I had the opportunity to work as a Lighting Artist for a couple Promethea maps in Borderlands 3. Here are some shots of the work I did. Many of the maps I worked on had first passes complete by our talented level artists, as well as dynamic time of day, set up by our Lead Lighting Artists Carl Shedd. https://www.artstation.com/carlshedd I was responsible for night time and interior lighting. Huge shout out to Level Artists Joe Swinbank and Brad Sierzega on their awesome environments. So…