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  <title>~colinta</title>
  <description>Creating tools for Developers</description>
  <link>https://colinta.com</link>
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  <item>
    <guid isPermaLink="true">https://colinta.com/blog/extra-views.html</guid>
    <title>Time to talk about Views</title>
    <link>https://colinta.com/blog/extra-views.html</link>
    <description><![CDATA[It's time to talk about Views. This is *the thing* that I wanted to build, my
thesis on "how it should be done"™, my alternative vision to React, my love
letter to how I wish things were done in Elm.
]]></description>
    <pubDate>Wed, 13 Aug 2025 00:00:00 GMT</pubDate>
  </item>
  <item>
    <guid isPermaLink="true">https://colinta.com/blog/extra-overloaded.html</guid>
    <title>Overloaded functions in Extra</title>
    <link>https://colinta.com/blog/extra-overloaded.html</link>
    <description><![CDATA[I think function overloading is really handy, and I want there to be a syntax
for it in Extra... but for my money, knowing *which* function will be called
should not be left up to the type system, it should be knowable based on the
argument signature. `foo()` vs `foo(value)` vs `foo(name: value)`, but not
`foo(Int)` vs `foo(String)`.
]]></description>
    <pubDate>Tue, 12 Aug 2025 00:00:00 GMT</pubDate>
  </item>
  <item>
    <guid isPermaLink="true">https://colinta.com/blog/extra-is-amazing.html</guid>
    <title>Extra is Amazing</title>
    <link>https://colinta.com/blog/extra-is-amazing.html</link>
    <description><![CDATA[It's been a while - too long - since I ~boasted~ shared about Extra. I want to
show off a bit of the type checking, by way of the matching feature, which I
just started implementing. I've talked about types and type refinements before,
but I want to share so that it sinks in what expressivity they provide.
]]></description>
    <pubDate>Wed, 23 Jul 2025 00:00:00 GMT</pubDate>
  </item>
  <item>
    <guid isPermaLink="true">https://colinta.com/blog/an-idea-for-a-game-story-deck.html</guid>
    <title>An Idea for a Game: Story Deck</title>
    <link>https://colinta.com/blog/an-idea-for-a-game-story-deck.html</link>
    <description><![CDATA[Inspired by games like Slay the Spire and Gloomhaven, I have been working on a
deck-builder tabletop role-playing-game. All decks, no dice.
]]></description>
    <pubDate>Sat, 29 Mar 2025 00:00:00 GMT</pubDate>
  </item>
  <item>
    <guid isPermaLink="true">https://colinta.com/blog/extras-extras.html</guid>
    <title>Extra's Extra Features</title>
    <link>https://colinta.com/blog/extras-extras.html</link>
    <description><![CDATA[The name "Extra" wasn't chosen by accident; I thought this captured the spirit
of this beautiful beast of a language. Picture someone fantastically dressed,
with a long flowing mane of auburn hair, tossing it over their shoulder as they
say "Well of *course* it's type safe and functional and supports exhaustive
matches and type inference and has tuples and sets and named arguments and rest
arguments and the pipe operator – I *said I was making a programming language*!"
]]></description>
    <pubDate>Thu, 13 Mar 2025 00:00:00 GMT</pubDate>
  </item>
  <item>
    <guid isPermaLink="true">https://colinta.com/blog/they-shouldve-asked-me.html</guid>
    <title>They Should've Asked Me</title>
    <link>https://colinta.com/blog/they-shouldve-asked-me.html</link>
    <description><![CDATA[Everyone has elbows. I have opinions AND elbows.

A collection of ~complaints~ observations about various tools and platforms.
]]></description>
    <pubDate>Tue, 04 Mar 2025 00:00:00 GMT</pubDate>
  </item>
  <item>
    <guid isPermaLink="true">https://colinta.com/blog/making-a-programming-language.html</guid>
    <title>I'm making a programming language and there's nothing you can do to stop me</title>
    <link>https://colinta.com/blog/making-a-programming-language.html</link>
    <description><![CDATA[An introduction to Extra, and some of the type features that I'm building there.
Types can be used to eliminate edge cases at the compiler lever - and so the more
expressive your types, the more edge cases we can eliminate.

Extra supports "type refinements" (I sometimes call it "type narrowing"). For
example, rather than just the `Int` type, you might have a type that `Int(>=8)`,
representing "all integers greater than or equal to 8". Or
`Array(Int, length: =4)` - an array of exactly 4 integers.
]]></description>
    <pubDate>Mon, 03 Mar 2025 00:00:00 GMT</pubDate>
  </item>
  <item>
    <guid isPermaLink="true">https://colinta.com/blog/bo-knows-forms.html</guid>
    <title>Bo Knows Forms</title>
    <link>https://colinta.com/blog/bo-knows-forms.html</link>
    <description><![CDATA[In this post, I will share my objectively correct opinions on the guaranteed
only best way to do form validation.
]]></description>
    <pubDate>Fri, 13 Jan 2023 00:00:00 GMT</pubDate>
  </item>

  <item>
    <guid isPermaLink="true">https://colinta.com/tool/ashen.html</guid>
    <title>Ashen</title>
    <link>https://colinta.com/tool/ashen.html</link>
    <description><![CDATA[Ashen // Swift]]></description>
    <pubDate>TODO: add description of Ashen</pubDate>
  </item>
  <item>
    <guid isPermaLink="true">https://colinta.com/tool/chomsky.html</guid>
    <title>chomsky</title>
    <link>https://colinta.com/tool/chomsky.html</link>
    <description><![CDATA[chomsky // Python]]></description>
    <pubDate>TODO: add description of chomsky</pubDate>
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  <item>
    <guid isPermaLink="true">https://colinta.com/tool/colinta.html</guid>
    <title>colinta.com</title>
    <link>https://colinta.com/tool/colinta.html</link>
    <description><![CDATA[colinta.com // Svelte]]></description>
    <pubDate>TODO: add description of colinta.com</pubDate>
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  <item>
    <guid isPermaLink="true">https://colinta.com/tool/extra.html</guid>
    <title>Extra</title>
    <link>https://colinta.com/tool/extra.html</link>
    <description><![CDATA[Extra // Extra]]></description>
    <pubDate>TODO: add description of Extra</pubDate>
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  <item>
    <guid isPermaLink="true">https://colinta.com/tool/mechy.html</guid>
    <title>Mechy</title>
    <link>https://colinta.com/tool/mechy.html</link>
    <description><![CDATA[Mechy // C++]]></description>
    <pubDate>TODO: add description of Mechy</pubDate>
  </item>
  <item>
    <guid isPermaLink="true">https://colinta.com/tool/plywood.html</guid>
    <title>Plywood</title>
    <link>https://colinta.com/tool/plywood.html</link>
    <description><![CDATA[Plywood // Python]]></description>
    <pubDate>TODO: add description of Plywood</pubDate>
  </item>
  <item>
    <guid isPermaLink="true">https://colinta.com/tool/punt.html</guid>
    <title>punt</title>
    <link>https://colinta.com/tool/punt.html</link>
    <description><![CDATA[punt // Python]]></description>
    <pubDate>TODO: add description of punt</pubDate>
  </item>
  <item>
    <guid isPermaLink="true">https://colinta.com/tool/ssed.html</guid>
    <title>ssed</title>
    <link>https://colinta.com/tool/ssed.html</link>
    <description><![CDATA[ssed // JavaScript]]></description>
    <pubDate>TODO: add description of ssed</pubDate>
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  <item>
    <guid isPermaLink="true">https://colinta.com/tool/strangecase.html</guid>
    <title>StrangeCase</title>
    <link>https://colinta.com/tool/strangecase.html</link>
    <description><![CDATA[StrangeCase // Python]]></description>
    <pubDate>TODO: add description of StrangeCase</pubDate>
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  <item>
    <guid isPermaLink="true">https://colinta.com/tool/teaui.html</guid>
    <title>TeaUI</title>
    <link>https://colinta.com/tool/teaui.html</link>
    <description><![CDATA[TeaUI // TypeScript]]></description>
    <pubDate>TODO: add description of TeaUI</pubDate>
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    <guid isPermaLink="true">https://colinta.com/tool/zenburn.html</guid>
    <title>zenburn</title>
    <link>https://colinta.com/tool/zenburn.html</link>
    <description><![CDATA[zenburn // SCSS]]></description>
    <pubDate>TODO: add description of zenburn</pubDate>
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