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Publication search results
found 68 matches
- 2012
- Takayuki Adachi, Masafumi Goseki, Hiroshi Mizoguchi, Miki Namatame, Fusako Kusunoki, Ryohei Egusa, Shigenori Inagaki:
Puppet Theater System for Normal-Hearing and Hearing-Impaired People. Advances in Computer Entertainment 2012: 461-464 - Alissa Nicole Antle, Allen Bevans:
Creative Design: Exploring Value Propositions with Urban Nepalese Children. Advances in Computer Entertainment 2012: 465-468 - Anne Bergmans, Suleman Shahid:
DriveRS: An In-Car Persuasive System for Making Driving Safe and Fun. Advances in Computer Entertainment 2012: 469-472 - Pedro Centieiro, Teresa Romão, A. Eduardo Dias:
Applaud Having Fun: A Mobile Game to Cheer Your Favourite Sports Team. Advances in Computer Entertainment 2012: 1-16 - Pedro Centieiro, Teresa Romão, A. Eduardo Dias:
When Away Applaud Anyway. Advances in Computer Entertainment 2012: 473-476 - Shih-Han Chan, Stéphane Natkin, Guillaume Tiger, Alexandre Topol:
Extensible Sound Description in COLLADA: A Unique File for a Rich Sound Design. Advances in Computer Entertainment 2012: 151-166 - Tai-Yun Chen, Hung-Wei Hsu, Wen-Kai Tai, Chin-Chen Chang:
An Automatic Race Track Generating System. Advances in Computer Entertainment 2012: 167-181 - Adrian David Cheok, Narisa N. Y. Chu, Yongsoon Choi, Jun Wei:
Games Bridging Cultural Communications. Advances in Computer Entertainment 2012: 421-428 - Yongsoon Choi, Rahul Parsani, Xavier Roman Martinez, Anshul Vikram Pandey, Adrian David Cheok:
Light Perfume: Designing a Wearable Lighting and Olfactory Accessory for Empathic Interactions. Advances in Computer Entertainment 2012: 182-197 - Chris Deaker, Masood Masoodian, Bill Rogers:
A Survey of Players' Opinions on Interface Customization in World of Warcraft. Advances in Computer Entertainment 2012: 198-213 - Edwin Dertien, Jelle Dijkstra, Angelika Mader, Dennis Reidsma:
Making a Toy Educative Using Electronics. Advances in Computer Entertainment 2012: 477-480 - Hideyuki Endo, Hideki Yoshioka:
Enhancing Tactile Imagination through Sound and Light. Advances in Computer Entertainment 2012: 481-484 - Alexander Franiak, Yohann Pitrey, Christoph Czepa, Helmut Hlavacs:
Streaming DirectX-Based Games on Windows. Advances in Computer Entertainment 2012: 485-489 - Nobuto Fujii, Yuichi Sato, Hironori Wakama, Haruhiro Katayose:
Autonomously Acquiring a Video Game Agent's Behavior: Letting Players Feel Like Playing with a Human Player. Advances in Computer Entertainment 2012: 490-493 - Kazuyuki Fujita, Hiroyuki Kidokoro, Yuichi Itoh:
Paranga: An Interactive Flipbook. Advances in Computer Entertainment 2012: 17-30 - Dimitris Grammenos, George Margetis, Panayotis Koutlemanis, Xenophon Zabulis:
53.090 Virtual Rusks = 510 Real Smiles Using a Fun Exergame Installation for Advertising Traditional Food Products. Advances in Computer Entertainment 2012: 214-229 - Kaj Grønbæk, Karen Johanne Kortbek, Claus Møller, Jesper Nielsen, Liselott Stenfeldt:
Designing Playful Interactive Installations for Urban Environments - The SwingScape Experience. Advances in Computer Entertainment 2012: 230-245 - Olivier Guy, Ronan Champagnat:
Flashback in Interactive Storytelling. Advances in Computer Entertainment 2012: 246-261 - Taku Hachisu, Hiroyuki Kajimoto:
Augmentation of Toothbrush by Modulating Sounds Resulting from Brushing. Advances in Computer Entertainment 2012: 31-43 - Veronica Halupka, Ali Almahr, Yupeng Pan, Adrian David Cheok:
Chop Chop: A Sound Augmented Kitchen Prototype. Advances in Computer Entertainment 2012: 494-497 - Yuki Hashimoto:
Time Telescopic Replay of Tactile Sensations. Advances in Computer Entertainment 2012: 498-501 - Shigeyuki Hirai, Yoshinobu Sakakibara, Seiho Hayakawa:
Bathcratch: Touch and Sound-Based DJ Controller Implemented on a Bathtub. Advances in Computer Entertainment 2012: 44-56 - Takayuki Hoshi:
Compact Ultrasound Device for Noncontact Interaction. Advances in Computer Entertainment 2012: 502-505 - Robert Howland, Sachi Urano, Junichi Hoshino:
SanjigenJiten: Computer Assisted Language Learning System within a 3D Game Environment. Advances in Computer Entertainment 2012: 262-273 - Ido Aharon Iurgel, Mário Pinto:
Existential Waters: On Employing a Game Engine for Artistic Expression within a Theater Play, and on the Implications of This towards Existential Games. Advances in Computer Entertainment 2012: 429-436 - Hiroyuki Kajimoto:
Immobile Haptic Interface Using Tendon Electrical Stimulation. Advances in Computer Entertainment 2012: 513-516 - Hiroyuki Kanke, Yoshinari Takegawa, Tsutomu Terada, Masahiko Tsukamoto:
Airstic Drum: A Drumstick for Integration of Real and Virtual Drums. Advances in Computer Entertainment 2012: 57-69 - Hiroki Kawaguchi, Takuya Nojima:
STRAVIGATION: A Vibrotactile Mobile Navigation for Exploration-Like Sightseeing. Advances in Computer Entertainment 2012: 517-520 - Isaac Kerlow, Muhammad Khadafi, Harry Zhuang, Henry Zhuang, Aida Azlin, Aisyah Suhaimi:
Earth Girl: A Multi-cultural Game about Natural Disaster Prevention and Resilience. Advances in Computer Entertainment 2012: 521-524 - Yuko Konya, Itiro Siio:
A Caption Presentation System for the Hearing Impaired People Attending Theatrical Performances. Advances in Computer Entertainment 2012: 274-286
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