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Wolfgang Broll
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- affiliation: Ilmenau University of Technology, Ilmenau, Germany
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2020 – today
- 2025
- [c88]Juliane Mendelsohn, Stephan Werner, Philipp Richter, Thomas Köllmer, Tobias Schwandt, Wolfgang Broll:
Towards Privacy-Preserving Mixed Reality: Legal and Technical Implications. WoWMoM 2025: 91-96 - 2024
- [j19]Nicola Döring, Veronika Mikhailova, Karlheinz Brandenburg, Wolfgang Broll, Horst-Michael Gross, Stephan Werner, Alexander Raake:
Digital media in intergenerational communication: Status quo and future scenarios for the grandparent-grandchild relationship. Univers. Access Inf. Soc. 23(1): 379-394 (2024) - [c87]Florian Weidner, Jakob Hartbrich, Stephanie Arévalo Arboleda, Christian Kunert, Christian Schneiderwind, Chenyao Diao, Christoph Gerhardt, Tatiana Surdu, Wolfgang Broll, Stephan Werner, Alexander Raake:
Eyes on the Narrative: Exploring the Impact of Visual Realism and Audio Presentation on Gaze Behavior in AR Storytelling. ETRA 2024: 11:1-11:7 - [c86]Kathrin Knutzen, Gunther Kreuzberger, Wolfgang Broll:
Exploring UX: Instructional Designs for Groups in Mozilla Hubs. HCI (41) 2024: 106-124 - [c85]Aliya Andrich, Florian Weidner, Wolfgang Broll:
Tick-tock: Revisiting the Influence of Zeitgebers and Cognitive Load on Time Judgments during and after VR Immersion. MuC 2024: 360-369 - [c84]Veronika Mikhailova, Christian Kunert, Jakob Hartbrich, Tobias Schwandt, Christoph Gerhardt, Alexander Raake, Wolfgang Broll, Nicola Döring:
Work-in-Progress: Older Adults' Experiences With an Augmented Reality Communication System. IMX 2024: 382-387 - [c83]Veronika Mikhailova, Christoph Gerhardt, Christian Kunert, Tobias Schwandt, Florian Weidner, Wolfgang Broll, Nicola Döring:
Age and Realism of Avatars in Simulated Augmented Reality: Experimental Evaluation of Anticipated User Experience. VR 2024: 83-93 - [c82]Stephanie Arévalo Arboleda, Christian Kunert, Jakob Hartbrich, Christian Schneiderwind, Chenyao Diao, Christoph Gerhardt, Tatiana Surdu, Florian Weidner, Wolfgang Broll, Stephan Werner, Alexander Raake:
Beyond Looks: A Study on Agent Movement and Audiovisual Spatial Coherence in Augmented Reality. VR 2024: 502-512 - 2023
- [j18]Florian Weidner, Jana E. Maier, Wolfgang Broll:
Eating, Smelling, and Seeing: Investigating Multisensory Integration and (In)congruent Stimuli while Eating in VR. IEEE Trans. Vis. Comput. Graph. 29(5): 2423-2433 (2023) - [j17]Florian Weidner, Gerd Boettcher, Stephanie Arévalo Arboleda, Chenyao Diao, Luljeta Sinani, Christian Kunert, Christoph Gerhardt, Wolfgang Broll, Alexander Raake:
A Systematic Review on the Visualization of Avatars and Agents in AR & VR displayed using Head-Mounted Displays. IEEE Trans. Vis. Comput. Graph. 29(5): 2596-2606 (2023) - [c81]Florian Weidner, Tobias Schwandt, Lewis L. Chuang, Wolfgang Broll:
Perspectives on Mediated Reality for an Enhanced Automation Experience. AutomationXP@CHI 2023 - [c80]Christian Kunert, Tobias Schwandt, Wolfgang Broll:
Evaluating Light Probe Estimation Techniques for Mobile Augmented Reality. CW 2023: 141-148 - [c79]Christian Kunert, Tobias Schwandt, Wolfgang Broll:
Cube-SSIM: A Metric for Evaluating 360-degree Images as Cube Maps. CW 2023: 248-251 - [c78]Aliya Andrich, Florian Weidner, Wolfgang Broll:
Zeitgebers, Time Judgments, and VR: A Constructive Replication Study. ISMAR-Adjunct 2023: 1-2 - [c77]Jakob Hartbrich, Florian Weidner, Christian Kunert, Alexander Raake, Wolfgang Broll, Stephanie Arévalo Arboleda:
Eye and Face Tracking in VR: Avatar Embodiment and Enfacement with Realistic and Cartoon Avatars. MUM 2023: 264-272 - [c76]Kathrin Knutzen, Florian Weidner, Wolfgang Broll:
The Role of Social Identity Labels in CVEs on User Behavior. VR Workshops 2023: 883-884 - [c75]Ephraim Schott, ElHassan Belal Makled, Tony Jan Zoeppig, Sebastian Muehlhaus, Florian Weidner, Wolfgang Broll, Bernd Froehlich:
UniteXR: Joint Exploration of a Real-World Museum and its Digital Twin. VRST 2023: 25:1-25:10 - 2022
- [j16]Florian Weidner, Wolfgang Broll:
Stereoscopic 3D dashboards. Pers. Ubiquitous Comput. 26(3): 697-719 (2022) - [j15]Christian Kunert, Tobias Schwandt, Christon R. Nadar, Wolfgang Broll:
Neural network adaption for depth sensor replication. Vis. Comput. 38(12): 4071-4081 (2022) - [c74]Elhassan Makled, Florian Weidner, Wolfgang Broll:
Investigating User Embodiment of Inverse-Kinematic Avatars in Smartphone Augmented Reality. ISMAR 2022: 666-675 - [p7]Ralf Doerner, Wolfgang Broll, Bernhard Jung, Paul Grimm, Martin Göbel, Rolf Kruse:
Introduction to Virtual and Augmented Reality. Virtual and Augmented Reality 2022: 1-37 - [p6]Paul Grimm, Wolfgang Broll, Rigo Herold, Johannes Hummel, Rolf Kruse:
VR/AR Input Devices and Tracking. Virtual and Augmented Reality 2022: 107-148 - [p5]Wolfgang Broll, Paul Grimm, Rigo Herold, Dirk Reiners, Carolina Cruz-Neira:
VR/AR Output Devices. Virtual and Augmented Reality 2022: 149-200 - [p4]Wolfgang Broll:
Augmented Reality. Virtual and Augmented Reality 2022: 291-329 - [p3]Wolfgang Broll, Florian Weidner, Tobias Schwandt, Kai Weber, Ralf Doerner:
Authoring of VR/AR Applications. Virtual and Augmented Reality 2022: 371-400 - [e5]Ralf Doerner, Wolfgang Broll, Paul Grimm, Bernhard Jung:
Virtual and Augmented Reality (VR/AR): Foundations and Methods of Extended Realities (XR). Springer International Publishing 2022, ISBN 978-3-030-79061-5 [contents] - 2021
- [c73]Christon R. Nadar, Christian Kunert, Tobias Schwandt, Wolfgang Broll:
Sensor Simulation for Monocular Depth Estimation using Deep Neural Networks. CW 2021: 9-16 - [c72]Kathrin Knutzen, Florian Weidner, Wolfgang Broll:
Exploring Augmented Reality Privacy Icons for Smart Home Devices and their Effect on Users' Privacy Awareness. ISMAR Adjunct 2021: 409-414 - [c71]Christoph Gerhardt, Florian Weidner, Wolfgang Broll:
OUTSIDE: Multi-Scale Semantic Segmentation of Universal Outdoor Scenes. MMSP 2021: 1-6 - [c70]Niloofar Samimi, Simon von der Au, Florian Weidner, Wolfgang Broll:
AR in TV: Design and Evaluation of Mid-Air Gestures for Moderators to Control Augmented Reality Applications in TV. MUM 2021: 137-147 - [c69]Rajat Sharma, Tobias Schwandt, Christian Kunert, Steffen Urban, Wolfgang Broll:
Point Cloud Upsampling and Normal Estimation using Deep Learning for Robust Surface Reconstruction. VISIGRAPP (5: VISAPP) 2021: 70-79 - [i1]Rajat Sharma, Tobias Schwandt, Christian Kunert, Steffen Urban, Wolfgang Broll:
Point Cloud Upsampling and Normal Estimation using Deep Learning for Robust Surface Reconstruction. CoRR abs/2102.13391 (2021) - 2020
- [j14]Tobias Schwandt, Christian Kunert, Wolfgang Broll:
Environment Estimation for Glossy Reflections in Mixed Reality Applications Using a Neural Network. Trans. Comput. Sci. 36: 26-42 (2020) - [j13]Shohei Mori, Okan Erat, Wolfgang Broll, Hideo Saito, Dieter Schmalstieg, Denis Kalkofen:
InpaintFusion: Incremental RGB-D Inpainting for 3D Scenes. IEEE Trans. Vis. Comput. Graph. 26(10): 2994-3007 (2020) - [c68]Christoph Gerhardt, Wolfgang Broll:
Neural network-based traffic sign recognition in 360° images for semi-automatic road maintenance inventory. ITSC 2020: 1-7 - [c67]Mostafa Elbehery, Florian Weidner, Wolfgang Broll:
Haptic Space: The Effect of a Rigid Hand Representation on Presence when Interacting with Passive Haptics Controls in VR. MUM 2020: 245-253
2010 – 2019
- 2019
- [c66]Kathrin Knutzen, Florian Weidner, Wolfgang Broll:
Talk to me!: exploring stereoscopic 3D anthropomorphic virtual assistants in automated vehicles. AutomotiveUI (adjunct) 2019: 363-368 - [c65]Christian Kunert, Tobias Schwandt, Wolfgang Broll:
An Efficient Diminished Reality Approach Using Real-Time Surface Reconstruction. CW 2019: 9-16 - [c64]Florian Weidner, Wolfgang Broll:
Interact with your car: a user-elicited gesture set to inform future in-car user interfaces. MUM 2019: 11:1-11:12 - [c63]Florian Weidner, Wolfgang Broll:
Smart S3D TOR: intelligent warnings on large stereoscopic 3D dashboards during take-overs. PerDis 2019: 5:1-5:7 - [c62]Carolin Köhler, Florian Weidner, Wolfgang Broll:
AR Training for Paragliding Pilots: An Investigation of User Experience and Requirements. SVR 2019: 92-101 - 2018
- [j12]Wolfgang Broll, Hideo Saito, J. Edward Swan II:
Message from the ISMAR 2016 Science and Technology Program Chairs and Guest Editors. IEEE Trans. Vis. Comput. Graph. 24(7): 2265 (2018) - [j11]Wolfgang Broll, Holger Regenbrecht, J. Edward Swan II:
Message from the ISMAR 2017 Science and Technology Program Chairs and Guest Editors. IEEE Trans. Vis. Comput. Graph. 24(7): 2266-2267 (2018) - [c61]Christine Haupt, Florian Weidner, Wolfgang Broll:
personalDash: First Steps Towards User-controlled Personalization of 3D Dashboards with Mobile Devices. AutomotiveUI (adjunct) 2018: 115-120 - [c60]Tobias Schwandt, Christian Kunert, Wolfgang Broll:
Glossy Reflections for Mixed Reality Environments on Mobile Devices. CW 2018: 138-143 - [c59]Christian Kunert, Tobias Schwandt, Wolfgang Broll:
Efficient Point Cloud Rasterization for Real Time Volumetric Integration in Mixed Reality Applications. ISMAR 2018: 1-9 - [c58]Shohei Mori, Jan Herling, Wolfgang Broll, Norihiko Kawai, Hideo Saito, Dieter Schmalstieg, Denis Kalkofen:
3D PixMix: Image Inpainting in 3D Environments. ISMAR Adjunct 2018: 1-2 - [c57]Florian Weidner, Luis Alejandro Rojas Vargas, Wolfgang Broll:
Composite Body-Tracking: Device Abstraction Layer with Data Fusion For Virtual Reality Applications. SEARIS 2018: 1-8 - 2017
- [c56]Florian Weidner, Wolfgang Broll:
Establishing Design Parameters for Large Stereoscopic 3D Dashboards. AutomotiveUI (adjunct) 2017: 212-216 - [c55]Tobias Schwandt, Wolfgang Broll:
Differential G-Buffer Rendering for Mediated Reality Applications. AVR (2) 2017: 337-349 - [c54]Aliya Iskenderova, Florian Weidner, Wolfgang Broll:
Drunk Virtual Reality Gaming: Exploring the Influence of Alcohol on Cybersickness. CHI PLAY 2017: 561-572 - [c53]Daniel Bischoff, Tobias Schwandt, Wolfgang Broll:
A Real-time Global Illumination Approach for High Resolution Reflective Shadow Maps in Open World Scenes. VISIGRAPP (1: GRAPP) 2017: 116-126 - [c52]Xijie Zhang, Florian Weidner, Wolfgang Broll:
Exploring users views on immersive adult entertainment applications. QoMEX 2017: 1-3 - [c51]Florian Weidner, Anne Hoesch, Sandra Poeschl, Wolfgang Broll:
Comparing VR and non-VR driving simulations: An experimental user study. VR 2017: 281-282 - [e4]Wolfgang Broll, Holger Regenbrecht, J. Edward Swan II:
2017 IEEE International Symposium on Mixed and Augmented Reality, ISMAR 2017, Nantes, France, October 9-13, 2017. IEEE Computer Society 2017, ISBN 978-1-5386-2943-7 [contents] - 2016
- [j10]Ralf Dörner, Wolfgang Broll, Paul Grimm, Bernhard Jung:
Virtual Reality und Augmented Reality (VR/AR) - Auf dem Weg von der Nische zum Massenmarkt. Inform. Spektrum 39(1): 30-37 (2016) - [c50]Sebastian Mock, Philipp Lensing, Wolfgang Broll:
Achieving Flexible 3D Reconstruction Volumes for RGB-D and RGB Camera Based Approaches. ICCVG 2016: 221-232 - [c49]Tobias Schwandt, Wolfgang Broll:
A Single Camera Image Based Approach for Glossy Reflections in Mixed Reality Applications. ISMAR 2016: 37-43 - [e3]Wolfgang Broll, Hideo Saito, J. Edward Swan II:
2016 IEEE International Symposium on Mixed and Augmented Reality, ISMAR 2016, Merida, Yucatan, Mexico, September 19-23, 2016. IEEE Computer Society 2016, ISBN 978-1-5090-3641-7 [contents] - 2014
- [j9]Jan Herling, Wolfgang Broll:
High-Quality Real-Time Video Inpaintingwith PixMix. IEEE Trans. Vis. Comput. Graph. 20(6): 866-879 (2014) - 2013
- [c48]Wolfgang Broll, Jan Herling:
Live Will Never Be the Same! Virtual Realities 2013: 3-15 - [c47]Philipp Lensing, Wolfgang Broll:
LightSkin: Real-Time Global Illumination for Virtual and Mixed Reality. EGVE/EuroVR 2013: 17-24 - [c46]Philipp Lensing, Wolfgang Broll:
Efficient shading of indirect illumination applying reflective shadow maps. I3D 2013: 95-102 - 2012
- [c45]Lisa Blum, Richard Wetzel, Rod McCall, Leif Oppermann, Wolfgang Broll:
The final TimeWarp: using form and content to support player experience and presence when designing location-aware mobile augmented reality games. Conference on Designing Interactive Systems 2012: 711-720 - [c44]Philipp Lensing, Wolfgang Broll:
Instant indirect illumination for dynamic mixed reality scenes. ISMAR 2012: 109-118 - [c43]Jan Herling, Wolfgang Broll:
PixMix: A real-time approach to high-quality Diminished Reality. ISMAR 2012: 141-150 - [c42]Jan Herling, Wolfgang Broll:
Random model variation for universal feature tracking. VRST 2012: 169-176 - 2011
- [c41]Philipp Lensing, Wolfgang Broll:
Fusing the real and the virtual: A depth-camera based approach to Mixed Reality. ISMAR 2011: 261-262 - [c40]Georg Hackenberg, Rod McCall, Wolfgang Broll:
Lightweight palm and finger tracking for real-time 3D gesture control. VR 2011: 19-26 - [p2]Jan Herling, Wolfgang Broll:
Markerless Tracking for Augmented Reality. Handbook of Augmented Reality 2011: 255-272 - [p1]Richard Wetzel, Lisa Blum, Wolfgang Broll, Leif Oppermann:
Designing Mobile Augmented Reality Games. Handbook of Augmented Reality 2011: 513-539 - 2010
- [c39]Jan Herling, Wolfgang Broll:
Advanced self-contained object removal for realizing real-time Diminished Reality in unconstrained environments. ISMAR 2010: 207-212 - [c38]Jan Herling, Wolfgang Broll:
An adaptive training-free feature tracker for mobile phones. VRST 2010: 35-42
2000 – 2009
- 2009
- [j8]Ina Wagner, Wolfgang Broll, Giulio Jacucci, Kari Kuutti, Rod McCall, Ann Morrison, Dieter Schmalstieg, Jean-Jacques Terrin:
On the Role of Presence in Mixed Reality. Presence Teleoperators Virtual Environ. 18(4): 249-276 (2009) - [c37]Wolfgang Broll, Jan Herling:
Supporting Reusability of VR and AR Interface Elements and Interaction Techniques. HCI (13) 2009: 145-153 - [c36]Lisa Blum, Wolfgang Broll, Stefan Müller:
Augmented reality under water. SIGGRAPH Posters 2009 - 2008
- [j7]Wolfgang Broll, Irma Lindt, Iris Herbst, Jan Ohlenburg, Anne-Kathrin Braun, Richard Wetzel:
Toward Next-Gen Mobile AR Games. IEEE Computer Graphics and Applications 28(4): 40-48 (2008) - [j6]Rod McCall, Giulio Jacucci, Wolfgang Broll:
Preface. PsychNology J. 6(2): 113-116 (2008) - [c35]Wolfgang Broll, Jan Herling, Lisa Blum:
Interactive Bits: Prototyping of Mixed Reality Applications and Interaction Techniques through Visual Programming. 3DUI 2008: 109-115 - [c34]Rod McCall, Ina Wagner, Kari Kuutti, Giulio Jacucci, Wolfgang Broll:
Urban mixed realities: technologies, theories and frontiers. CHI Extended Abstracts 2008: 3973-3976 - [c33]Ralf Dörner, Benjamin Lok, Wolfgang Broll:
Social Gaming and Learning Applications: A Driving Force for the Future of Virtual and Augmented Reality? Virtual Realities 2008: 51-76 - [c32]Richard Wetzel, Rod McCall, Anne-Kathrin Braun, Wolfgang Broll:
Guidelines for designing augmented reality games. Future Play 2008: 173-180 - [c31]Iris Herbst, Anne-Kathrin Braun, Rod McCall, Wolfgang Broll:
TimeWarp: interactive time travel with a mobile mixed reality game. Mobile HCI 2008: 235-244 - [c30]Iris Herbst, Anne-Kathrin Braun, Rod McCall, Wolfgang Broll:
Multi-dimensional Interactive City Exploration through Mixed Reality. VR 2008: 259-260 - 2007
- [c29]Michael Wittkämper, Irma Lindt, Wolfgang Broll, Jan Ohlenburg, Jan Herling, Sabiha Ghellal:
Exploring augmented live video streams for remote participation. CHI Extended Abstracts 2007: 1881-1886 - [c28]Jan Ohlenburg, Wolfgang Broll, Irma Lindt:
DEVAL - A Device Abstraction Layer for VR/AR. HCI (5) 2007: 497-506 - [c27]Andreas Schmeil, Wolfgang Broll:
An Anthropomorphic AR-Based Personal Information Manager and Guide. HCI (6) 2007: 699-708 - [c26]Andreas Schmeil, Wolfgang Broll:
MARA - A Mobile Augmented Reality-Based Virtual Assistant. VR 2007: 267-270 - [c25]Raimund Dachselt, Pablo A. Figueroa, Irma Lindt, Wolfgang Broll:
Workshop 2: Mixed Reality User Interfaces: Specification, Authoring, Adaptation. VR 2007: 324-325 - 2006
- [c24]Tom Novotny, Irma Lindt, Wolfgang Broll:
A Multi Modal Table-Top 3D Modeling Tool in Augmented Environments. EGVE 2006: 45-52 - [c23]Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris Herbst, Anne-Kathrin Braun:
Meeting technology challenges of pervasive augmented reality games. NETGAMES 2006: 28 - [c22]Jan Ohlenburg, Wolfgang Broll:
Parallel multi-view rendering on multi-core processor systems. SIGGRAPH Research Posters 2006: 121 - [c21]Andreas Schmeil, Wolfgang Broll:
MARA: an augmented personal assistant and companion. SIGGRAPH Sketches 2006: 141 - [c20]Wolfgang Broll, Irma Lindt, Michael Wittkämper:
Mixed reality user interface description language. SIGGRAPH Research Posters 2006: 156 - 2005
- [j5]Wolfgang Broll, Irma Lindt, Jan Ohlenburg, Iris Herbst, Michael Wittkämper, Thomas Novotny:
An Infrastructure for Realizing Custom-Tailored Augmented Reality User Interfaces. IEEE Trans. Vis. Comput. Graph. 11(6): 722-733 (2005) - [c19]Jan Ohlenburg, Torsten Fröhlich, Wolfgang Broll:
Internal and External Scene Graphs: A New Approach for Flexible Distributed Render Engines. VR 2005: 293-294 - 2004
- [j4]Wolfgang Broll, Irma Lindt, Jan Ohlenburg, Michael Wittkämper, Chunrong Yuan, Thomas Novotny, Ava Fatah gen. Schieck, Chiron Mottram, Andreas Strothmann:
ARTHUR: A Collaborative Augmented Environment for Architectural Design and Urban Planning. J. Virtual Real. Broadcast. 1 (2004) - [c18]Wolfgang Broll, Stefan M. Grünvogel, Iris Herbst, Irma Lindt, Martin Maercker, Jan Ohlenburg, Michael Wittkämper:
Interactive Props and Choreography Planning with the Mixed Reality Stage. ICEC 2004: 185-192 - [c17]Jan Ohlenburg, Iris Herbst, Irma Lindt, Torsten Fröhlich, Wolfgang Broll:
The MORGAN framework: enabling dynamic multi-user AR and VR projects. VRST 2004: 166-169 - 2003
- [c16]Wolfgang Broll:
The Augmented Round Table - a New Interface to Urban Planning and Architectural Design. INTERACT 2003 - 2002
- [e2]Wolfgang Broll, Chris Greenhalgh, Elizabeth F. Churchill:
Proceedings of the 4th International Conference on Collaborative Virtual Environments 2002, Bonn, Germany, September 30 - October 02, 2002. ACM 2002 [contents] - 2001
- [j3]Wolfgang Broll, Leonie Schäfer:
Projects in VR. IEEE Computer Graphics and Applications 21(6): 14-17 (2001) - [c15]Michael Wittkämper, Eckhard Meier, Wolfgang Broll:
Illuminating the Mixed Reality Stage: Applying Complex Lighting Conditions to AR. ISAR 2001: 187-188 - [c14]Wolfgang Broll, Leonie Schäfer, Tobias Höllerer, Doug A. Bowman:
Workshop 2: The Future of VR and AR Interfaces: Multi-Modal, Humanoid, Adaptive and Intelligent. VR 2001: 316 - 2000
- [c13]Wolfgang Broll, Eckhard Meier, Thomas Schardt:
The virtual round table - a collaborative augmented multi-user environment. CVE 2000: 39-45 - [e1]Don Brutzman, Michael V. Capps, Wolfgang Broll:
Proceedings of the Fifth Symposium on Virtual Reality Modeling Language, Web3D-VRML 2000, Monterey, CA, USA, February 20-24, 2000. ACM 2000, ISBN 1-58113-211-5 [contents]
1990 – 1999
- 1999
- [c12]Wolfgang Broll, Wolfgang Gräther, Eckhard Meier, Uta Pankoke-Babatz, Wolfgang Prinz:
Place people in context - the awareness forum. HCI (2) 1999: 462-466 - [c11]Wolfgang Broll, Wolfgang Prinz:
Using 3D to Support Awareness in Virtual Teams on the Web. WebNet 1999: 137-142 - [c10]Eckhard Meier, Wolfgang Prinz, Wolfgang Broll:
Augmenting Cooperative Settings by Shared Awareness Spaces. WETICE 1999: 84-89 - 1998
- [b1]Wolfgang Broll:
Ein objektorientiertes Interaktionsmodell zur Unterstützung verteilter virtueller Umgebungen. University of Tübingen, Germany, 1998, ISBN 978-3-88457-335-8, pp. 1-199 - [j2]Wolfgang Broll:
SmallTool - a toolkit for realizing shared virtual environments on the Internet. Distributed Syst. Eng. 5(3): 118-128 (1998) - [c9]Wolfgang Broll:
DWTP - An Internet Protocol for Shared Virtual Environments. VRML 1998: 49-56 - 1997
- [c8]Wolfgang Broll:
Requirements for Distributed Virtual Environments on the Internet. HICSS (1) 1997: 663- - [c7]Wolfgang Broll:
Distributed virtual reality for everyone - a framework for networked VR on the Internet. VRAIS 1997: 121-129 - [c6]Wolfgang Broll:
Populating the Internet: Supporting Multiple Users and Shared Applications with VRML. VRML 1997: 33- - [c5]Wolfgang Broll:
Bringing People Together-An Infrastructure for Shared Virtual Worlds on the Internet. WETICE 1997: 199-204 - 1996
- [j1]Wolfgang Broll, Tanja Koop:
VRML: Today and tomorrow. Comput. Graph. 20(3): 427-434 (1996) - [c4]Wolfgang Broll:
Realizing Shared Virtual Worlds with VRML. EUROMEDIA 1996: 221-228 - [c3]Wolfgang Broll:
VRML and the Web: A fundament for multi-user virtual environments on the Internet. WebNet 1996 - 1995
- [c2]Wolfgang Broll:
Interacting in distributed collaborative virtual environments. VRAIS 1995: 148-155 - [c1]Wolfgang Broll, David England:
Bringing Worlds Together: Adding Multi-User Support to VRML. VRML 1995: 87-94
Coauthor Index
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