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Koichi Hirota
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2020 – today
- 2024
- [c119]Tatsuma Aoki, Sho Sakurai, Koichi Hirota, Takuya Nojima:
Development and Application of a Simplified Bite Force Measuring Device. AVI 2024: 44:1-44:5 - [c118]Naoya Kuramochi, Sho Sakurai, Takuya Nojima, Koichi Hirota:
Basic Investigation of Hair Perception Characteristics at the Fingertip. EuroHaptics (2) 2024: 128-142 - 2022
- [j21]Koichi Hirota, Yusuke Ujitoko, Sho Sakurai, Takuya Nojima:
Deformation Matching: Force Computation Based on Deformation Optimization. IEEE Trans. Haptics 15(2): 267-279 (2022) - [j20]Yusuke Ujitoko, Ryunosuke Tokuhisa, Koichi Hirota:
Vibrotactile Spatiotemporal Pattern Recognition in Two-Dimensional Space Around Hand. IEEE Trans. Haptics 15(4): 718-728 (2022) - [c117]Ryota Shijo, Sho Sakurai, Koichi Hirota, Takuya Nojima:
Research on the Emotions Expressed by the Posture of Kemo-mimi. VRST 2022: 2:1-2:5 - 2021
- [j19]Yusuke Ota, Yusuke Ujitoko, Sho Sakurai, Takuya Nojima, Koichi Hirota:
Inside Touch: Presentation of Tactile Feeling Inside Virtual Object Using Finger-Mounted Pin-Array Display. IEEE Access 9: 75150-75157 (2021) - [j18]Izumi Mizoguchi, Sho Sakurai, Koichi Hirota, Takuya Nojima:
Grutio: System for Reproducing Swallowing Sensation Using Neck-Skin Movement. IEEE Access 9: 105297-105307 (2021) - [j17]Sho Sakurai, Takumi Goto, Takuya Nojima, Koichi Hirota:
Effect of the Opponent's Appearance on Interpersonal Cognition that Affects User-to-User Relationship in Virtual Whole-Body Interaction. J. Robotics Mechatronics 33(5): 1029-1042 (2021) - [j16]Yusuke Ujitoko, Ryunosuke Tokuhisa, Sho Sakurai, Koichi Hirota:
Impact Vibration Source Localization in Two-Dimensional Space Around Hand. IEEE Trans. Haptics 14(4): 862-873 (2021) - [c116]Tokio Oka, Takumi Goto, Nobuhito Kimura, Sho Sakurai, Takuya Nojima, Koichi Hirota:
Effects of Interpupillary Distance and Visual Avatar's Shape on the Perception of the Avatar's Shape and the Sense of Ownership. HCI (4) 2021: 306-321 - [c115]Sakuto Hoshi, Kazutaka Kurihara, Sho Sakurai, Koichi Hirota, Takuya Nojima:
A Study on the Integration Method of Sports Practice and Video Games. HCI (44) 2021: 443-450 - 2020
- [j15]Yusuke Ujitoko, Yuki Ban, Koichi Hirota:
GAN-Based Fine-Tuning of Vibrotactile Signals to Render Material Surfaces. IEEE Access 8: 16656-16661 (2020) - [j14]Yusuke Ujitoko, Takaaki Taniguchi, Sho Sakurai, Koichi Hirota:
Development of Finger-Mounted High-Density Pin-Array Haptic Display. IEEE Access 8: 145107-145114 (2020) - [j13]Yusuke Ujitoko, Sho Sakurai, Koichi Hirota:
Influence of Sparse Contact Point and Finger Penetration in Object on Shape Recognition. IEEE Trans. Haptics 13(2): 425-435 (2020) - [c114]Yusuke Ota, Yusuke Ujitoko, Yuki Ban, Sho Sakurai, Koichi Hirota:
Surface Roughness Judgment During Finger Exploration Is Changeable by Visual Oscillations. EuroHaptics 2020: 33-41 - [c113]Yusuke Ujitoko, Sho Sakurai, Koichi Hirota:
Vibrator Transparency: Re-using Vibrotactile Signal Assets for Different Black Box Vibrators without Re-designing. HAPTICS 2020: 882-889 - [c112]Shoki Kishida, Sho Sakurai, Koichi Hirota, Takuya Nojima:
Ambre: Augmented Metaphor Based Representation System for Electricity. UIST (Adjunct Volume) 2020: 16-18
2010 – 2019
- 2019
- [j12]Yusuke Ujitoko, Yuki Ban, Koichi Hirota:
Modulating Fine Roughness Perception of Vibrotactile Textured Surface using Pseudo-haptic Effect. IEEE Trans. Vis. Comput. Graph. 25(5): 1981-1990 (2019) - [c111]Yujin Suzuki, Vibol Yem, Koichi Hirota, Tomohiro Amemiya, Michiteru Kitazaki, Yasushi Ikei:
Airflow Presentation Method for Turning Motion Feedback in VR Environment. ICAT-EGVE (Posters and Demos) 2019: 15-16 - [c110]Shota Azuma, Clara Hertzog, Sho Sakurai, Koichi Hirota, Takuya Nojima:
Augmented Dodgeball AR Viewer for Spectators. ICAT-EGVE (Posters and Demos) 2019: 25-26 - [c109]Yusuke Ujitoko, Yuki Ban, Koichi Hirota:
Presenting Static Friction Sensation at Stick-slip Transition using Pseudo-haptic Effect. WHC 2019: 181-186 - [c108]Takuto Hayashi, Masaru Ohkubo, Sho Sakurai, Koichi Hirota, Takuya Nojima:
Towards making kinetic garments based on conductive fabric and smart hair. UbiComp 2019: 89-90 - [c107]Nariaki Sugamoto, Kodai Ueta, Yusuke Ujitoko, Sho Sakurai, Takuya Nojima, Koichi Hirota:
Inclination Manipulator. SIGGRAPH ASIA Emerging Technologies 2019: 23-24 - [c106]Ryota Shijo, Mizuki Nagano, Izumi Mizoguchi, Takahiro Ando, Kanji Tamura, Keigo Hiki, Sho Sakurai, Koichi Hirota, Takuya Nojima:
Licker: A Tongue Robot for Representing Realistic Tongue Motions. SIGGRAPH ASIA Emerging Technologies 2019: 27-28 - [i3]Yusuke Ujitoko, Yuki Ban, Koichi Hirota:
Modulating Fine Roughness Perception of Vibrotactile Textured Surface using Pseudo-haptic Effect. CoRR abs/1902.07071 (2019) - [i2]Yusuke Ujitoko, Koichi Hirota:
Interpretation of Tactile Sensation using an Anthropomorphic Finger Motion Interface to Operate a Virtual Avatar. CoRR abs/1902.07403 (2019) - [i1]Yusuke Ujitoko, Yuki Ban, Koichi Hirota:
Presenting Static Friction Sensation at Stick-slip Transition using Pseudo-haptic Effect. CoRR abs/1904.11676 (2019) - 2018
- [c105]Takahiro Ando, Ayano Masaki, Qing Liu, Takafumi Ooka, Sho Sakurai, Koichi Hirota, Takuya Nojima:
Squachu: a training game to improve oral function via a non-contact tongue-mouth-motion detection system. AVI 2018: 26:1-26:8 - [c104]Takaaki Taniguchi, Sho Sakurai, Takuya Nojima, Koichi Hirota:
Multi-point Pressure Sensation Display Using Pneumatic Actuators. EuroHaptics (2) 2018: 58-67 - [c103]Keigo Hiki, Tetsuhiro Okano, Sho Sakurai, Takuya Nojima, Michiteru Kitazaki, Yasushi Ikei, Koichi Hirota:
Substitution of Hand-Object Pressure Cues with the Sole of the Foot for Haptic Presentation Using a Tactile Pin Array. EuroHaptics (2) 2018: 239-251 - [c102]Koichi Shimizu, Yasushi Ikei, Tomohiro Amemiya, Koichi Hirota, Michiteru Kitazaki:
Vestibular Display for Walking Sensation in a Virtual Space. HCI (29) 2018: 334-339 - [c101]Masato Kurosawa, Yasushi Ikei, Yujin Suzuki, Tomohiro Amemiya, Koichi Hirota, Michiteru Kitazaki:
Airflow for Body Motion Virtual Reality. HCI (4) 2018: 395-402 - [c100]Izumi Mizoguchi, Takahiro Ando, Mizuki Nagano, Ryota Shijo, Sho Sakurai, Koichi Hirota, Takuya Nojima:
Gill+Man: breathing through gills experience system. SIGGRAPH ASIA Emerging Technologies 2018: 4:1-4:2 - [c99]Hirofumi Kaneko, Tomohiro Amemiya, Vibol Yem, Yasushi Ikei, Koichi Hirota, Michiteru Kitazaki:
Leg-jack: generation of the sensation of walking by electrical and kinesthetic stimuli to the lower limbs. SIGGRAPH ASIA Emerging Technologies 2018: 6:1-6:2 - 2017
- [c98]Takuji Narumi, Yusuke Ujitoko, Yuki Ban, Tomohiro Tanikawa, Koichi Hirota, Michitaka Hirose:
Resistive swipe: Visuo-haptic interaction during swipe gestures to scroll background images on touch interfaces. WHC 2017: 334-339 - [c97]Tomohiro Amemiya, Yasushi Ikei, Koichi Hirota, Michiteru Kitazaki:
Vibration on the soles of the feet evoking a sensation of walking expands peripersonal space. WHC 2017: 605-610 - [c96]Yasushi Ikei, Tomohiro Amemiya, Koichi Hirota, Michiteru Kitazaki:
A New Experience Presentation in VR2.0. HCI (4) 2017: 134-143 - [c95]Kento Tashiro, Toi Fujie, Yasushi Ikei, Tomohiro Amemiya, Koichi Hirota, Michiteru Kitazaki:
TwinCam: omni-directional stereoscopic live viewing camera for reducing motion blur during head rotation. SIGGRAPH Emerging Technologies 2017: 24:1-24:2 - [c94]Masato Kurosawa, Ken Ito, Yasushi Ikei, Koichi Hirota, Michiteru Kitazaki:
Evaluation of airflow effect on a VR walk. VR 2017: 283-284 - [c93]Shiho Saito, Koichi Hirota, Takuya Nojima:
KKse: Safety education system of the child in the kitchen knife cooking. VR 2017: 321-322 - 2016
- [j11]Tomohiro Amemiya, Koichi Hirota, Yasushi Ikei:
Tactile Apparent Motion on the Torso Modulates Perceived Forward Self-Motion Velocity. IEEE Trans. Haptics 9(4): 474-482 (2016) - [c92]Ryota Kondo, Keisuke Goto, Katsuya Yoshiho, Yasushi Ikei, Koichi Hirota, Michiteru Kitazaki:
Rhythmic vibrations to heels and forefeet to produce virtual walking. 3DUI 2016: 253-254 - [c91]Tetsuhiro Okano, Kengo Hiki, Koichi Hirota, Takusya Nojima, Michiteru Kitazaki, Yasushi Ikei:
Development of a Sole Pressure Display. AsiaHaptics 2016: 175-180 - [c90]Shunsuke Fujioka, Takao Uchiyama, Kazuyoshi Tagawa, Koichi Hirota, Takusya Nojima, Katsuhito Akahane, Makoto Sato:
Object Manipulation by Hand with Force Feedback. AsiaHaptics 2016: 261-266 - [c89]Naoyuki Saka, Yasushi Ikei, Tomohiro Amemiya, Koichi Hirota, Michiteru Kitazaki:
Passive Arm Swing Motion for Virtual Walking Sensation. ICAT-EGVE 2016: 17-23 - [c88]Yuhei Tsutsui, Koichi Hirota, Takuya Nojima, Yasushi Ikei:
High-Resolution Tactile Display for Lips. HCI (5) 2016: 357-366 - [c87]Tomohiro Amemiya, Koichi Hirota, Yasushi Ikei:
Topographic Surface Perception Modulated by Pitch Rotation of Motion Chair. HCI (4) 2016: 483-490 - [c86]Michiteru Kitazaki, Koichi Hirota, Yasushi Ikei:
Minimal Virtual Reality System for Virtual Walking in a Real Scene. HCI (4) 2016: 501-510 - [c85]Koichi Hirota, Kazuyoshi Tagawa:
Interaction with virtual object using deformable hand. VR 2016: 49-56 - [c84]Yasushi Ikei, Shunki Kato, Kohei Komase, Shogo Imao, Sho Sakurai, Tomohiro Amemiya, Michiteru Kitazaki, Koichi Hirota:
Vestibulohaptic passive stimulation for a walking sensation. VR 2016: 185-186 - 2015
- [c83]Takaaki Hayashizaki, Atsuhiro Fujita, Junki Nozawa, Shohei Ueda, Koichi Hirota, Yasushi Ikei, Michiteru Kitazaki:
Walking experience by real-scene optic flow with synchronized vibrations on feet. AH 2015: 183-184 - [c82]Takeshi Yamamoto, Koichi Hirota:
Recognition of weight through shaking interaction. World Haptics 2015: 451-456 - [c81]Kohei Ichihara, Koichi Hirota, Yasushi Ikei, Michiteru Kitazaki:
Presentation Method of Walking Sensation Based on Walking Behavior Measurement with Inertial Sensors and Pressure Sensors. HCI (4) 2015: 374-385 - [c80]Yasushi Ikei, Seiya Shimabukuro, Shunki Kato, Kohei Komase, Koichi Hirota, Tomohiro Amemiya, Michiteru Kitazaki:
Experience Simulator for the Digital Museum. HCI (5) 2015: 436-446 - [c79]Yusuke Ujitoko, Koichi Hirota:
Application of the Locomotion Interface Using Anthropomorphic Finger Motion. HCI (5) 2015: 666-674 - [c78]Yusuke Ujitoko, Yuki Ban, Takuji Narumi, Tomohiro Tanikawa, Koichi Hirota, Michitaka Hirose:
Yubi-Toko: finger walking in snowy scene using pseudo-haptic technique on touchpad. SIGGRAPH Asia Emerging Technologies 2015: 29:1-29:3 - [c77]Yasushi Ikei, Seiya Shimabukuro, Shunki Kato, Kohei Komase, Yujiro Okuya, Koichi Hirota, Michiteru Kitazaki, Tomohiro Amemiya:
Five senses theatre project: Sharing experiences through bodily ultra-reality. VR 2015: 195-196 - [c76]Yujiro Okuya, Yasushi Ikei, Tomohiro Amemiya, Koichi Hirota:
Third person's footsteps enhanced moving sensation of seated person. VR 2015: 251-252 - [c75]Seiya Shimabukuro, Shunki Kato, Yasushi Ikei, Koichi Hirota, Tomohiro Amemiya, Michiteru Kitazaki:
Characteristics of virtual walking sensation created by a 3-dof motion seat. VR 2015: 279-280 - [c74]Yusuke Ujitoko, Koichi Hirota:
Impact of illusory resistance on finger walking behavior. VR 2015: 301-302 - [c73]Atsuhiro Fujita, Shohei Ueda, Junki Nozawa, Koichi Hirota, Yasushi Ikei, Michiteru Kitazaki:
Walking recording and experience system by Visual Psychophysics Lab. VR 2015: 333-334 - 2014
- [c72]Yusuke Ujitoko, Koichi Hirota:
The Scaling of the Haptic Perception on the Fingertip Using an Interface of Anthropomorphic Finger Motions. AsiaHaptics 2014: 3-5 - [c71]Koichi Hirota, Yusuke Ujitoko, Kazuya Kiriyama, Kazuyoshi Tagawa:
Object Manipulation by Deformable Hand. AsiaHaptics 2014: 145-148 - [c70]Yusuke Ujitoko, Koichi Hirota:
Interpretation of Tactile Sensation using an Anthropomorphic Finger Motion Interface to Operate a Virtual Avatar. ICAT-EGVE 2014: 13-20 - [c69]Yasushi Ikei, Seiya Shimabukuro, Shunki Kato, Yujiro Okuya, Koji Abe, Koichi Hirota, Tomohiro Amemiya:
Rendering of Virtual Walking Sensation by a Passive Body Motion. EuroHaptics (1) 2014: 150-157 - [c68]Takeshi Yamamoto, Koichi Hirota:
Device for Estimation of Weight and Material of Contents by Shaking. EuroHaptics (2) 2014: 403-410 - [c67]Yasushi Ikei, Yujiro Okuya, Seiya Shimabukuro, Koji Abe, Tomohiro Amemiya, Koichi Hirota:
To Relive a Valuable Experience of the World at the Digital Museum. HCI (13) 2014: 501-510 - 2013
- [c66]Tomohiro Amemiya, Koichi Hirota, Yasushi Ikei:
Tactile flow on seat pan modulates perceived forward velocity. 3DUI 2013: 71-77 - [c65]Xiaoshu Zhou, Koichi Hirota:
Poster: Auditory feedback of contact state during object manipulation. 3DUI 2013: 185-186 - [c64]Koichi Hirota, Yoko Ito, Tomohiro Amemiya, Yasushi Ikei:
Generation of directional wind by colliding airflows. World Haptics 2013: 509-514 - [c63]Tomohiro Amemiya, Koichi Hirota, Yasushi Ikei:
Tactile Apparent Motion Presented from Seat Pan Facilitates Racing Experience. HCI (18) 2013: 121-128 - [c62]Takashi Sasaki, Koichi Hirota, Tomohiro Amemiya, Yasushi Ikei:
Train Ride Simulation Using Assist Strap Device. HCI (14) 2013: 189-197 - [c61]Yasushi Ikei, Koji Abe, Yukinori Masuda, Yujiro Okuya, Tomohiro Amemiya, Koichi Hirota:
Virtual Experience System for a Digital Museum. HCI (15) 2013: 203-209 - [c60]Koichi Hirota, Yoko Ito, Tomohiro Amemiya, Yasushi Ikei:
Presentation of Odor in Multi-Sensory Theater. HCI (19) 2013: 372-379 - [c59]Tomohiro Amemiya, Koichi Hirota, Yasushi Ikei:
Perceived forward velocity increases with tactile flow on seat pan. VR 2013: 141-142 - 2012
- [c58]Koichi Hirota, Kazuyoshi Tagawa:
Acquisition of Elastically Deformable Object Model Based on Measurement. EuroHaptics (1) 2012: 205-217 - [c57]Yasuhiro Tanaka, Koichi Hirota:
Shaking a Box to Estimate the Property of Content. EuroHaptics (1) 2012: 564-576 - [c56]Yasushi Ikei, Koji Abe, Koichi Hirota, Tomohiro Amemiya:
A multisensory VR system exploring the ultra-reality. VSMM 2012: 71-78 - [c55]Minato Mizutori, Koichi Hirota, Yasushi Ikei:
Skillful manipulation of virtual objects: Implementation of juggling in a virtual environment. VSMM 2012: 79-86 - 2011
- [c54]Koichi Hirota, Seichiro Ebisawa, Tomohiro Amemiya, Yasushi Ikei:
A System for Creating the Content for a Multi-sensory Theater. HCI (14) 2011: 151-157 - [c53]Tomohiro Amemiya, Koichi Hirota, Yasushi Ikei:
Concave-Convex Surface Perception by Visuo-vestibular Stimuli for Five-Senses Theater. HCI (13) 2011: 225-233 - [c52]Masahiro Urano, Yasushi Ikei, Koichi Hirota, Tomohiro Amemiya:
FiveStar: Ultra-Realistic Space Experience System. HCI (14) 2011: 407-414 - 2010
- [c51]Yuichiro Sekiguchi, Satoru Matsuoka, Koichi Hirota:
Inertial Force Display to Represent Content Inside the Box. EuroHaptics (1) 2010: 81-86 - [c50]Yuka Kubo, Hiroyuki Shindo, Koichi Hirota:
The Orikao Method: 3D scene reconstruction from Japanese beauty portraits. SIGGRAPH Posters 2010: 31:1 - [c49]Yusuke Doyama, Atsushi Kodama, Tomohiro Tanikawa, Kazuyoshi Tagawa, Koichi Hirota, Michitaka Hirose:
CAGRA: Optimal parameter setting and rendering method for occlusion-capable automultiscopic three-dimensional display. VR 2010: 263-264
2000 – 2009
- 2009
- [c48]Koichi Hirota, Jun-ichi Okada, Takumi Washio, Toshiaki Hisada, Seiryo Sugiura:
Echocardiogram Simulator based on Computer-Simulated Heart. EGVE/ICAT/EuroVR 2009: 73-76 - [c47]Kazuyoshi Tagawa, Koichi Hirota, Michitaka Hirose:
A data compression method for impulse response deformation model. WHC 2009: 428-433 - [c46]Koichi Hirota, Yuichiro Sekiguchi:
Transmission of Information through Haptic Interaction. HCI (13) 2009: 313-317 - 2008
- [c45]Kazuyoshi Tagawa, Koichi Hirota, Michitaka Hirose:
Manipulation of dynamically deformable object. HAPTICS 2008: 327-333 - [c44]Koichi Hirota, Shotaro Sasaki, Yuichiro Sekiguchi:
Presentation of Force-Motion Relationship by Inertial Force Display. EuroHaptics 2008: 567-572 - [c43]Kazuyoshi Tagawa, Koichi Hirota, Michitaka Hirose:
Surface Contact Interaction with Dynamically Deformable Object Using Impulse-Based Approach. EuroHaptics 2008: 675-680 - [c42]Koichi Hirota, Yuichiro Sekiguchi:
Inertial Force Display - Concept and Implementation. ISUC 2008: 281-284 - [c41]Yuka Kubo, Sho Cho, Takanori Usami, Koichi Hirota:
A method for 3D scene reconstruction from Ukiyo-e. SIGGRAPH Posters 2008: 112 - [c40]Yuka Kubo, Zhao Jie, Koichi Hirota:
A method for transformation of 3D space into Ukiyo-e composition. SIGGRAPH ASIA Art Gallery & Emerging Technologies 2008: 29-35 - [c39]Koichi Hirota, Kazuyoshi Tagawa, Yasuhiro Suzuki:
Automultiscopic display by revolving flat-panel displays. VR 2008: 161-168 - 2007
- [c38]Koichi Hirota, Yuya Saeki:
Cross-section Projector: Interactive and Intuitive Presentation of 3D Volume Data using a Handheld Screen. 3DUI 2007: 19 - [c37]Koichi Hirota, Yosuke Watanabe, Yasushi Ikei:
Menu Selection Using Auditory Interface. HCI (3) 2007: 70-75 - [c36]Kazuyoshi Tagawa, Koichi Hirota, Michitaka Hirose:
A Study on Haptic Interaction and Simulation of Motion and Deformation of Elastic Object. HCI (8) 2007: 985-993 - [c35]Teruyuki Hakoda, Takuji Kojima, Koichi Hirota, Kanae Matsumoto, Akira Mizuno:
Oxidation Process of Xylene in Air under Electron Beam Irradiation with TiO2 and Ag/TiO2. IAS 2007: 1467-1473 - 2006
- [c34]Kazuyoshi Tagawa, Koichi Hirota, Michitaka Hirose:
Impulse Response Deformation Model: an Approach to Haptic Interaction with Dynamically Deformable Object. HAPTICS 2006: 31 - [c33]Yasushi Ikei, Hitoshi Yamazaki, Koichi Hirota, Michitaka Hirose:
vCocktail: Multiplexed-voice Menu Presentation Method for Wearable Computers. VR 2006: 183-190 - [c32]Tomoya Yamada, Satoshi Yokoyama, Tomohiro Tanikawa, Koichi Hirota, Michitaka Hirose:
Wearable Olfactory Display: Using Odor in Outdoor Environment. VR 2006: 199-206 - [c31]Hideaki Touyama, Koichi Hirota, Michitaka Hirose:
Implementation of Electromyogram Interface in CABIN Immersive Multiscreen Display. VR 2006: 273-278 - 2005
- [c30]Yuichiro Sekiguchi, Koichi Hirota, Michitaka Hirose:
The Design and Implementation of Ubiquitous Haptic Device. WHC 2005: 527-528 - [c29]Tomohiro Tanikawa, Yasuhiro Suzuki, Koichi Hirota, Michitaka Hirose:
Real world video avatar: real-time and real-size transmission and presentation of human figure. ICAT 2005: 112-118 - [c28]Hideaki Touyama, Koichi Hirota, Michitaka Hirose:
Prototype application with electromyogram interface in immersive virtual environment. ICAT 2005: 271 - [c27]Jochen Ehnes, Koichi Hirota, Michitaka Hirose:
Projected Augmentation II - A Scalable Architecture for Multi Projector Based AR-Systems Based on "Projected Applications". ISMAR 2005: 190-191 - [c26]Yoji Hirose, Yasushi Ikei, Koichi Hirota, Michitaka Hirose:
iFlashBack: A Wearable Electronic Mnemonics to Retain Episodic Memory Visually Real by Video Aided Rehearsal. VR 2005: 273-274 - 2004
- [j10]Koichi Hirota, Masaki Hirayam, Atsuko Tanaka, Toyohisa Kaneko:
Spatial Constraint Method: A New Approach to Real-Time Haptic Interaction in Virtual Environments. Presence Teleoperators Virtual Environ. 13(3): 355-370 (2004) - [c25]ChangHoon Park, Koichi Hirota, Michitaka Hirose, Heedong Ko:
A Flexible and Efficient Scheme for Interest Management in HLA. AsiaSim 2004: 141-149 - [c24]Tomohiro Amemiya, Koichi Hirota, Michitaka Hirose:
OBOE: Oboe-Like Braille Interface for Outdoor Environment. ICCHP 2004: 498-505 - [c23]Jochen Ehnes, Koichi Hirota, Michitaka Hirose:
Projected Augmentation - Augmented Reality using Rotatable Video Projectors. ISMAR 2004: 26-35 - [c22]Atsushi Hiyama, Jun Yamashita, Hideaki Kuzuoka, Koichi Hirota, Michitaka Hirose:
Position Tracking Using Infra-Red Signals for Museum Guiding System. UCS 2004: 49-61 - [c21]Tomohiro Amemiya, Jun Yamashita, Koichi Hirota, Michitaka Hirose:
Virtual Leading Blocks for the Deaf-Blind: A Real-Time Way-Finder by Verbal-Nonverbal Hybrid Interface and High-Density RFID Tag Space. VR 2004: 165-172 - [c20]Hiroyuki Maeda, Tomohiro Tanikawa, Jun Yamashita, Koichi Hirota, Michitaka Hirose:
Real World Video Avatar: Transmission and Presentation of Human Figure. VR 2004: 237-238 - [c19]Kunihiro Nishimura, Koji Abe, Shuichi Tsutsumi, Hiroyuki Aburatani, Koichi Hirota, Michitaka Hirose:
Virtual Environment Design Guidelines for Gene Expression Analysis: The Utility of a Lab Bench Metaphor and a Road Metaphor. VR 2004: 247-248 - [c18]Tomohiro Amemiya, Jun Yamashita, Koichi Hirota, Michitaka Hirose:
Colorplate: Virtual Leading Blocks for the Deaf-Blind: A Real-Time Way-Finder by Verbal-Nonverbal Hybrid Interface and High-Density RFID Tag Space. VR 2004: 287 - 2003
- [j9]Makoto Kano, Kunihiro Nishimura, Shuichi Tsutsumi, Hiroyuki Aburatani, Koichi Hirota, Michitaka Hirose:
Cluster Overlap Distribution Map: Visualization for Gene Expression Analysis Using Immersive Projection Technology. Presence Teleoperators Virtual Environ. 12(1): 96-109 (2003) - [j8]Tomoki Mizobuchi, Koichi Hirota, Toyohisa Kaneko:
Deformation model of a human face based on measurements. Syst. Comput. Jpn. 34(8): 33-41 (2003) - [c17]Koichi Hirota, Michitaka Hirose:
Haptic Interface Using Estimatio of Box Contents Metaphor. ICAT 2003 - [c16]Hiroyuki Maeda, Kazuhiko Hirose, Jun Yamashita, Koichi Hirota, Michitaka Hirose:
All-Around Display for Video Avatar in Real World. ISMAR 2003: 288-289 - [c15]Koichi Hirota, Michitaka Hirose:
Dexterous Object Manipulation Based on Collision Response. VR 2003: 232- - 2002
- [c14]Tomohiro Tanikawa, Koichi Hirota, Michitaka Hirose:
A Study for Image-Based Integrated Virtual Environment. ISMAR 2002: 225-236 - [c13]Atsushi Hiyama, Ryoko Ueoka, Koichi Hirota, Michitaka Hirose, Michie Sone, Tomohiro Kawamura:
Development and Demonstration of Wearable Computer Based Interactive Nomadic Gallery. ISWC 2002: 129-130 - [c12]Makoto Kano, Shuichi Tsutsumi, Kunihiro Nishimura, Hiroyuki Aburatani, Koichi Hirota, Michitaka Hirose:
Visualization for Genome Function Analysis Using Immersive Projection Technology. VR 2002: 224- - 2001
- [j7]Koichi Hirota, Toyohisa Kaneko:
Haptic Representation of Elastic Objects. Presence Teleoperators Virtual Environ. 10(5): 525-536 (2001) - [c11]Tetsuro Ogi, Toshio Yamada, Koichi Hirota, Michitaka Hirose:
Multimedia Virtual Laboratory. INTERACT 2001: 885-886 - [c10]Michitaka Hirose, Koichi Hirota, Tetsuro Ogi, Hiroaki Yano, Naoyuki Kakehi, Makoto Saito, Mutsuhiro Nakashige:
HapticGEAR: The Development of a Wearable Force Display System for Immersive Projection Displays. VR 2001: 123-130 - [c9]Makoto Kano, Kunihiro Nishimura, Koichi Hirota, Michitaka Hirose, Hiroyuki Aburatani, Takao Hamakubo, Tatsuhiko Kodama:
Visualization for Genome Function Analysis. VR 2001: 301-302 - 2000
- [j6]Atsuko Tanaka, Koichi Hirota, Toyohisa Kaneko:
Deforming and Cutting Operation with Force Sensation. J. Robotics Mechatronics 12(3): 292-303 (2000) - [j5]Koichi Hirota, Yasuyuki Tanoue, Toyohisa Kaneko:
Simulation of three-dimensional cracks. Vis. Comput. 16(7): 371-378 (2000) - [c8]Koichi Hirota, Toyohisa Kaneko:
Real-time Representation of Elastic Object. VR 2000: 285
1990 – 1999
- 1999
- [c7]Koichi Hirota, Toyohisa Kaneko:
Virtual elasticity. HCI (2) 1999: 1040-1043 - [c6]Koichi Hirota, Atsuko Tanaka, Toyohisa Kaneko:
Representation of Force in Cutting Operation. VR 1999: 77 - 1998
- [j4]Koichi Hirota, Michitaka Hirose:
Implementation of Partial Surface Display. Presence Teleoperators Virtual Environ. 7(6): 638-649 (1998) - [j3]Koichi Hirota, Yasuyuki Tanoue, Toyohisa Kaneko:
Generation of crack patterns with a physical model. Vis. Comput. 14(3): 126-137 (1998) - [c5]Atsuko Tanaka, Koichi Hirota, Toyohisa Kaneko:
Virtual cutting with force feedback. VRAIS 1998: 71-75 - 1997
- [j2]Koichi Hirota, Jun Saito, Michitaka Hirose:
Application of Surface Display into Shape Forming Task. J. Robotics Mechatronics 9(3): 185-192 (1997) - [c4]Koichi Hirota, Toyohisa Kaneko:
Implementation of Elastic Object in Virtual Environment. HCI (2) 1997: 969-972 - 1995
- [j1]Koichi Hirota, Michitaka Hirose:
Providing force feedback in virtual environments. IEEE Computer Graphics and Applications 15(5): 22-30 (1995) - [c3]Koichi Hirota, Michitaka Hirose:
Simulation and presentation of curved surface in virtual reality environment through surface display. VRAIS 1995: 211-216 - 1993
- [c2]Michitaka Hirose, Koichi Hirota:
Surface Display and Synthetic Force Sensation. HCI (2) 1993: 645-650 - [c1]Koichi Hirota, Michitaka Hirose:
Development of Surface Display. VRAIS 1993: 256-262
Coauthor Index
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