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Pascal Guitton
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2020 – today
- 2023
- [j13]Pierre-Antoine Cinquin, Pascal Guitton, Hélène Sauzéon:
Toward truly accessible MOOCs for persons with cognitive impairments: a field study. Hum. Comput. Interact. 38(5-6): 352-373 (2023) - 2022
- [i1]Hélène Sauzéon, Pascal Guitton, Pierre-Antoine Cinquin:
Aïana: An Accessible MOOC Player for Supporting e-Learning of Individuals with Cognitive Impairments. ERCIM News 2022(130) (2022) - 2021
- [j12]Pierre-Antoine Cinquin, Pascal Guitton, Hélène Sauzéon:
Designing accessible MOOCs to expand educational opportunities for persons with cognitive impairments. Behav. Inf. Technol. 40(11): 1101-1119 (2021)
2010 – 2019
- 2019
- [j11]Pierre-Antoine Cinquin, Pascal Guitton, Hélène Sauzéon:
Online e-learning and cognitive disabilities: A systematic review. Comput. Educ. 130: 152-167 (2019) - [c30]Pascal Guitton, Hélène Sauzéon, Pierre-Antoine Cinquin:
Accessibility of Immersive Serious Games for Persons with Cognitive Disabilities. ISMAR Adjunct 2019: 443-447 - 2018
- [c29]John J. Kelway, Anke M. Brock, Pascal Guitton, Aurélie Millet, Yasushi Nakata:
Improving the Academic Inclusion of a Student with Special Needs at University Bordeaux. ASSETS 2018: 52-56 - [c28]Pierre-Antoine Cinquin, Pascal Guitton, Hélène Sauzéon:
Towards Truly Accessible MOOCs for Persons with Cognitive Disabilities: Design and Field Assessment. ICCHP (1) 2018: 146-153 - 2017
- [j10]Pascal Guitton, Philippe Nain, François X. Sillion:
Inria: From Cold-War Computing to Digital Sciences. Computer 50(8): 8-12 (2017) - [c27]Damien Clergeaud, Pascal Guitton:
Design of an annotation system for taking notes in virtual reality. 3DTV-Conference 2017: 1-4 - [c26]Damien Clergeaud, Pascal Guitton:
Pano: Design and evaluation of a 360° through-the-lens technique. 3DUI 2017: 2-11 - [c25]Damien Clergeaud, Joan Sol Roo, Martin Hachet, Pascal Guitton:
Towards seamless interaction between physical and virtual locations for asymmetric collaboration. VRST 2017: 17:1-17:4 - 2014
- [j9]Olivier Hugues, Jean-Marc Cieutat, Pascal Guitton:
Real-time infinite horizon tracking with data fusion for augmented reality in a maritime operations context. Virtual Real. 18(2): 129-138 (2014) - 2011
- [p1]Olivier Hugues, Jean-Marc Cieutat, Pascal Guitton:
GIS and Augmented Reality: State of the Art and Issues. Handbook of Augmented Reality 2011: 721-740 - 2010
- [c24]Olivier Hugues, Jean-Marc Cieutat, Pascal Guitton:
An experimental augmented reality platform for assisted maritime navigation. AH 2010: 12
2000 – 2009
- 2009
- [j8]Martin Hachet, Fabrice Decle, Sebastian Knödel, Pascal Guitton:
Navidget for 3D interaction: Camera positioning and further uses. Int. J. Hum. Comput. Stud. 67(3): 225-236 (2009) - [c23]Fabrice Decle, Martin Hachet, Pascal Guitton:
Tech-note: ScrutiCam: Camera manipulation technique for 3D objects inspection. 3DUI 2009: 19-22 - [c22]Sebastian Knödel, Martin Hachet, Pascal Guitton:
Interactive Generation and Modification of Cutaway Illustrations for Polygonal Models. Smart Graphics 2009: 140-151 - 2008
- [j7]Martin Hachet, Joachim Pouderoux, Pascal Guitton:
3D Elastic Control for Mobile Devices. IEEE Computer Graphics and Applications 28(4): 58-62 (2008) - [c21]Martin Hachet, Fabrice Decle, Sebastian Knödel, Pascal Guitton:
Navidget for Easy 3D Camera Positioning from 2D Inputs. 3DUI 2008: 83-89 - [c20]Sebastian Knödel, Martin Hachet, Pascal Guitton:
Navidget for immersive virtual environments. VRST 2008: 47-50 - [e1]Steven Feiner, Daniel Thalmann, Pascal Guitton, Bernd Fröhlich, Ernst Kruijff, Martin Hachet:
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, VRST 2008, Bordeaux, France, October 27-29, 2008. ACM 2008, ISBN 978-1-59593-951-7 [contents] - 2007
- [c19]Martin Hachet, Joachim Pouderoux, Florence Tyndiuk, Pascal Guitton:
"Jump and refine" for rapid pointing on mobile phones. CHI 2007: 167-170 - [c18]Joachim Pouderoux, Jean-Christophe Gonzato, A. Pereira, Pascal Guitton:
Toponym Recognition in Scanned Color Topographic Maps. ICDAR 2007: 531-535 - 2006
- [j6]Jean-Baptiste de la Rivière, Pascal Guitton:
Human Motion Perception through Video Model-Based Tracking. Int. J. Humanoid Robotics 3(3): 341-350 (2006) - [c17]Jean-Charles Quillet, Gwenola Thomas, Xavier Granier, Pascal Guitton, Jean-Eudes Marvie:
Using expressive rendering for remote visualization of large city models. Web3D 2006: 27-35 - [c16]Martin Hachet, Fabrice Decle, Pascal Guitton:
Z-Goto for efficient navigation in 3D environments from discrete inputs. VRST 2006: 236-239 - 2005
- [j5]Jean-Baptiste de la Rivière, Pascal Guitton:
Model-based video tracking for gestural interaction. Virtual Real. 8(4): 213-221 (2005) - [c15]Martin Hachet, Joachim Pouderoux, Pascal Guitton, Jean-Christophe Gonzato:
TangiMap: a tangible interface for visualization of large documents on handheld computers. Graphics Interface 2005: 9-15 - [c14]Martin Hachet, Joachim Pouderoux, Pascal Guitton:
A camera-based interface for interaction with mobile handheld computers. SI3D 2005: 65-72 - 2004
- [j4]Martin Hachet, Pascal Guitton, Patrick Reuter, Florence Tyndiuk:
The CAT for efficient 2D and 3D interaction as an alternative to mouse adaptations. ACM Trans. Graph. 23(3): 731 (2004) - [c13]Joachim Pouderoux, Jean-Christophe Gonzato, Ireneusz Tobor, Pascal Guitton:
Adaptive hierarchical RBF interpolation for creating smooth digital elevation models. GIS 2004: 232-240 - [c12]Joachim Pouderoux, Jean-Christophe Gonzato, Pascal Guitton, Xavier Granier:
A software for reconstructing 3D-terrains from scanned maps. SIGGRAPH Sketches 2004: 11 - [c11]Salvatore Spinello, Pascal Guitton:
Contour Line Recognition From Scanned Topographic Maps. WSCG 2004: 419-426 - 2003
- [c10]Jean-Baptiste de la Rivière, Pascal Guitton:
Hand Postures Recognition in Large - Display VR Environments. Gesture Workshop 2003: 259-268 - [c9]Martin Hachet, Pascal Guitton:
Using Virtual Reality for "New Clowns". International Conference on Virtual Storytelling 2003: 211-219 - [c8]Martin Hachet, Pascal Guitton, Patrick Reuter:
The CAT for efficient 2D and 3D interaction as an alternative to mouse adaptations. VRST 2003: 225-112 - 2002
- [c7]Martin Hachet, Pascal Guitton:
The Interaction Table - a New Input Device Designed for Interaction in Immersive Large Display Environments. EGVE 2002: 189-196 - 2001
- [c6]Jean-Marc Cieutat, Jean-Christophe Gonzato, Pascal Guitton:
A New Efficient Wave Model for Maritime Training Simulator. SCCG 2001: 202-210 - [c5]Sébastien Dedieu, Pascal Guitton, Christophe Schlick, Patrick Reuter:
Reality: An Interactive Reconstructiuon Tool of 3D Objects from Photographs. VMV 2001: 195-202
1990 – 1999
- 1995
- [c4]Pascal Guitton, Jean Roman, Gilles Subrenat:
Implementation results and analysis of a parallel progressive radiosity. PRS 1995: 31-38 - 1994
- [j3]Pascal Guitton, Christophe Schlick:
RRIFF: a proposal for the interchange of realistic scene descriptions. Comput. Aided Des. 26(12): 891-898 (1994) - 1991
- [j2]Jean-Pierre Braquelaire, Pascal Guitton:
2 1/2D scene update by insertion of contour. Comput. Graph. 15(1): 41-48 (1991)
1980 – 1989
- 1985
- [c3]Richard Castanet, A. Dupeux, Pascal Guitton:
ADA, a well suited language for specification and implementation of protocols. PSTV 1985: 247-258 - 1984
- [j1]Jean-Pierre Ansart, Omar Rafiq, Richard Castanet, Pascal Guitton:
Some operational tools in a OSI protocols study environment. Comput. Commun. Rev. 14(2): 156-161 (1984) - [c2]André Arnold, Pascal Guitton:
Un modèle de description de protocoles: les reéseaux fermés d'atuomates triphasés. Symposium on Programming 1984: 1-12 - [c1]Richard Castanet, Pascal Guitton, Omar Rafiq:
An Automatic System for the Study of Protocols: A Presentation and Critique Based on a Worked Example. PSTV 1984: 111-125
Coauthor Index
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