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VR 2018: Tübingen/Reutlingen, Germany
- Kiyoshi Kiyokawa, Frank Steinicke, Bruce H. Thomas, Greg Welch:
2018 IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2018, Tuebingen/Reutlingen, Germany, 18-22 March 2018. IEEE Computer Society 2018, ISBN 978-1-5386-3365-6 - 25th IEEE Conference on Virtual Reality and 3D User Interfaces [Title page]. 1
- Katherine J. Kuchenbecker:
Keynote Speaker Tactile Reality. 1-9 - Robert Menzel:
Keynote Speaker the Pro-VR Challenge - A Technical Deep Dive into NVIDIA's VR Technologies. 1-9 - Albert Skip Rizzo:
Keynote Speaker is Clinical Virtual Reality Ready for Primetime? 1-9 - Betty J. Mohler, Torsten W. Kuhlen, Matthias Bues, Evan Suma Rosenberg, Martin Göbel:
General Chair Message. 1-2 - Helmut Hobmaier:
Keynote Speaker Virtual Reality and Visualization Research at Audi. 1-9 - Mark T. Bolas:
The 2018 VGTC Virtual Reality Career Award. 1-9 - Gregory F. Welch:
The 2018 VGTC Virtual Reality Technical Achievement Award. 1 - Oliver Riedel:
25 Years of VR in Industry: Pioneers, Enablers, Applications - and Some Vintage Metal. 1
Avatars and Virtual Humans
- Elham Ebrahimi, Leah S. Hartman, Andrew C. Robb, Christopher C. Pagano, Sabarish V. Babu:
Investigating the Effects of Anthropomorphic Fidelity of Self-Avatars on Near Field Depth Perception in Immersive Virtual Environments. 1-8 - Sahil Narang, Andrew Best, Dinesh Manocha:
Simulating Movement Interactions Between Avatars & Agents in Virtual Worlds Using Human Motion Constraints. 9-16 - Jean-Luc Lugrin, Maximilian Ertl, Philipp Krop, Richard Klupfel, Sebastian Stierstorfer, Bianka Weisz, Maximilian Ruck, Johann Schmitt, Nina Schmidt, Marc Erich Latoschik:
Any "Body" There? Avatar Visibility Effects in a Virtual Reality Game. 17-24 - Matias Volonte, Andrew C. Robb, Andrew T. Duchowski, Sabarish V. Babu:
Empirical Evaluation of Virtual Human Conversational and Affective Animations on Visual Attention in Inter-Personal Simulations. 25-32
Augmented Reality
- Nikolas Chaconas, Tobias Höllerer:
An Evaluation of Bimanual Gestures on the Microsoft HoloLens. 33-40 - Matt Whitlock, Ethan Harnner, Jed R. Brubaker, Shaun K. Kane, Danielle Albers Szafir:
Interacting with Distant Objects in Augmented Reality. 41-48 - Jerônimo Gustavo Grandi, Henrique Galvan Debarba, Iago Bemdt, Luciana P. Nedel, Anderson Maciel:
Design and Assessment of a Collaborative 3D Interaction Technique for Handheld Augmented Reality. 49-56
Body and Mind
- Christos Mousas:
Performance-Driven Dance Motion Control of a Virtual Partner Character. 57-64 - Jordan T. Quaglia, Andrew Holecek:
Lucid Virtual Dreaming: Antecedents and Consequents of Virtual Lucidity During Virtual Threat. 65-72
Active Haptics
- Dominik Gall, Marc Erich Latoschik:
The Effect of Haptic Prediction Accuracy on Presence. 73-80 - Xavier de Tinguy, Claudio Pacchierotti, Maud Marchal, Anatole Lécuyer:
Enhancing the Stiffness Perception of Tangible Objects in Mixed Reality Using Wearable Haptics. 81-88 - Vibol Yem, Kevin Vu, Yuki Kon, Hiroyuki Kajimoto:
Effect of Electrical Stimulation Haptic Feedback on Perceptions of Softness-Hardness and Stickiness While Touching a Virtual Object. 89-96
Cybersickness
- Tim Weißker, André Kunert, Bernd Fröhlich, Alexander Kulik:
Spatial Updating and Simulator Sickness During Steering and Jumping in Immersive Virtual Environments. 97-104 - Zekun Cao, Jason Jerald, Regis Kopper:
Visually-Induced Motion Sickness Reduction via Static and Dynamic Rest Frames. 105-112 - Imtiaz Muhammad Arafat, Sharif Mohammad Shahnewaz Ferdous, John Quarles:
Cybersickness-Provoking Virtual Reality Alters Brain Signals of Persons with Multiple Sclerosis. 113-120 - Jan-Philipp Stauffert, Florian Niebling, Marc Erich Latoschik:
Effects of Latency Jitter on Simulator Sickness in a Search Task. 121-127
Locomotion & Walking
- Lara I. Riem, Jacob Van Dehy, Tanya Onushko, Scott A. Beardsley:
Inducing Compensatory Changes in Gait Similar to External Perturbations Using an Immersive Head Mounted Display. 128-135 - Sean Dean Lynch, Julien Pettré, Julien Bruneau, Richard Kulpa, Armel Crétual, Anne-Hélène Olivier:
Effect of Virtual Human Gaze Behaviour During an Orthogonal Collision Avoidance Walking Task. 136-142 - Mette Boldt, Michael Bonfert, Inga Lehne, Melina Cahnbley, Kim Korschinq, Ioannis Bikas, Stefan Finke, Martin Hanci, Valentin Kraft, Boxuan Liu, Tram Nguyen, Alina Panova, Ramneek Singh, Alexander Steenbergen, Rainer Malaka, Jan D. Smeddinck:
You Shall Not Pass: Non-Intrusive Feedback for Virtual Walls in VR Environments with Room-Scale Mapping. 143-150
3D Hand Interaction and Physics
- Jens Grubert, Lukas Witzani, Eyal Ofek, Michel Pahud, Matthias Kranz, Per Ola Kristensson:
Effects of Hand Representations for Typing in Virtual Reality. 151-158 - Jens Grubert, Lukas Witzani, Eyal Ofek, Michel Pahud, Matthias Kranz, Per Ola Kristensson:
Text Entry in Immersive Head-Mounted Display-Based Virtual Reality Using Standard Keyboards. 159-166 - Anil Ufuk Batmaz, Michel de Mathelin, Birgitta Dresp-Langley:
Effects of Image Size and Structural Complexity on Time and Precision of Hand Movements in Head Mounted Virtual Reality. 167-174 - Markus Höll, Markus Oberweger, Clemens Arth, Vincent Lepetit:
Efficient Physics-Based Implementation for Realistic Hand-Object Interaction in Virtual Reality. 175-182 - Mickeal Verschoor, Daniel Lobo, Miguel A. Otaduy:
Soft Hand Simulation for Smooth and Robust Natural Interaction. 183-190
Social VR
- Carolin Wienrich, Richard Gross, Felix Kretschmer, Gisela Müller-Plath:
Developing and Proving a Framework for Reaction Time Experiments in VR to Objectively Measure Social Interaction with Virtual Agents. 191-198 - Andrea Bönsch, Sina Radke, Heiko Overath, Laura M. Asche, Jonathan Wendt, Tom Vierjahn, Ute Habel, Torsten W. Kuhlen:
Social VR: How Personal Space is Affected by Virtual Agents' Emotions. 199-206 - Carolin Wienrich, Kristina Schindler, Nina Döllinger, Simon Kock, Ole Traupe:
Social Presence and Cooperation in Large-Scale Multi-User Virtual Reality - The Relevance of Social Interdependence for Location-Based Environments. 207-214 - Daniel Roth, Constantin Kleinbeck, Tobias Feigl, Christopher Mutschler, Marc Erich Latoschik:
Beyond Replication: Augmenting Social Behaviors in Multi-User Virtual Realities. 215-222 - David M. Krum, Sin-Hwa Kang, Thai Phan:
Influences on the Elicitation of Interpersonal Space with Virtual Humans. 223-9
Rendering
- Samuel Dong, Tobias Höllerer:
Real-Time Re-Textured Geometry Modeling Using Microsoft HoloLens. 231-237 - Sebastian Friston, Elias Griffith, David Swapp, Alan Marshall, Anthony Steed:
Profiling Distributed Virtual Environments by Tracing Causality. 238-245 - Feng Xu, Dayang Li:
Software Based Visual Aberration Correction for HMDs. 246-250 - Shohei Mori, Sei Ikeda, Alexander Plopski, Christian Sandor:
BrightView: Increasing Perceived Brightness of Optical See-Through Head-Mounted Displays Through Unnoticeable Incident Light Reduction. 251-258
Multimodality: Sound, Olfactory, and Gustatory Displays
- Duotun Wang, James Kubricht, Yixin Zhu, Wei Liang, Song-Chun Zhu, Chenfanfu Jiang, Hongjing Lu:
Spatially Perturbed Collision Sounds Attenuate Perceived Causality in 3D Launching Events. 259-266
Immersion & Embodiment
- Sungchul Jung, Pamela J. Wisniewski, Charles E. Hughes:
In Limbo: The Effect of Gradual Visual Transition Between Real and Virtual on Virtual Body Ownership Illusion and Presence. 267-272 - Rebecca Fribourg, Ferran Argelaguet, Ludovic Hoyet, Anatole Lécuyer:
Studying the Sense of Embodiment in VR Shared Experiences. 273-280
Training
- Cédric di Loreto, Jean-Rémy Chardonnet, Julien Ryard, Alain Rousseau:
WoaH: A Virtual Reality Work-at-Height Simulator. 281-288 - Chao Mei, Bushra Tasnim Zahed, Lee Mason, John Quarles:
Towards Joint Attention Training for Children with ASD - a VR Game Approach and Eye Gaze Exploration. 289-296 - Yining Lang, Liang Wei, Fang Xu, Yibiao Zhao, Lap-Fai Yu:
Synthesizing Personalized Training Programs for Improving Driving Habits via Virtual Reality. 297-304
Redirected Walking
- Lucie Kruse, Eike Langbehn, Frank Stelnlcke:
I Can See on My Feet While Walking: Sensitivity to Translation Gains with Visible Feet. 305-312 - Run Yu, Zachary Duer, J. Todd Ogle, Doug A. Bowman, Thomas W. Tucker, David Hicks, Dongsoo Choi, Zach Bush, Huy Ngo, Phat Nguyen, Xindi Liu:
Experiencing an Invisible World War I Battlefield Through Narrative-Driven Redirected Walking in Virtual Reality. 313-319
Visual Perception
- Bret Jackson, Brighten Jelke, Gabriel Brown:
Yea Big, Yea High: A 3D User Interface for Surface Selection by Progressive Refinement in Virtual Environments. 320-326 - Oscar Ariza, Gerd Bruder, Nicholas Katzakis, Frank Steinicke:
Analysis of Proximity-Based Multimodal Feedback for 3D Selection in Immersive Virtual Environments. 327-334 - Michael Ortega, Wolfgang Stuerzlinger:
Pointing at Wiggle 3D Displays. 335-340 - Henrique Galvan Debarba, Jad-Nicolas Khoury, Sami Perrin, Bruno Herbelin, Ronan Boulic:
Perception of Redirected Pointing Precision in Immersive Virtual Reality. 341-346 - Dennis Wolf, John J. Dudley, Per Ola Kristensson:
Performance Envelopes of in-Air Direct and Smartwatch Indirect Control for Head-Mounted Augmented Reality. 347-354
Navigation
- Sebastian Freitag, Benjamin Weyers, Torsten W. Kuhlen:
Interactive Exploration Assistance for Immersive Virtual Environments Based on Object Visibility and Viewpoint Quality. 355-362 - Alexander Kulik, André Kunert, Magdalena Keil, Bernd Froehlich:
RST 3D: A Comprehensive Gesture Set for Multitouch 3D Navigation. 363-370 - M. P. Jacob Habgood, David Moore, David Wilson, Sergio Alapont:
Rapid, Continuous Movement Between Nodes as an Accessible Virtual Reality Locomotion Technique. 371-378
Passive Haptics
- Jason Hochreiter, Salam Daher, Gerd Bruder, Greg Welch:
Cognitive and Touch Performance Effects of Mismatched 3D Physical and Visual Perceptions. 379-386
Selection and Pointing
- Nicko R. Caluya, Alexander Plopski, Jayzon F. Ty, Christian Sandor, Takafumi Taketomi, Hirokazu Kato:
Transferability of Spatial Maps: Augmented Versus Virtual Reality Training. 387-393 - Trey Cook, Nate Phillips, Kristen Massey, Alexander Plopski, Christian Sandor:
User Preference for SharpView-Enhanced Virtual Text During Non-Fixated Viewing. 394-400 - Lohit Petikam, Andrew Chalmers, Taehyun Rhee:
Visual Perception of Real World Depth Map Resolution for Mixed Reality Rendering. 401-408 - Tobias Feigl, Christopher Mutschler, Michael Philippsen:
Human Compensation Strategies for Orientation Drifts. 409-414 - Thinh Nguyen-Vo, Bernhard E. Riecke, Wolfgang Stuerzlinger:
Simulated Reference Frame: A Cost-Effective Solution to Improve Spatial Orientation in VR. 415-422
Hardware & Tracking
- Han-Pang Chiu, Varun Murali, Ryan Villamil, G. Drew Kessler, Supun Samarasekera, Rakesh Kumar:
Augmented Reality Driving Using Semantic Geo-Registration. 423-430 - Shihong Xia, Zihao Zhang, Le Su:
Cascaded 3D Full-Body Pose Regression from Single Depth Image at 100 FPS. 431-438 - Dong Li, Danli Wang, Dongdong Weng, Yue Li, Hang Xun, Yihua Bao:
Coded Light Based Extensible Optical Tracking System. 439-445
360° and Panoramic Videos
- Feng Xu, Tianqi Zhao, Bicheng Luo, Qionghai Dai:
Generating VR Live Videos with Tripod Panoramic Rig. 446-450
Learning and Educational VR
- Jillian M. Clements, Regis Kopper, David J. Zielinski, Hrishikesh Rao, Marc A. Sommer, Elayna P. Kirsch, Boyla O. Mainsah, Leslie M. Collins, Lawrence G. Appelbaum:
Neurophysiology of Visual-Motor Learning During a Simulated Marksmanship Task in Immersive Virtual Reality. 451-458 - Bin Wang, Guofeng Wang, Andrei Sharf, Yangyan Li, Fan Zhong, Xueying Qin, Daniel Cohen-Or, Baoquan Chen:
Active Assembly Guidance with Online Video Parsing. 459-466 - Christoph W. Borst, Nicholas G. Lipari, Jason W. Woodworth:
Teacher-Guided Educational VR: Assessment of Live and Prerecorded Teachers Guiding Virtual Field Trips. 467-474
Applications
- Sevinc Eroglu, Sascha Gebhardt, Patric Schmitz, Dominik Rausch, Torsten Wolfgang Kuhlen:
Fluid Sketching - Immersive Sketching Based on Fluid Flow. 475-482 - Jorge A. Wagner Filho, Marina Fortes Rey, Carla M. D. S. Freitas, Luciana Porcher Nedel:
Immersive Visualization of Abstract Information: An Evaluation on Dimensionally-Reduced Data Scatterplots. 483-490 - Peter Kán, Hannes Kaufmann:
Automatic Furniture Arrangement Using Greedy Cost Minimization. 491-498
Posters
- Ryo Akiyama, Goshiro Yamamoto, Toshiyuki Amano, Takafumi Taketomi, Alexander Plopski, Christian Sandor, Hirokazu Kato:
Light Projection-Induced Illusion for Controlling Object Color. 499-500 - Daniel Andersen, Voicu Popescu:
An AR-Guided System for Fast Image-Based Modeling of Indoor Scenes. 501-502 - Anastassia Andreasen, Niels Christian Nilsson, Stefania Serafin:
Spatial Asynchronous Visuo-Tactile Stimuli Influence Ownership of Virtual Wings. 503-504 - Anastassia Andreasen, Niels Christian Nilsson, Stefania Serafin:
Agency Enhances Body Ownership Illusion of Being a Virtual Bat. 505-506 - Thomas Arnskov, Anders Elmholdt, Kristian Jensen, Nicklas Kristoffersen, Jonas Litvinas, Frederik L. Waldhausen, Niels C. Nilsson, Rolf Nordahl, Stefania Serafin:
A Threefold Approach for Precise and Efficient Locomotion in Virtual Environments with Varying Accessibility. 507-508 - Doris Aschenbrenner, Meng Li, Radoslaw Dukalski, Jouke Verlinden, Stephan G. Lukosch:
Collaborative Production Line Planning with Augmented Fabrication. 509-510 - Ehsan Azimi, Alexander Winkler, Emerson Tucker, Long Qian, Manyu Sharma, Jayfus Doswell, Nassir Navab, Peter Kazanzides:
Evaluation of Optical See-Through Head-Mounted Displays in Training for Critical Care and Trauma. 511-512 - Ayush Bhargava, Kathryn M. Lucaites, Leah S. Hartman, Hannah Solini, Jeffrey W. Bertrand, Andrew C. Robb, Christopher C. Pagano, Sabarish V. Babu:
Towards Revisiting Passability Judgments in Real and Immersive Virtual Environments. 513-514 - David Brickler, Sabarish V. Babu, Jeffrey W. Bertrand, Ayush Bhargava:
Towards Evaluating the Effects of Stereoscopic Viewing and Haptic Interaction on Perception-Action Coordination. 515-516 - Helmut Buhler, Sebastian Misztal, Jonas Schild:
Reducing VR Sickness Through Peripheral Visual Effects. 517-518 - Fabio Marco Caputo, Daniel Mendes, Alessia Bonetti, Giacomo Saletti, Andrea Giachetti:
Smart Choices for Deviceless and Device-Based Manipulation in Immersive Virtual Reality. 519-520 - Chih-Fan Chen, Evan Suma Rosenberg:
Virtual Content Creation Using Dynamic Omnidirectional Texture Synthesis. 521-522 - Haiwei Chen, Samantha Chen, Evan Suma Rosenberg:
Redirected Walking in Irregularly Shaped Physical Environments with Dynamic Obstacles. 523-524 - Shu-Yu Chen, Lin Gao, Yu-Kun Lai, Paul L. Rosin, Shihong Xia:
Real-Time 3D Face Reconstruction and Gaze Tracking for Virtual Reality. 525-526 - Yang-Hun Cha, Dang-Yang Lee, In-Kwon Lee:
Path Prediction Using LSTM Network for Redirected Walking. 527-528 - Tanvir Irfan Chowdhury, Sharif Mohammad Shahnewaz Ferdous, Tabitha C. Peck, John Quarles:
Reverse Disability Simulation in a Virtual Environment. 529-530 - Chris G. Christou, Despina Michael-Grigoriou, Dimitris Sokratous:
Virtual Buzzwire: Assessment of a Prototype VR Game for Stroke Rehabilitation. 531-532 - Rory M. S. Clifford, Humayun Khan, Simon Hoermann, Mark Billinghurst, Robert W. Lindeman:
The Effect of Immersive Displays on Situation Awareness in Virtual Environments for Aerial Firefighting Air Attack Supervisor Training. 533-534 - Stephans Cote, Alexandra Mercier:
Augmentation of Road Surfaces with Subsurface Utility Model Projections. 535-536 - Henrique Galvan Debarba, Marcelo Elias de Oliveira, Alexandre Lädermann, Sylvain Chagué, Caecilia Charbonnier:
Augmented Reality Visualization of Joint Movements for Physical Examination and Rehabilitation. 537-538 - Henrique Galvan Debarba, Marcelo Elias de Oliveira, Alexandre Lädermann, Sylvain Chaqué, Caecilia Charbonnier:
Tracking a Consumer HMD with a Third Party Motion Capture System. 539-540 - Nianchen Deng, Yanqing Zhou, Jiannan Ye, Xubo Yang:
A Calibration Method for On-Vehicle AR-HUD System Using Mixed Reality Glasses. 541-542 - Cumhur Erkut, Jonas Holfelt, Stefania Serafin:
Mobile AR In and Out: Towards Delay-Based Modeling of Acoustic Scenes. 543-544 - Tobias Feigl, Christopher Mutschler, Michael Philippsen:
Head-to-Body-Pose Classification in No-Pose VR Tracking Systems. 545-546 - Sharif Mohammad Shahnewaz Ferdous, Tanvir Irfan Chowdhury, Imtiaz Muhammad Arafat, John Quarles:
Investigating the Reason for Increased Postural Instability in Virtual Reality for Persons with Balance Impairments. 547-548 - Pablo A. Figueroa, José Tiberio Hernández, Frédéric Mérienne, Jean-Rémy Chardonnet, Jose L. Dorado, J. Sebastian Lopez:
Heterogeneous, Distributed Mixed Reality Applications. A Concept. 549-550 - Aleksandr Fritz, Bo Sun, Wei Xu:
Immersive Visual Analysis to Explore Mystery at Wildlife Preserve. 551-552 - Orestis Georgiou, Craig Jeffrey, Ziyuan Chen, Bao Xiao Tong, Shing Hei Chan, Boyin Yang, Adam Harwood, Tom Carter:
Touchless Haptic Feedback for VR Rhythm Games. 553-554 - Peter Gerjets, Martin Lachmair, Martin V. Butz, Johannes Lohmann:
Knowledge Spaces in VR: Intuitive Interfacing with a Multiperspective Hypermedia Environment. 555-556 - Hamza Ghandorh, Roy Eagleson, Sandrine de Ribaupierre:
An Investigation of Head Motion and Perceptual Motion Cues' Influence on User Depth Perception of Augmented Reality Neurosurgical Simulators. 557-558 - Daniele Giunchi, Stuart James, Anthony Steed:
Model Retrieval by 3D Sketching in Immersive Virtual Reality. 559-560 - Luiz Gonzaga Jr., Maurício Roberto Veronez, Gabriel Lanzer Kannenberg, Demetrius Nunes Alves, Caroline Lessio Cazarin, Leonardo Gomes Santana, Jean Luca de Fraga, Leonardo Campos Inocencio, Lais Vieira de Souza, Fernando Marson, Fabiane Bordin, Francisco M. W. Tognoli:
Immersive Virtual Fieldwork: Advances for the Petroleum Industry. 561-562 - Steve Grogorick, Georgia Albuquerque, Marcus A. Magnor:
Gaze Guidance in Immersive Environments. 563-564 - Negin Hamzeheinejad, Samantha Straka, Dominik Gall, Franz Weilbach, Marc Erich Latoschik:
Immersive Robot-Assisted Virtual Reality Therapy for Neurologically-Caused Gait Impairments. 565-566 - Atsutoshi Hanasaki, Hideaki Uchiyama, Atsushi Shimada, Rin-ichiro Taniquch:
Deep Localization on Panoramic Images. 567-568 - Mohamed Handosa, Hendrik Schulze, Denis Gracanin, Matthew Tucker, Mark Manuel:
An Approach to Embodiment and Interactions with Digital Entities in Mixed-Reality Environments. 569-570 - Abraham M. Hashemian, Alexandra Kitson, Thinh Nguyen-Vo, Hrvoje Benko, Wolfgang Stuerzlinger, Bernhard E. Riecke:
Investigating a Sparse Peripheral Display in a Head-Mounted Display for VR Locomotion. 571-572 - Christian Hirt, Markus Zank, Andreas M. Kunz:
Preliminary Environment Mapping for Redirected Walking. 573-574 - Anne Hoesch, Sandra Poeschl, Florian Weidner, Roberto Walter, Nicola Doering:
The Relationship Between Visual Attention and Simulator Sickness: A Driving Simulation Study. 575-576 - Adrian Heinrich Hoppe, Florian van de Camp, Rainer Stiefelhagen:
Personal Perspective: Using Modified World Views to Overcome Real-Life Limitations in Virtual Reality. 577-578 - Courtney Hutton, Shelby Ziccardi, Julio Medina, Evan Suma Rosenberg:
Please Don't Puke: Early Detection of Severe Motion Sickness in VR. 579-580 - Tomohiro Ichiyama, Atsushi Matsubayashi, Yasutoshi Makino, Hiroyuki Shinoda:
Real-Time Control Operation Support of Unstable System by Visual Feedback. 581-582 - Quinatei Lhemedu-Steinke, Gerrit Meixner, Michael Weber:
Comparing VR Display with Conventional Displays for User Evaluation Experiences. 583-584 - Zachariah J. Inks, Matias Volonte, Sarah C. Beadle, Bjoern Horing, Andrew C. Robb, Sabarish V. Babu:
Towards Standardization of Medical Trials Using Virtual Experimenters. 585-586 - Mariko Isogawa, Dan Mikami, Takehiro Fukuda, Naoki Saijo, Kosuke Takahashi, Hideaki Kimata, Makio Kashino:
What Can VR Systems Tell Sports Players? Reaction-Based Analysis of Baseball Batters in Virtual and Real Worlds. 587-588 - Thomas Jung, Patrick Bauer:
3D Touch-and-Drag: Gesture-Free 3D Manipulation with Finger Tracking. 589-590 - Maximilian Kaluschke, René Weller, Gabriel Zachmann, Luigi Pelliccia, Mario Lorenz, Philipp Klimant, Sebastian Knopp, Johannes P. G. Atze, Falk Mockel:
HIPS - A Virtual Reality Hip Prosthesis Implantation Simulator. 591-592 - Keynes Masayoshi Kanno, Edgard Afonso Lamounier, Alexandre Cardoso, Ederaldo Jose Lopes, Gerson Flavio Mendes de Lima:
Augmented Reality System for Aiding Mild Alzheimer Patients and Caregivers. 593-594 - Oral Kaplan, Goshiro Yamamoto, Takafumi Taketomi, Yasuhide Yoshitake, Alexander Plopski, Christian Sandor:
Towards Situated Knee Trajectory Visualization for Self Analysis in Cycling. 595-596 - Shingo Kato, Takamichi Nakamoto:
Olfactory Display Based on Sniffing Action. 597-598 - Hideki Kawai, Hiroki Hara, Yasuyuki Yanagida:
Effect of Reclining Angle on the Perception of Horizontal Plane for HMD Users. 599-600 - Aelee Kim, Minha Chang, Yeseul Choi, Sohyeon Jeon, Kyoungmin Lee:
The Effect of Immersion on Emotional Responses to Film Viewing in a Virtual Environment. 601-602 - Elisa Maria Klose, Ludger Schmidt:
A User-Based Comparison of Two Augmented Reality Glasses. 603-604 - Felix Klotzsche, Alberto Mariola, Simon M. Hofmann, Vadim V. Nikulin, Arno Villringer, Michael Gaebler:
Using EEG to Decode Subjective Levels of Emotional Arousal During an Immersive VR Roller Coaster Ride. 605-606 - Sebastian Knopp, Mario Lorenz, Luigi Pelliccia, Philipp Klimant:
Using Industrial Robots as Haptic Devices for VR-Training. 607-608 - Yuki Kon, Takuto Nakamura, Vibol Yem, Hiroyuki Kajimoto:
HangerOVER: Mechanism of Controlling the Hanger Reflex Using Air Balloon for HMD Embedded Haptic Display. 609-610 - Ryota Kondo, Maki Sugimoto, Kouta Minamizawa, Masahiko Inami, Michiteru Kitazaki, Yamato Tani:
Illusory Body Ownership Between Different Body Parts: Synchronization of Right Thumb and Right Arm. 611-612 - Konstantinos Koumaditis, Francesco Chinello, Sarune Venckute:
Design of a Virtual Reality and Haptic Setup Linking Arousals to Training Scenarios: A Preliminary Stage. 613-614 - Wallace Santos Lages, Yuan Li, Doug A. Bowman:
Evaluation of Environment-Independent Techniques for 3D Position Marking in Augmented Reality. 615-616 - Isabel Leber, Matthias Merk, Gabriela Tullius, Peter Hertkorn:
Using Pico Projectors with Spatial Contextual Awareness to Create Augmented Knowledge Spaces for Interdisciplinary Engineering Teams. 617-618 - Rhema Linder, Alexandria M. Stacy, Nic Lupfer, Andruid Kerne, Eric D. Ragan:
Pop the Feed Filter Bubble: Making Reddit Social Media a VR Cityscape. 619-620 - Shaohua Liu, Xiyuan Song, Hao Jiang, Min Shi, Tianlu Mao:
Behavioral Simulation of Passengers in a Waiting Hall. 621-622 - Juan Liu, Hanchao Li, Lu Zhao, Siwei Zhao, Guowen Qi, Yulong Bian, Xiangxu Meng, Chenglei Yang:
A Method of View-Dependent Stereoscopic Projection on Curved Screen. 623-624 - Jean-Luc Luqrirr, Sebastian Oberdörfer, Marc Erich Latoschik, Alice Wittmann, Christian Seufert, Silke Grafe:
VR-Assisted vs Video-Assisted Teacher Training. 625-626 - Shinnosuke Manabe, Sei Ikeda, Asako Kimura, Fumihisa Shibata:
Casting Virtual Shadows Based on Brightness Induction for Optical See-Through Displays. 627-628 - Jonatan Martínez, Daniel Griffiths, Valerio Biscione, Orestis Georgiou, Tom Carter:
Touchless Haptic Feedback for Supernatural VR Experiences. 629-630 - Keigo Matsumoto, Ayaka Yamada, Anna Nakamura, Yasushi Uchmura, Keitaro Kawai, Tomohiro Tanikawa:
Biomechanical Parameters Under Curvature Gains and Bending Gains in Redirected Walking. 631-632 - Sergio Medina-Papagayo, Byron Perez-Gutierrez, Lizeth Vega-Medina, Hernando Leon Rodriguez, Norman Jairnes, Claudia Alarcon, Alvaro Uribe-Quevedo:
Intraousseous Access Simulator in Newborns VR System. 633-634 - Noah Miller, Pete Willemsen, Robert G. Feyen:
Comparing Interface Affordances for Controlling a Push Broom in VR. 635-636 - Martin Misiak, Doreen Seider, Sascha Zur, Arnulph Fuhrmann, Andreas Schreiber:
Immersive Exploration of OSGi-Based Software Systems in Virtual Reality. 637-638 - Ken Miyamoto, Takahiro Kashima, Osamu Tsukahara:
AR in a Large Area Through Instance Recognition with Hybrid Sensors. 639-640 - Kenneth R. Moser, Mohammed Safayet Arefin, J. Edward Swan II:
Impact of Alignment Point Distance Distribution on SPAAM Calibration of Optical See-Through Head-Mounted Displays. 641-642 - Adrian K. T. Ng, Leith K. Y. Chan, Henry Y. K. Lau:
A Study of Cybersickness and Sensory Conflict Theory Using a Motion-Coupled Virtual Reality System. 643-644 - Anh Nguyen, Yannick Rothacher, Andreas M. Kunz, Peter Brugger, Bigna Lenggenhager:
Effect of Environment Size on Curvature Redirected Walking Thresholds. 645-646 - Nami Ogawa, Takuji Narumi, Michitaka Hirose:
Object Size Perception in Immersive Virtual Reality: Avatar Realism Affects the Way We Perceive. 647-648 - Jungsik Park, Jong-Il Park:
A Framework for Virtual 3D Manipulation of Face in Video. 649-650 - Dario Pavllo, Thibault Porssut, Bruno Herbelin, Ronan Boulic:
Real-Time Marker-Based Finger Tracking with Neural Networks. 651-652 - Alex Peer, Peter Ullich, Kevin Ponto:
Vive Tracking Alignment and Correction Made Easy. 653-654 - Qikai Pei, Juan Guo, Haiwen Lu, Guilona Ma, Wensong Li, Xinyu Zhang:
COP: A New Continuous Packing Layout for 360 VR Videos. 655-656 - Duc-Minh Pham:
Human Identification Using Neural Network-Based Classification of Periodic Behaviors in Virtual Reality. 657-658 - Thai Phan, Wolfgang Hönig, Nora Ayanian:
Mixed Reality Collaboration Between Human-Agent Teams. 659-660 - Jérémy Plouzeau, Jean-Rémy Chardonnet, Frédéric Mérienne:
Using Cybersickness Indicators to Adapt Navigation in Virtual Reality: A Pre-Study. 661-662 - Daniel Pohl, Nural Choudhury, Markus Achtelik:
Concept for Rendering Optimizations for Full Human Field of View HMDs. 663-664 - Matti Pouke, Arttu Tiiro, Steven M. LaValle, Timo Ojala:
Effects of Visual Realism and Moving Detail on Cybersickness. 665-666 - Pierre Raimbaud, Frédéric Mérienne, Florence Danglade, Ruding Lou, José Tiberio Hernández, Pablo A. Figueroa:
Smart Adaptation of BIM for Virtual Reality, Depending on Building Project Actors' Needs: The Nursery Case. 667-668 - Pavithra Rajeswaran, Na-Teng Hung, Thenkurussi Kesavadas, John Vozenilek, Praveen Kumar:
AirwayVR: Learning Endotracheal Intubation in Virtual Reality. 669-670 - Patrick Renner, Jonas Blattgerste, Thies Pfeiffer:
A Path-Based Attention Guiding Technique for Assembly Environments with Target Occlusions. 671-672 - Marius Rubo, Matthias Gamer:
Using Vertex Displacements to Distort Virtual Bodies and Objects While Preserving Visuo-Tactile Congruency During Touch. 673-674 - Andreas N. Ryge, Casper Vollmers, Jonatan S. Hvass, Lars Koreska Andersen, Theis Berthelsen, Jon Ram Bruun-Pedersen, Niels C. Nilsson, Rolf Nordahl:
A Preliminary Investigation of the Effects of Discrete Virtual Rotation on Cybersickness. 675-676 - Kunihiko Sato, Jun Rekimoto:
Voice Conversion System Based on Deep Neural Network Capable of Parallel Computation. 677-678 - Barbara Schiavi, Franck Gechter, Celine Gechter, Albert A. Rizzo:
Teach Me a Story: an Augmented Reality Application for Teaching History in Middle School. 679-680 - Omar Shaikh, Yilu Sun, Andrea Stevenson Won:
Movement Visualizer for Networked Virtual Reality Platforms. 681-682 - Weixin Si, Xianavun Liao, Qiong Wang, Pheng-Ann Heng:
Augmented Reality-Based Personalized Virtual Operative Anatomy for Neurosurgical Guidance and Training. 683-684 - Yoana Slavova, Mu Mu:
A Comparative Study of the Learning Outcomes and Experience of VR in Education. 685-686 - Mason Smith, Ann McNamara:
Gaze Direction in a Virtual Environment Via a Dynamic Full-Image Color Effect. 687-688 - Shoaib R. Soomro, Osman Eldes, Hakan Urey:
Towards Mobile 3D Telepresence Using Head-Worn Devices and Dual-Purpose Screens. 689-690 - Giovanni Spagnoletti, Leonardo Meli, Tommaso Lisini Baldi, Guido Gioioso, Claudio Pacchierotti, Domenico Prattichizzo:
Rendering of Pressure and Textures Using Wearable Haptics in Immersive VR Environments. 691-692 - Daniele Sportillo, Alexis Paljic, Luciano Ojeda, Philippe Fuchs, Vincent Roussarie:
Light Virtual Reality Systems for the Training of Conditionally Automated Vehicle Drivers. 693-694 - Travis Stebbins, Eric D. Haqant:
Redirected Scene Rotation for Immersive Movie Experiences. 695-696 - Junwei Sun, Wolfgang Stuerzlinger:
Selecting Invisible Objects. 697-698 - Mina Tahsiri, Glyn Lawson, Che Zulkhairi Abdullah, Tessa Roper:
A Multisensory Virtual Environment for OSH Training. 699-700 - Yoshiyuki Tanaka, Tadayoshi Shiokawa, Mitsuhisa Shiokawa:
Scope of Manipulability Sharing: A Case Study for Sports Training. 701-702 - Stanley Tarng, Aida Erfanian, Yaoping Hu, Frédéric Mérienne:
An Exploration on the Integration of Vibrotactile and Force Cues for 3D Interactive Tasks. 703-704 - Hao Tian, Chanabo Wana, Xinvu Zhana:
A Realtime Virtual Grasping System for Manipulating Complex Objects. 705-706 - Fernando Trejo, Yaoping Hu:
User Performance of VR-Based Tissue Dissection Under the Effects of Force Models and Tracing Speeds. 707-708 - Nikita Mae B. Tuanquin, Simon Hoermann, Carl James Petersen, Robert W. Lindeman:
The Effects of Olfactory Stimulation and Active Participation on Food Cravings in Virtual Reality. 709-710 - Eric Turner, Haomiao Jiang, Damien Saint-Macary, Behnam Bastani:
Phase-Aligned Foveated Rendering for Virtual Reality Headsets. 711-712 - Manuela Uhr, Joachim Nitschke, Jingxin Zhang, Frank Steinicke:
Hybrid Decision Support System for Traffic Engineers. 713-714 - Maurício Roberto Veronez, Luiz Gonzaga Jr., Fabiane Bordin, Lucas S. Kupssinskü, Gabriel Lanzer Kannenberg, Tiago Duarte, Leonardo Gomes Santana, Jean Luca de Fraga, Demetrius Nunes Alves, Fernando Pinho Marson:
RIDERS: Road Inspection & Driver Simulation. 715-716 - Kristoffer Waldow, Arnulph Fuhrmann, Stefan M. Grünvogel:
Do Textures and Global Illumination Influence the Perception of Redirected Walking Based on Translational Gain? 717-718 - Kuocheng Wang, Kishore Adimulam, Thenkurussi Kesavadas:
Tetrahedral Mesh Visualization in a Game Engine. 719-720 - Chao Wang, Shuang Liang, Jinyuan Jia:
Immersing Web3D Furniture into Real Interior Images. 721-722 - Pete Willemsen, William Jaros, Charles McGregor, Edward Downs, Maranda Berndt, Alexander Passofaro:
Memory Task Performance Across Augmented and Virtual Reality. 723-724 - Chun Xie, Hidehiko Shishido, Yoshinari Kameda, Kenji Suzuki, Itaru Kitahara:
A Calibration Method for Large-Scale Projection Based Floor Display System. 725-726 - Shohei Yamada, Naiwala P. Chandrasiri:
Evaluation of Hand Gesture Annotation in Remote Collaboration Using Augmented Reality. 727-728 - Tatsuki Yamamoto, Keigo Matsumoto, Takuji Narumi, Tomohiro Tanikawa, Michitaka Hirose:
Adopting the Roll Manipulation for Redirected Walking. 729-730 - Shunsuke Yoshida:
On-The-Fly Simulator of Tabletop Light-Field 3-D Displays Powered by a Game Engine. 731-732 - Run Yu, Doug A. Bowman:
Force Push: Exploring Expressive Gesture-to-Force Mappings for Indirect 3D Object Manipulation. 733-734 - Zhenliang Zhang, Benyang Cao, Jie Guo, Dongdong Weng, Yue Liu, Yongtian Wang:
Inverse Virtual Reality: Intelligence-Driven Mutually Mirrored World. 735-736 - Zhenliang Zhang, Yue Li, Dongdong Weng, Yue Liu, Yongtian Wang:
Physics-Inspired Input Method for Near-Field Mixed Reality Applications Using Latent Active Correction. 737-738 - Zhenliang Zhang, Benyang Cao, Dongdong Weng, Yue Liu, Yongtian Wang, Hua Huang:
Evaluation of Hand-Based Interaction for Near-Field Mixed Reality with Optical See-Through Head-Mounted Displays. 739-740 - Yuchen Zhao, Maurizio Forte, Regis Kopper:
VR Touch Museum. 741-742 - Peter Ziegler, Daniel Roth, Andreas Knote, Michael Kreuzer, Sebastian von Mammen:
Simulator Sick but Still Immersed: A Comparison of Head-Object Collision Handling and Their Impact on Fun, Immersion, and Simulator Sickness. 743-744 - Chris Zimmerer, Martin Fischbach, Marc Erich Latoschik:
Space Tentacles - Integrating Multimodal Input into a VR Adventure Game. 745-746 - Jean-Rémy Chardonnet, Cédric di Loreto, Julien Ryard, Alain Housseau:
A Virtual Reality Simulator to Detect Acrophobia in Work-at-Height Situations. 747-748 - Saeik Firdose, Pietro Lungaro, Konrad Tollmar:
Demonstration of Gaze-Aware Video Streaming Solutions for Mobile VR. 749-750 - Alon Grinshpoon, Shirin Sadri, Gabrielle J. Loeb, Carmine Elvezio, Steven K. Feiner:
Hands-Free Interaction for Augmented Reality in Vascular Interventions. 751-752 - Jan Gugenheimer, Evgeny Stemasov, Harpreet Sareen, Enrico Rukzio:
A Demonstration of FaceDisplay: Asymetric Multi-User Interaction for Mobile VR. 753-754 - Jan Gugenheimer, Evgeny Stemasov, Julian Frommel, Enrico Rukzio:
A Demonstration of ShareVR: Co-Located Experiences for Virtual Reality Between HMD and Non-HMD Users. 755-756 - Jonas Haeling, Christian Winkler, Stephan Leenders, Daniel Keßelheim, Axel Hildebrand, Marc Necker:
In-Car 6-DoF Mixed Reality for Rear-Seat and Co-Driver Entertainment. 757-758 - Maximilian Kaluschke, René Weller, Gabriel Zachmann, Luigi Pelliccia, Mario Lorenz, Philipp Klimant, Sebastian Knopp, Johannes P. G. Atze, Falk Mockel:
A Virtual Hip Replacement Surgery Simulator with Realistic Haptic Feedback. 759-760 - Shingo Kato, Masaaki Iseki, Takamichi Nakamoto:
Demonstration of Olfactory Display Based on Sniffing Action. 761-762 - Marilyn Keller, Frederic Exposito:
Game Room Map Integration in Virtual Environments for Free Walking. 763-764 - Yuki Kon, Takuto Nakamura, Rei Sakuragi, Hirotaka Shlonolrl, Vibol Yem, Hiroyuki Kajirnoto:
HangerOVER: Development of HMO-Embedded Haptic Display Using the Hanger Reflex and VR Application. 765-766 - Eike Langbehn, Paul Lubos, Frank Steinicke:
Redirected Spaces: Going Beyond Borders. 767-768 - Alexander Marquardt, Christina Trepkowski, Jens Maiero, Ernst Kruijff, André Hinkenjann:
Multisensory Virtual Reality Exposure Therapy. 769-770 - Patrick Renner, Thies Pfeiffer:
Attention Guiding Using Augmented Reality in Complex Environments. 771-772 - Michael Rietzler, Florian Geiselhart, Julia Brich, Enrico Rukzio:
Demo of the Matrix Has You: Realizing Slow Motion in Full-Body Virtual Reality. 773-774 - Jonas Schild, Sebastian Misztal, Benjamin Roth, Leonard Flock, Thomas Luiz, Dieter Lerner, Markus Herkersdorf, Konstantin Wegner, Markus Neuberaer, Andreas Franke, Claus Kemp, Johannes Pranqhofer, Sven Seele, Helmut Buhler, Rainer Herpers:
Applying Multi-User Virtual Reality to Collaborative Medical Training. 775-776 - Mike Sinclair, Eyal Ofek, Christian Holz, Inrak Choi, Eric Whitmire, Evan Strasnick, Hrvoje Benko:
Three Haptic Shape-Feedback Controllers for Virtual Reality. 777-778 - Marcel Tiator, Ben Fischer, Laurin Gerhardt, David Nowottnik, Hendrik Preu, Christian Geiger:
Cliffhanger-VR. 779-780 - Daniel Vogel, Paul Lubos, Frank Steinicke:
AnimationVR - Interactive Controller-Based Animating in Virtual Reality. 781-782 - Tatsuki Yamamoto, Jumpei Shimatani, Isamu Ohashi, Keigo Matsumoto, Takuji Narumi, Tomohiro Tanikawa, Michitaka Hirose:
Mobius Walker: Pitch and Roll Redirected Walking. 783-784 - Shogo Yamashita, Shunichi Suwa, Takashi Miyaki, Jun Rekimoto:
Water Flow Measurement Technology Assessing Spatial User Interaction in an Underwater Immersive Virtual Reality Environment. 785-786 - Vibol Yem, Kevin Vu, Yuki Kon, Hiroyuki Kajimoto:
Softness-Hardness and Stickiness Feedback Using Electrical Stimulation While Touching a Virtual Object. 787-788
Doctoral Consortium
- Alberto Boem, Hiroo Iwata:
Encounter-Type Haptic Interfaces for Virtual Reality Musical Instruments. 789-790 - Andrea Bönsch:
Locomotion with Virtual Agents in the Realm of Social Virtual Reality. 791-793 - Emanuel Vonach:
Robot Supported Virtual and Augmented Reality. 794-795 - Eric Whitmire:
High-Fidelity Interaction for Virtual and Augmented Reality. 796-798 - Georg Gerstweiler:
Guiding People in Complex Indoor Environments Using Augmented Reality. 801-802 - Tanvir Irfan Chowdhury:
Towards Reverse Disability Simulation in a Virtual Environment. 803-804 - Jason Hochreiter:
Optical Touch Sensing on Non-Parametric Rear-Projection Surfaces. 805-806 - Jerald Thomas:
Leveraging Configuration Spaces and Navigation Functions for Redirected Walking. 807-809 - Jillian M. Clements:
Predicting Performance During a Dynamic Target Acquisition Task in Immersive Virtual Reality. 810-811 - Jingxin Zhang:
Extended Abstract: Natural Human-Robot Interaction in Virtual Reality Telepresence Systems. 812-813 - Loki Rasmussen:
Doctorate Consortium Proposal. 814-815 - Marco Speicher:
Shopping in Virtual Reality. 816-817 - Myungho Lee:
Mediated Physicality: Inducing Illusory Physicality of a Virtual Human via Environmental Objects. 818-819 - Patrick Renner:
Prompting Techniques for Guidance and Action Assistance Using Augmented-Reality Smart-Glasses. 820-822 - Sahar A. Aseeri, Victoria Interrante:
The Influence of Avatar Representation and Behavior on Communication in Social Immersive Virtual Environments. 823-824 - Wallace Santos Lages:
Walk-Centric User Interfaces. 825-826 - Wen Huang:
Evaluating the Effectiveness of Head-Mounted Display Virtual Reality (HMD VR) Environment on Students' Learning for a Virtual Collaborative Engineering Assembly Task. 827-829
Videos
- Manuel Dudczig:
360° Video - Light Design Experience. 830 - Antonis Karakottas, Alexandros Papachristou, Alexandros Doumanoglou, Nikolaos Zioulis, Dimitrios Zarpalas, Petros Daras:
Augmented VR. 831 - Volker Kuchelmeister:
Virtual Immersion: Simulating Immersive Experiences in VR. 832 - Victor S. Lempitsky, Alexander Vakhitov, Andrew Starostin:
CarpetVR: The Magic Carpet Meets the Magic Mirror. 833 - McKennon McMillian, Hunter Finney, Jonathan E. Hopper, J. Adam Jones:
The Depth Light. 834-835 - Lorenzo Picinali:
3D Tune-In: 3D-Games for Tuning and Learning About Hearing Aids. 836 - Ali Rastegar:
VR Music. 837 - Elke E. Reinhuber, Benjamin Seide, Ross A. Williams:
Secret Detours: A Garden in Singapore. 838 - Miriam Ross:
Until Jesse 360. 839 - Mikel Sagardia, Alexander Martin Turrillas, Thomas Hulin:
Realtime Collision Avoidance for Mechanisms with Complex Geometries. 840 - Tuukka M. Takala, Heikki Heiskanen:
Auto-Scaled Full Body Avatars for Virtual Reality: Facilitating Interactive Virtual Body Modification. 841 - Tobias Todsen, Jacob Melchiors, Kasper Wennerwaldt:
Use of Virtual Reality to Teach Teamwork and Patient Safety in Surgical Education. 842 - Daniel Vogel, Paul Lubos, Frank Steinicke:
AnimationVR - Interactive Controller-Based Animating in Virtual Reality. 843 - Andrew J. Woods, Paul Bourke, Nick Oliver:
Beacon Virtua. 844
3DUI Contest
- Rongkai Guo, Ryan P. McMahan, Benjamin Weyers:
3DUI-League: 9th Annual 3DUI Contest. 845 - Mayra Donaji Barrera Machuca, Junwei Sun, Duc-Minh Pham, Wolfgang Stuerzlinger:
Fluid VR: Extended Object Associations for Automatic Mode Switching in Virtual Reality. 846-847 - Christian Hirt, Anh Nguyen, Markus Zank:
3DUI Contest 2018 - Team NaN. 848-849 - Bo Sun, Aleksandr Fritz, Vincent Perry, Paul Havig, Simon Su:
3DUI Contest 2018: 3D Interaction. 850-851 - Yuan Li, Run Yu, Lei Zhang, Wallace Santos Lages, Doug A. Bowman:
Climb, Direct, Stack: Smart Interfaces for ELeague Contest. 852-853 - André Montes Rodrigues, Mario Nagamura, Luis Gustavo Freire da Costa, Marcelo Knörich Zuffo:
Batmen Forever: Unified Virtual Hand Metaphor for Consumer VR Setups. 854-855 - Alexandre Audinot, Emeric Goga, Vincent Goupil, Carl-Johan Jorqensen, Adrien Reuzeau, Ferran Argelaguet:
Climb, Fly, Stack: Design of Tangible and Gesture-Based Interfaces for Natural and Efficient Interaction. 856-857 - Jerônimo Gustavo Grandi, Henrique Galvan Debarba, Juliano Franz, Victor Adriel de J. Oliveira, Abel Ticona, Gabrielle Almeida de Souza, Izadora Berti, Steeven Villa, Luciana P. Nedel, Anderson Maciel:
3DAthlon: 3D Gestural Interfaces to Support a 3-Stage Contest in VR. 858-859 - Antonin Bernardin, Guillaume Cortes, Rebecca Fribourg, Tiffany Luong, Florian Nouviale, Hakim Si-Mohammed:
Toward Intuitive 3D User Interfaces for Climbing, Flying and Stacking. 860-861
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