • Collect useful resources like food, ammo, keys and guns. Completionists also have secret items to find.
  • Unravel a new mystery in the surreal world of my first game, Barbotine.
  • Cleanse the tunnels of cultists.
  • Will you conquer the tunnels and escape with your life?

Download

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Click download now to get access to the following files:

MEATHOOK_Demo_V1.0.8.zip - Bug Fixes 836 MB
MEATHOOK_Demo_V1.0.7.zip - Minor Updates 836 MB
MEATHOOK_Demo_V1.0.6.zip - UI Animation + Small Gameplay & Level Changes 835 MB
MEATHOOK_Demo_V1.0.5.zip - Weapon Changes & Crash Fixes 835 MB
MEATHOOK_Demo_V1.0.4.zip - Localized Into 12 Languages 835 MB
MEATHOOK_Demo_V1.0.3.zip - Localized Into German 766 MB
MEATHOOK_Demo_V1.0.2.zip - Remove Letterboxing And Other Options 761 MB
MEATHOOK_Demo_V1.0.1.zip - Added Cursor Scaling 769 MB
MEATHOOK_Demo_V1.0.0.zip 769 MB

Development log

Comments

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(1 edit)

cool game, I like the aesthetic but my expectation was a rails shooter like 'house of the dead,' quickly moving and gunning down enemies. I found this game to be much slower and more puzzly.  Due to the holster to move and the walled combat. The one thing I really didn't like was the holster to move mechanic. Why cant I shoot the icon to move and have it not decrement the ammo? I hated this mechanic and kept try to just shoot the icon. The walled combat makes sense otherwise I would shoot the enemy from a different room, but it means I look at each combat as a puzzle. How do I kill everyone in one clip? I don't think that's this game.  So I gave up after 20 minutes. I think if it went faster or more puzzle, it would have hooked me.

MEATHOOK – Survive the Cult’s Conveyor of Death While Hanging From a Meathook!

Hell ye, love me some rail shooters. The meat hook conveyor system is a really neat way to include those rails in-universe.

As a 90's baby... This is the moment i was waiting for!