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Carlos Andújar
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2020 – today
- 2024
- [j46]Imanol Muñoz-Pandiella, Carles Bosch, Milagros Guardia, Begoña Cayuela, Paola Pogliani, Giulia Bordi, Maria Paschali, Carlos Andújar, Panayiotis Charalambous:
Digital 3D models for medieval heritage: diachronic analysis and documentation of its architecture and paintings. Pers. Ubiquitous Comput. 28(3): 521-547 (2024) - [j45]Jose Luis Ponton, Haoran Yun, Andreas Aristidou, Carlos Andújar, Nuria Pelechano:
SparsePoser: Real-time Full-body Motion Reconstruction from Sparse Data. ACM Trans. Graph. 43(1): 5:1-5:14 (2024) - [c44]Haoran Yun, Jose Luis Ponton, Alejandro Beacco, Carlos Andújar, Nuria Pelechano:
Exploring the Role of Expected Collision Feedback in Crowded Virtual Environments. VR 2024: 472-481 - [i8]Jose Luis Ponton, Eduard Pujol, Andreas Aristidou, Carlos Andújar, Nuria Pelechano:
DragPoser: Motion Reconstruction from Variable Sparse Tracking Signals via Latent Space Optimization. CoRR abs/2406.14567 (2024) - [i7]Haoran Yun, Jose Luis Ponton, Alejandro Beacco, Carlos Andújar, Nuria Pelechano:
Exploring the Role of Expected Collision Feedback in Crowded Virtual Environments. CoRR abs/2407.07992 (2024) - 2023
- [j44]Imanol Muñoz-Pandiella, Carlos Andújar, Begonya Cayuela, Xavier Pueyo, Carles Bosch:
Automated digital color restitution of mural paintings using minimal art historian input. Comput. Graph. 114: 316-325 (2023) - [j43]Mohammadreza Javadiha, Carlos Andújar, Enrique Lacasa:
A Query Language for Exploratory Analysis of Video-Based Tracking Data in Padel Matches. Sensors 23(1): 441 (2023) - [c43]Míriam Méndez, Imanol Muñoz-Pandiella, Carlos Andújar:
Radiance-Based Blender Add-On for Physically Accurate Rendering of Cultural Heritage. Eurographics (Posters) 2023: 3-4 - [c42]Haoran Yun, Jose Luis Ponton, Carlos Andújar, Nuria Pelechano:
Animation Fidelity in Self-Avatars: Impact on User Performance and Sense of Agency. VR 2023: 286-296 - [i6]Haoran Yun, Jose Luis Ponton, Carlos Andújar, Nuria Pelechano:
Animation Fidelity in Self-Avatars: Impact on User Performance and Sense of Agency. CoRR abs/2304.05334 (2023) - [i5]Jose Luis Ponton, Haoran Yun, Andreas Aristidou, Carlos Andújar, Nuria Pelechano:
SparsePoser: Real-time Full-body Motion Reconstruction from Sparse Data. CoRR abs/2311.02191 (2023) - [i4]Marc Comino Trinidad, Antonio Chica, Carlos Andújar:
Revisiting Poisson-disk Subsampling for Massive Point Cloud Decimation. CoRR abs/2311.17604 (2023) - 2022
- [j42]Carlos Andújar, Pere Brunet, Antoni Chica, Isabel Navazo, Àlvar Vinacua:
Solid Modelling for Manufacturing: From Voelcker's Boundary Evaluation to Discrete Paradigms. Comput. Aided Des. 152: 103370 (2022) - [j41]Ahmed Kamal, Carlos Andújar:
Designing, testing and adapting navigation techniques for the immersive web. Comput. Graph. 106: 66-76 (2022) - [j40]Imanol Muñoz-Pandiella, Marc Comino Trinidad, Carlos Andújar, Oscar Argudo, Carles Bosch, Antonio Chica, Beatriz Martínez:
Gain compensation across LIDAR scans. Comput. Graph. 106: 174-186 (2022) - [j39]Jose Luis Ponton, Haoran Yun, Carlos Andújar, Nuria Pelechano:
Combining Motion Matching and Orientation Prediction to Animate Avatars for Consumer-Grade VR Devices. Comput. Graph. Forum 41(8): 107-118 (2022) - [j38]Júlio C. S. Jacques Júnior, Yagmur Güçlütürk, Marc Pérez, Umut Güçlü, Carlos Andújar, Xavier Baró, Hugo Jair Escalante, Isabelle Guyon, Marcel A. J. van Gerven, Rob van Lier, Sergio Escalera:
First Impressions: A Survey on Vision-Based Apparent Personality Trait Analysis. IEEE Trans. Affect. Comput. 13(1): 75-95 (2022) - [c41]Imanol Muñoz-Pandiella, Carles Bosch, Milagros Guardia, Begoña Cayuela, Paola Pogliani, Giulia Bordi, Maria Paschali, Carlos Andújar, Panayiotis Charalambous:
Digital Twins for Medieval Monuments: Requirements from Art Historians and Technical Challenges for Analysis and Restoration. IMET 2022: 1-8 - [c40]Albert Barreiro Díaz, Imanol Muñoz-Pandiella, Carles Bosch, Carlos Andújar:
An Annotation Tool for Digital Restoration of Wall Paintings. GCH 2022: 33-36 - [c39]Imanol Muñoz-Pandiella, Oscar Argudo, Immaculada Lorés Otzet, Joan Font Comas, Genís Àvila Casademont, Xavier Pueyo, Carlos Andújar:
Digital Reintegration of Distributed Mural Paintings at Different Architectural Phases: the Case of St. Quirze de Pedret. GCH 2022: 67-76 - [i3]Jose Luis Ponton, Haoran Yun, Carlos Andújar, Nuria Pelechano:
Combining Motion Matching and Orientation Prediction to Animate Avatars for Consumer-Grade VR Devices. CoRR abs/2209.11478 (2022) - 2021
- [j37]Mohammadreza Javadiha, Carlos Andújar, Enrique Lacasa, Angel Ric, Antonio Susín:
Estimating Player Positions from Padel High-Angle Videos: Accuracy Comparison of Recent Computer Vision Methods. Sensors 21(10): 3368 (2021) - [c38]Marc Comino Trinidad, Carlos Andújar, Carles Bosch, Antonio Chica, Imanol Muñoz-Pandiella:
Neural Colorization of Laser Scans. CEIG 2021: 9-14 - [c37]Marc Comino Trinidad, Carlos Andújar, Carles Bosch, Antonio Chica, Imanol Muñoz-Pandiella:
Intensity-Guided Exposure Correction for Indoor LiDAR Scans. CEIG 2021: 15-18 - [c36]Milagros Guardia, Paola Pogliani, Giulia Bordi, Panayiotis Charalambous, Carlos Andújar, Imanol Muñoz-Pandiella, Xavier Pueyo:
Digital Layered Models of Architecture and Mural Paintings over Time. CEIG 2021: 39-42 - [c35]Arnau Farràs, Marc Comino, Carlos Andújar:
Immersive Geometry-based and Image-based Exploration of Cultural Heritage Models. GCH 2021: 21-30 - [c34]Ahmed Kamal, Carlos Andújar:
A platform for developing and fine tuning adaptive 3D navigation techniques for the immersive web. Web3D 2021: 3:1-3:6 - 2020
- [j36]Carlos Andújar, Cristina R. Vijulie, Àlvar Vinacua, Beatriz Sousa Santos, Ginger Alford:
Syntactic and Semantic Analysis for Extended Feedback on Computer Graphics Assignments. IEEE Computer Graphics and Applications 40(3): 105-111 (2020) - [j35]Oscar Argudo, Carlos Andújar, Antoni Chica:
Image-Based Tree Variations. Comput. Graph. Forum 39(1): 174-184 (2020) - [c33]Joan Fons, Antoni Chica, Carlos Andújar:
MeshPipe: A Python-based Tool for Easy Automation and Demonstration of Geometry Processing Pipelines. VISIGRAPP (1: GRAPP) 2020: 71-82 - [c32]Marc Comino, Antoni Chica, Carlos Andújar:
Easy Authoring of Image-Supported Short Stories for 3D Scanned Cultural Heritage. GCH 2020: 23-32 - [c31]Milagros Guardia, Paola Pogliani, Giulia Bordi, Panayiotis Charalambous, Carlos Andújar, Xavier Pueyo:
Digital Layered Models of Architecture and Mural Paintings over Time. GCH 2020: 79 - [c30]Carlos Andújar, Marc Comino, Marta Fairén, Àlvar Vinacua:
A Tool for N-way Analysis of Programming Exercises. EuroVis (Posters) 2020: 33-35 - [c29]Carlos Andújar, Antonio Chica, Marc Comino:
Effective Visualization of Sparse Image-to-Image Correspondences. EuroVis (Short Papers) 2020: 151-155 - [i2]Carlos Andújar:
Procedural Generation of STEM Quizzes. CoRR abs/2009.03868 (2020)
2010 – 2019
- 2019
- [c28]Marc Comino Trinidad, Antonio Chica Calaf, Carlos Andújar Gran:
View-dependent Hierarchical Rendering of Massive Point Clouds through Textured Splats. CEIG 2019: 51-57 - [c27]Eduard Rando, Carlos Andújar, Gustavo A. Patow:
A Virtual Reality Front-end for City Modeling. CEIG 2019: 89-92 - [c26]Carlos Andújar, Cristina Raluca Vijulie, Àlvar Vinacua:
A Parser-based Tool to Assist Instructors in Grading Computer Graphics Assignments. Eurographics (Education Papers) 2019: 21-28 - 2018
- [j34]Oscar Argudo, Marc Comino, Antonio Chica, Carlos Andújar, Felipe Lumbreras:
Segmentation of aerial images for plausible detail synthesis. Comput. Graph. 71: 23-34 (2018) - [j33]Oscar Argudo, Antoni Chica, Carlos Andújar:
Terrain Super-resolution through Aerial Imagery and Fully Convolutional Networks. Comput. Graph. Forum 37(2): 101-110 (2018) - [j32]Marc Comino, Carlos Andújar, Antoni Chica, Pere Brunet:
Sensor-aware Normal Estimation for Point Clouds from 3D Range Scans. Comput. Graph. Forum 37(5): 233-243 (2018) - [j31]Meysam Madadi, Sergio Escalera, Alex Carruesco, Carlos Andújar, Xavier Baró, Jordi Gonzàlez:
Top-down model fitting for hand pose recovery in sequences of depth images. Image Vis. Comput. 79: 63-75 (2018) - [c25]Carlos Andújar, Oscar Argudo, Isaac Besora, Pere Brunet, Antoni Chica, Marc Comino:
Depth Map Repairing for Building Reconstruction. CEIG 2018: 95-102 - [c24]Carlos Andújar, Antonio Chica, Marta Fairén, Àlvar Vinacua:
GL-Socket: A CG Plugin-based Framework for Teaching and Assessment. Eurographics (Education Papers) 2018: 25-32 - [c23]Carlos Andújar, Pere Brunet, Jerónimo Buxareu, Joan Fons, Narcís Laguarda, Jordi Pascual, Nuria Pelechano:
VR-assisted Architectural Design in a Heritage Site: the Sagrada Família Case Study. GCH 2018: 47-55 - [i1]Júlio C. S. Jacques Júnior, Yagmur Güçlütürk, Marc Pérez, Umut Güçlü, Carlos Andújar, Xavier Baró, Hugo Jair Escalante, Isabelle Guyon, Marcel A. J. van Gerven, Rob van Lier, Sergio Escalera:
First Impressions: A Survey on Computer Vision-Based Apparent Personality Trait Analysis. CoRR abs/1804.08046 (2018) - 2017
- [j30]Marc Comino, Carlos Andújar, Antonio Chica, Pere Brunet:
Error-aware construction and rendering of multi-scan panoramas from massive point clouds. Comput. Vis. Image Underst. 157: 43-54 (2017) - [j29]Oscar Argudo, Carlos Andújar, Antonio Chica, Eric Guérin, Julie Digne, Adrien Peytavie, Eric Galin:
Coherent multi-layer landscape synthesis. Vis. Comput. 33(6-8): 1005-1015 (2017) - [c22]Oscar Argudo, Carlos Andújar, Antoni Chica:
Tree Variations. CEIG 2017: 121-130 - [c21]Meysam Madadi, Sergio Escalera, Alex Carruesco, Carlos Andújar, Xavier Baró, Jordi Gonzàlez:
Occlusion Aware Hand Pose Recovery from Sequences of Depth Images. FG 2017: 230-237 - [c20]Yagmur Güçlütürk, Umut Güçlü, Marc Pérez, Hugo Jair Escalante, Xavier Baró, Carlos Andújar, Isabelle Guyon, Júlio C. S. Jacques Júnior, Meysam Madadi, Sergio Escalera, Marcel A. J. van Gerven, Rob van Lier:
Visualizing Apparent Personality Analysis with Deep Residual Networks. ICCV Workshops 2017: 3101-3109 - 2016
- [j28]Oscar Argudo, Antonio Chica, Carlos Andújar:
Single-picture reconstruction and rendering of trees for plausible vegetation synthesis. Comput. Graph. 57: 55-67 (2016) - [j27]Alejandro Beacco, Nuria Pelechano, Carlos Andújar Gran:
A Survey of Real-Time Crowd Rendering. Comput. Graph. Forum 35(8): 32-50 (2016) - 2015
- [j26]Pere Brunet, Carlos Andújar:
Immersive Data Comprehension: Visualizing Uncertainty in Measurable Models. Frontiers Robotics AI 2: 22 (2015) - [c19]Maria Izquierdo, Alejandro Beacco, Nuria Pelechano, Carlos Andújar:
Exploiting the Potential of Image Based Crowd Rendering. Eurographics (Posters) 2015: 1-2 - 2014
- [j25]Carlos Andújar, Antoni Chica, M. A. Vico, S. Moya, Pere Brunet:
Inexpensive Reconstruction and Rendering of Realistic Roadside Landscapes. Comput. Graph. Forum 33(6): 101-117 (2014) - 2013
- [j24]Ferran Argelaguet, Carlos Andújar:
A survey of 3D object selection techniques for virtual environments. Comput. Graph. 37(3): 121-136 (2013) - [c18]Carlos Andújar, Pere Brunet:
A Critical Analysis of Human-Subject Experiments in Virtual Reality and 3D User Interfaces. Virtual Realities 2013: 79-90 - [c17]Imanol Muñoz-Pandiella, Carlos Andújar, Gustavo Patow:
NightLighting: a Nocturnal Urban Illumination Approach. UDMV 2013: 13-16 - [e3]Sabine Coquillart, Carlos Andújar, Robert S. Laramee, Andreas Kerren, José Braz:
GRAPP & IVAPP 2013: Proceedings of the International Conference on Computer Graphics Theory and Applications and International Conference on Information Visualization Theory and Applications, Barcelona, Spain, 21-24 February, 2013. SciTePress 2013, ISBN 978-989-8565-46-4 [contents] - 2012
- [j23]Carlos Andújar, Antoni Chica, Pere Brunet:
User-interface design for the Ripoll Monastery exhibition at the National Art Museum of Catalonia. Comput. Graph. 36(1): 28-37 (2012) - [j22]Carlos Andújar:
Adaptive Compression of Texture Pyramids. Comput. Graph. Forum 31(6): 1973-1983 (2012) - [j21]Alejandro Beacco, Carlos Andújar, Nuria Pelechano, Bernhard Spanlang:
Efficient rendering of animated characters through optimized per-joint impostors. Comput. Animat. Virtual Worlds 23(1): 33-47 (2012) - [e2]Carlos Andújar, Enrico Puppo:
33rd Annual Conference of the European Association for Computer Graphics, Eurographics 2012 - Short Papers, Cagliari, Sardinia, Italy, May 13-18, 2012. Eurographics Association 2012 [contents] - 2011
- [j20]Franck Hétroy, Stéphanie Rey, Carlos Andújar, Pere Brunet, Àlvar Vinacua:
Mesh repair with user-friendly topology control. Comput. Aided Des. 43(1): 101-113 (2011) - [j19]Alejandro Beacco, Bernhard Spanlang, Carlos Andújar, Nuria Pelechano:
A Flexible Approach for Output-Sensitive Rendering of Animated Characters. Comput. Graph. Forum 30(8): 2328-2340 (2011) - [j18]Ferran Argelaguet, Alexander Kulik, André Kunert, Carlos Andújar, Bernd Froehlich:
See-through techniques for referential awareness in collaborative virtual reality. Int. J. Hum. Comput. Stud. 69(6): 387-400 (2011) - 2010
- [j17]Carlos Andújar, Javier Lluch:
Computer graphics in Spain: A selection of papers from CEIG 2009. Comput. Graph. 34(6): 688 (2010) - [j16]Carlos Andújar:
Topographic Map Visualization from Adaptively Compressed Textures. Comput. Graph. Forum 29(3): 1083-1092 (2010) - [j15]Carlos Andújar, Pere Brunet, Antoni Chica, Isabel Navazo:
Visualization of Large-Scale Urban Models through Multi-Level Relief Impostors. Comput. Graph. Forum 29(8): 2456-2468 (2010) - [j14]Ramón Trueba, Carlos Andújar, Ferran Argelaguet:
World-in-Miniature Interaction for Complex Virtual Environments. Int. J. Creative Interfaces Comput. Graph. 1(2): 1-14 (2010) - [j13]Carlos Andújar, Ferran Argelaguet, Ramón Trueba:
Hand-Based Disocclusion for the World-in-Miniature Metaphor . Presence Teleoperators Virtual Environ. 19(6): 499-512 (2010) - [c16]Karl Apaza, Carlos Andújar:
Relief Mapping on Cubic Cell Complexes. GRAPP 2010: 181-189 - [c15]Jonàs Martínez, Carlos Andújar:
Space-Optimized Texture Atlases for 3D Scenes with Per-polygon Textures. PG (Poster Papers) 2010: 14-23 - [c14]Ferran Argelaguet, Carlos Andújar:
Automatic Speed Graph Generation for Predefined Camera Paths. Smart Graphics 2010: 115-126
2000 – 2009
- 2009
- [j12]Ferran Argelaguet, Carlos Andújar:
Efficient 3D Pointing Selection in Cluttered Virtual Environments. IEEE Computer Graphics and Applications 29(6): 34-43 (2009) - [c13]Carlos Andújar, Jonàs Martínez:
Locally-Adaptive Texture Compression. CEIG 2009: 105-114 - [c12]Ramón Trueba, Carlos Andújar, Ferran Argelaguet:
Multi-scale Manipulation in Indoor Scenes with theWorld in Miniature Metaphor. EGVE/ICAT/EuroVR 2009: 93-100 - [c11]Ramón Trueba, Carlos Andújar, Ferran Argelaguet:
Complexity and Occlusion Management for the World-in-Miniature Metaphor. Smart Graphics 2009: 155-166 - [c10]Ferran Argelaguet, Carlos Andújar:
Visual feedback techniques for virtual pointing on stereoscopic displays. VRST 2009: 163-170 - [e1]Carlos Andújar, Javier Lluch:
XIX Spanish Computer Graphics Conference, CEIG 2009, San Sebastián, Spain, September 9-11, 2009. Eurographics Association 2009, ISBN 978-3-905673-72-2 [contents] - 2008
- [j11]Antoni Chica, Jason Williams, Carlos Andújar, Pere Brunet, Isabel Navazo, Jarek Rossignac, Àlvar Vinacua:
Pressing: Smooth Isosurfaces with Flats from Binary Grids. Comput. Graph. Forum 27(1): 36-46 (2008) - [c9]Ferran Argelaguet, Carlos Andújar:
Improving 3D Selection in VEs through Expanding Targets and Forced Disocclusion. Smart Graphics 2008: 45-57 - [c8]Ferran Argelaguet, Carlos Andújar, Ramón Trueba:
Overcoming eye-hand visibility mismatch in 3D pointing selection. VRST 2008: 43-46 - 2007
- [j10]Carlos Andújar, Ferran Argelaguet:
Anisomorphic ray-casting manipulation for interacting with 2D GUIs. Comput. Graph. 31(1): 15-25 (2007) - [j9]Carlos Andújar, Javier Boo, Pere Brunet, Marta Fairén González, Isabel Navazo, Pere-Pau Vázquez, Àlvar Vinacua:
Omni-directional Relief Impostors. Comput. Graph. Forum 26(3): 553-560 (2007) - [c7]Carlos Andújar, Ferran Argelaguet:
Virtual Pads: Decoupling Motor Space and Visual Space for Flexible Manipulation of 2D Windows within VEs. 3DUI 2007: 25 - 2006
- [c6]Carlos Andújar, Marta Fairén González, Ferran Argelaguet:
A Cost-effective Approach for Developing Application-control GUIs for Virtual Environments. 3DUI 2006: 45-52 - [c5]Carlos Andújar, Ferran Argelaguet:
Friction surfaces: scaled ray-casting manipulation for interacting with 2D GUIs. EGVE 2006: 101-108 - [c4]Carlos Andújar, Pere-Pau Vázquez:
A Programmable Tutor for OpenGL Transformations. Eurographics (Education Papers) 2006: 49-56 - 2005
- [j8]Carlos Andújar, Pere Brunet, Antoni Chica, Isabel Navazo, Jarek Rossignac, Àlvar Vinacua:
Optimizing the topological and combinatorial complexity of isosurfaces. Comput. Aided Des. 37(8): 847-857 (2005) - [p1]Carlos Andújar, Marta Fairén, Pere Brunet, Víctor Cebollada:
Simplification of Topologically Complex Assemblies. Advances in Multiresolution for Geometric Modelling 2005: 339-352 - 2004
- [j7]Carlos Andújar, Pere Brunet, Antoni Chica, Jarek Rossignac, Isabel Navazo, Àlvar Vinacua:
Computing Maximal Tiles and Application to Impostor-Based Simplification. Comput. Graph. Forum 23(3): 401-410 (2004) - [j6]Carlos Andújar Gran, Pere-Pau Vázquez, Marta Fairén González:
Way-Finder: Guided Tours Through Complex Walkthrough Models. Comput. Graph. Forum 23(3): 499-508 (2004) - 2003
- [c3]Carlos Andújar, Pere Brunet, Jordi Esteve, Eva Monclús, Isabel Navazo, Àlvar Vinacua:
Robust Face Recovery For Hybrid Surface Visualization. VMV 2003: 223-231 - 2002
- [j5]Carlos Andújar, Pere Brunet, Dolors Ayala:
Topology-reducing surface simplification using a discrete solid representation. ACM Trans. Graph. 21(2): 88-105 (2002) - [c2]Roberto Scopigno, Carlos Andújar, Michael Goesele, Hendrik P. A. Lensch:
3D Data Acquisition. Eurographics (Tutorials) 2002 - 2000
- [j4]Carlos Andújar, Carlos Saona-Vázquez, Isabel Navazo:
LOD visibility culling and occluder synthesis. Comput. Aided Des. 32(13): 773-783 (2000) - [j3]Carlos Andújar, Carlos Saona-Vázquez, Isabel Navazo, Pere Brunet:
Integrating Occlusion Culling with Levels of Detail through Hardly-Visible Sets. Comput. Graph. Forum 19(3): 499-506 (2000)
1990 – 1999
- 1999
- [c1]Carlos Andújar, Dolors Ayala, Pere Brunet:
Validity-Preserving Simplification of Very Complex Polyhedral Solids. EGVE 1999: 1-10 - 1998
- [j2]Carlos Andújar:
Space efficient connectivity test forn-dimensional images. Comput. Graph. 22(4): 557-558 (1998) - 1996
- [j1]Carlos Andújar, Dolors Ayala, Pere Brunet, Robert Joan-Arinyo, Jaume Solé:
Automatic Generation of Multiresolution Boundary Representations. Comput. Graph. Forum 15(3): 87-96 (1996)
Coauthor Index
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