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Journal of Visualization and Computer Animation, Volume 24
Volume 24, Number 1, January / February 2013
- Nadia Magnenat-Thalmann, Daniel Thalmann:
Editorial Issue 24.1. 1
- Ahmad Abdul Karim, Thibaut Gaudin, Alexandre Meyer, Axel Buendia, Saïda Bouakaz:
Procedural locomotion of multilegged characters in dynamic environments. 3-15 - Amit Kumar, Aparajita Ojha:
Natural path planning using wavelet noise in static environment. 17-24
- Yanzhen Wang, Yueshan Xiong, Kai Xu, Dong Liu:
vKASS: a surgical procedure simulation system for arthroscopic anterior cruciate ligament reconstruction. 25-41 - Siddharth Hegde, Christos Gatzidis, Feng Tian:
Painterly rendering techniques: a state-of-the-art review of current approaches. 43-64 - Llyr ap Cenydd, Bill Teahan:
An embodied approach to arthropod animation. 65-83
Volume 24, Number 2, March / April 2013
- Nadia Magnenat-Thalmann, Daniel Thalmann:
Editorial Issue 24.2. 85
- Ting-Chieh Huang, Yi-Jheng Huang, Wen-Chieh Lin:
Real-time horse gait synthesis. 87-95
- Guanyang Liu, Keke Lu:
Networked multiplayer cooperative interaction using decoupled motion control method in a shared virtual environment with haptic, visual and movement feedback. 97-109 - Cédric Buche, Pierre De Loor:
Anticipatory behavior in virtual universe, application to a virtual juggler. 111-125 - André Neubauer, Rupert Brooks, Iman Brouwer, Patricia Debergue, Denis Laroche:
Haptic collision handling for simulation of transnasal surgery. 127-141 - Murat Haciomeroglu, Cumhur Yigit Ozcan, Oner Barut, Levent Seckin, Hayri Sever:
Hardware-accelerated dynamic clustering of virtual crowd members. 143-153
Volume 24, Numbers 3-4, May - August 2013
- Daniel Thalmann, Tolga K. Capin, Selim Balcisoy:
Editorial. 153-154 - Seung In Park, Francis K. H. Quek, Yong Cao:
Simulating and animating social dynamics: embedding small pedestrian groups in crowds. 155-164 - Libo Sun, Xiaona Li, Wenhu Qin:
Simulating realistic crowd based on agent trajectories. 165-172 - Jin Hyoung Park, Francisco A. Rojas, Hyun Seung Yang:
A collision avoidance behavior model for crowd simulation based on psychological findings. 173-183 - Hwi-ryong Jung, Sun-Tae Kim, Junyong Noh, Jeong-Mo Hong:
A heterogeneous CPU-GPU parallel approach to a multigrid Poisson solver for incompressible fluid simulation. 185-193 - Nadir Akinci, Jens Cornelis, Gizem Akinci, Matthias Teschner:
Coupling elastic solids with smoothed particle hydrodynamics fluids. 195-203 - Guijuan Zhang, Dianjie Lu, Dengming Zhu, Lei Lv, Hong Liu, Xiangxu Meng:
Rigid-motion-inspired liquid character animation. 205-213 - Feibin Chen, Changbo Wang, Buying Xie, Hong Qin:
Flexible and rapid animation of brittle fracture using the smoothed particle hydrodynamics formulation. 215-224 - Nima Nikfetrat, Won-Sook Lee:
Fire pattern analysis and synthesis using EigenFires and motion transitions. 225-235 - Jinmo Kim, Daeyeoul Kim, Hyungje Cho:
Procedural modeling of trees based on convolution sums of divisor functions for real-time virtual ecosystems. 237-246 - Kiwon Um, Tae-Yong Kim, Youngdon Kwon, JungHyun Han:
Porous deformable shell simulation with surface water flow and saturation. 247-254 - Hongyu Wu, Xiaowu Chen, Mengxia Yang, Zhihong Fang:
Facial performance illumination transfer from a single video using interpolation in non-skin region. 255-263 - Chunxiao Liu, Hong Li, Qunsheng Peng, Xun Wang, Enhua Wu:
Relighting abstracted image via salient edge-guided luminance field optimization. 265-274 - Cheng-Guo Huang, Tsung-Shian Huang, Wen-Chieh Lin, Jung-Hong Chuang:
Physically based cosmetic rendering. 275-283 - Norman Jaklin, Atlas F. Cook IV, Roland Geraerts:
Real-time path planning in heterogeneous environments. 285-295 - Mi You, Taekwon Jang, Seunghoon Cha, Jihwan Kim, Junyong Noh:
Realistic paint simulation based on fluidity, diffusion, and absorption. 297-306 - Dongxue Liang, Kyoungju Park:
Pencil drawing animation from a video. 307-316 - Jaesung Park, Minsub Shim, Seon-Young Park, Yunku Kang, Myung-Soo Kim:
Realistic deformation of 3D human blood vessels. 317-325 - Maher Ben Moussa, Nadia Magnenat-Thalmann:
Toward socially responsible agents: integrating attachment and learning in emotional decision-making. 327-334 - Jeehang Lee, Tingting Li, Julian A. Padget:
Towards polite virtual agents using social reasoning techniques. 335-343 - Linbo Luo, Haiyan Yin, Wentong Cai, Michael Lees, Suiping Zhou:
Interactive scenario generation for mission-based virtual training. 345-354 - Gokcen Cimen, Hacer Ilhan, Tolga K. Capin, Hasmet Gürçay:
Classification of human motion based on affective state descriptors. 355-363 - Guoliang Luo, Frederic Cordier, Hyewon Seo:
Compression of 3D mesh sequences by temporal segmentation. 365-375 - Moon-Hwan Jeong, Hyeong-Seok Ko:
Draft-space warping: grading of clothes based on parametrized draft. 377-386 - Yadang Chen, Chuanyan Hao, Zhongmou Cai, Wen Wu, Enhua Wu:
Live accurate and dense reconstruction from a handheld camera. 387-397 - Qi Tian, Yinfu Feng, Jun Xiao, Yueting Zhuang, Xiaosong Yang, Jian-Jun Zhang:
A semantic feature for human motion retrieval. 399-407 - Siwang Li, Jin Huang, Mathieu Desbrun, Xiaogang Jin:
Interactive elastic motion editing through space-time position constraints. 409-417 - Thibaut Le Naour, Nicolas Courty, Sylvie Gibet:
Spatiotemporal coupling with the 3D+t motion Laplacian. 419-428 - Gamze Bozgeyikli, Evren Bozgeyikli, Veysi Isler:
Introducing tangible objects into motion controlled gameplay using Microsoft® Kinect TM. 429-441
Volume 24, Number 5, September / October 2013
- Nadia Magnenat-Thalmann:
Editorial Issue 24.5. 443
- Yuanfeng Zhu, Ajay Sundar Ramakrishnan, Bernd Hamann, Michael Neff:
A system for automatic animation of piano performances. 445-457 - Mathieu Perriollat, Adrien Bartoli:
A computational model of bounded developable surfaces with application to image-based three-dimensional reconstruction. 459-476 - Fabien Tencé, Laurent Gaubert, Julien Soler, Pierre De Loor, Cédric Buche:
Chameleon: online learning for believable behaviors based on humans imitation in computer games. 477-495 - Mingqi Yu, Hongyan Quan:
Fluid surface reconstruction based on specular reflection model. 497-510 - Oktar Ozgen, Selcuk Sumengen, Marcelo Kallmann, Carlos F. M. Coimbra, Selim Balcisoy:
Simulating colliding flows in smoothed particle hydrodynamics with fractional derivatives. 511-523
Volume 24, Number 6, November / December 2013
- Marcelo Kallmann, Kostas E. Bekris, Nadia Magnenat-Thalmann, Daniel Thalmann:
Editorial Issue 24.6. 525
- Peter Sandilands, Myung Geol Choi, Taku Komura:
Interaction capture using magnetic sensors. 527-538
- Junghyun Ahn, Stéphane Gobron, Daniel Thalmann, Ronan Boulic:
Asymmetric facial expressions: revealing richer emotions for embodied conversational agents. 539-551
- Robert Backman, Marcelo Kallmann:
Designing controllers for physics-based characters with motion networks. 553-563 - Jongmin Kim, Yeongho Seol, Jehee Lee:
Human motion reconstruction from sparse 3D motion sensors using kernel CCA-based regression. 565-576
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