Iron harvest mechs art
Discover Pinterest’s best ideas and inspiration for Iron harvest mechs art. Get inspired and try out new things.
81 people searched this
·
Last updated 4d
Hi there! I am very happy to present a new project. The model was created for a fan project by ZHEESHEE studio based on the IRON HARVEST game inspired by the universe of Jakub Rozalski in 2021. Maks Trofimov: AD/ Concept Art/ Layout Alex Lutai: Modeling, Texturing, Lighting, Shading, Render https://www.artstation.com/alex_lutai_vispro
Fan art based on the game Iron Harvest and the artwork of Jakub Rozalski (https://www.artstation.com/jakubrozalski)
The Usonian M-19 "Knox" mech hunter. I was responsible for creating the blockout design, texturing and giving artistic directions for the concept overpaint (created by Daniel Farin) and the high poly model (created by Black Stream Interactive Entertainment) This mech's design is based on the look of old streamline trains. The model consists of one material with three 2K textures (4K for marketing renderings). The inspiration for the Usonian faction's unit designs are influenced by the 1920…
Fabulous Sci-Fi painting by contemporary artist JAKUB ROZALSKI
The Saxonian Medium Automachine "Bär" of our current project "Iron Harvest", based on the world and drawings of the amazing Jakub Rozalski (https://www.artstation.com/jakubrozalski). I did the 3d functionality blocking with a simple rigg for animation tests and supervised the production of the ingame assets until texturing. the textures were made by Stefan Obst (https://www.artstation.com/obsti). I tried to have the models as functional as possible so I took extra care to make mechanically…
View an image titled 'Soldiers Art' in our Iron Harvest art gallery featuring official character designs, concept art, and promo pictures.
This is one of the mechs I got to do the design for during my internship at Kingart Games. This mech belongs to the leader of the Rusviet faction, it had to look intimidating and impressive. This was allot of fun to work on and I learned so much about the design process! The high poly model, texture work, and lighting for this image are not by me.
Iron Harvest German mechanized infantry. by https://www.deviantart.com/wolfdog-artcorner on @DeviantArt
CGI, 3D Modeling, Industrial Design, Adobe Photoshop, Substance 3D Painter, Substance 3D Designer, Autodesk 3ds Max, Maxon Cinema 4D, Wacom Intuos, Vray render, RizomUV
STEL (Standarized Titanium Exoskeletal Lifter). This exoskeleton was manufactured by pre-apocalypse bionic industry to aid heavy construction needs. This device combines hydraulic and pneumatic piston systems to move the frameworks, in which they are all connected to driver's motion control through four bionic straps in each limb. All powered by two high-powered photovoltaic Li-ion batteries strapped on its back frame. Hundreds of years into the future wasteland after the great disaster…
Related interests
Iron harvest mechs art and more