A first-person view in a dark, industrial corridor shows a player character aiming a weapon at a distant enemy, with a health bar above the target; the scene cycles through text overlays questioning the number of robots and the location's identity, before the player fires a weapon, causing a large explosion and sending the enemy flying backward, with the text changing to "I SHOULD'A NEVER CANCELED MY PRIME." The setting is a dimly lit, metallic interior with large gears and machinery.
Be the first to share your thoughts!