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Publication search results
found 48 matches
- 2024
- Ross Tredinnick, Karen B. Schloss, Kevin Ponto:
Past, Present, and Future Thoughts on Immersive Visualization Laboratories Through the Story of the Wisconsin Institute for Discovery Virtual Environments Group. Presence Teleoperators Virtual Environ. 33: 1-12 (2024) - Kexin Zhang, Brianna R. Cochran, Ruijia Chen, Lance Hartung, Bryce Sprecher, Ross Tredinnick, Kevin Ponto, Suman Banerjee, Yuhang Zhao:
Exploring the Design Space of Optical See-through AR Head-Mounted Displays to Support First Responders in the Field. CHI 2024: 189:1-189:19 - Kexin Zhang, Brianna R. Cochran, Ruijia Chen, Lance Hartung, Bryce Sprecher, Ross Tredinnick, Kevin Ponto, Suman Banerjee, Yuhang Zhao:
Exploring the Design Space of Optical See-through AR Head-Mounted Displays to Support First Responders in the Field. CoRR abs/2403.04660 (2024) - 2023
- Andrea H. Mason, Alejandra S. Padilla, Alex Peer, Max Toepfer, Kevin Ponto, Kristen A. Pickett:
The role of the visual environment on characteristics of over-ground locomotion in natural and virtual environments. Int. J. Hum. Comput. Stud. 169: 102929 (2023) - Alejandra S. Padilla, Max Toepfer, Alex Peer, Kevin Ponto, Kristen A. Pickett, Andrea H. Mason:
Effects of Habituation on Spatiotemporal Gait Measures in Younger Adults. Presence Teleoperators Virtual Environ. 32: 129-146 (2023) - Kevin Ponto, Hande Deniz, Ross Tredinnick, Bilgehan Çagiltay, Rachael Shields, Bryce Sprecher, Beth Fields, Jung-Hye Shin:
The Benefits of Utilizing Augmented Reality as a Tool for Assessments. ISMAR-Adjunct 2023: 393-398 - David J. Gagnon, Kevin Ponto, Monae Verbeke, Mitchell j. Nathan, Kaldan Kopp, Ross Tredinnick:
Waddle: Developing Empathy for Adélie Penguins By Direct Embodiment in Virtual Reality. JCSG 2023: 227-233 - Kevin Ponto, Ross Tredinnick, Rachael Shields, Beth Fields, Jung-Hye Shin:
Utilizing AR as a Tool for Assessing Accessibility in the Home. VRST 2023: 87:1-87:2 - Kevin Ponto, Ross Tredinnick, Monae Verbeke, Kaldan Kopp, Luke Swanson, David J. Gagnon:
Waddle: using virtual penguin embodiment as a vehicle for empathy and informal learning. VRST 2023: 90:1-90:2 - 2020
- Hyo Jeong Kang, Jung-Hye Shin, Kevin Ponto:
A Comparative Analysis of 3D User Interaction: How to Move Virtual Objects in Mixed Reality. VR 2020: 275-284 - Alex Peer, Kevin Ponto:
Measuring Visual Acuity and Stereo Accuracy as Mediated by Immersive Displays. VR Workshops 2020: 219-223 - Kevin Ponto, Ross Tredinnick:
High-Resolution Interactive Immersive Renderings of Real-World Environments. VR Workshops 2020: 825-826 - 2019
- Kevin Ponto, Simon Smith, Ross Tredinnick:
Methods for detecting manipulations in 3D scan data. Digit. Investig. 30: 101-107 (2019) - Alex Peer, Kevin Ponto:
Mitigating Incorrect Perception of Distance in Virtual Reality through Personalized Rendering Manipulation. VR 2019: 244-250 - Ross Tredinnick, Kevin Ponto:
UniCAVE: A Distributed Rendering System for Unity3D. VR Developer Gems 2019: 59-70 - 2018
- Alex Peer, Peter Ullich, Kevin Ponto:
Vive Tracking Alignment and Correction Made Easy. VR 2018: 653-654 - 2017
- Alex Peer, Kevin Ponto:
Evaluating perceived distance measures in room-scale spaces using consumer-grade head mounted displays. 3DUI 2017: 83-86 - Alex Peer, Kevin Ponto:
Preliminary exploration: Perceived egocentric distance measures in room-scale spaces using consumer-grade head mounted displays. VR 2017: 275-276 - Ross Tredinnick, Brady Boettcher, Simon Smith, Sam Solovy, Kevin Ponto:
Uni-CAVE: A Unity3D plugin for non-head mounted VR display systems. VR 2017: 393-394 - 2016
- Kevin Ponto, Daniel Lisowski, Shuxing Fan:
Designing extreme 3D user interfaces for augmented live performances. 3DUI 2016: 169-172 - Markus Broecker, Kevin Ponto, Ross Tredinnick, Gail R. Casper, Patricia F. Brennan:
SafeHOME: Promoting Safe Transitions to the Home. MMVR 2016: 51-54 - Alex Peer, Kevin Ponto:
Perceptual space warping: Preliminary exploration. VR 2016: 261-262 - Ross Tredinnick, Markus Broecker, Kevin Ponto:
Progressive feedback point cloud rendering for virtual reality display. VR 2016: 301-302 - 2015
- Karen B. Chen, Kevin Ponto, Ross D. Tredinnick, Robert G. Radwin:
Virtual Exertions: Evoking the Sense of Exerting Forces in Virtual Reality Using Gestures and Muscle Activity. Hum. Factors 57(4): 658-673 (2015) - Patricia Flatley Brennan, Kevin Ponto, Gail R. Casper, Ross Tredinnick, Markus Broecker:
Virtualizing living and working spaces: Proof of concept for a biomedical space-replication methodology. J. Biomed. Informatics 57: 53-61 (2015) - Kevin Ponto, Joe Kohlmann, Ross Tredinnick:
DSCVR: designing a commodity hybrid virtual reality system. Virtual Real. 19(1): 57-70 (2015) - Ross Tredinnick, Markus Broecker, Kevin Ponto:
Experiencing interior environments: New approaches for the immersive display of large-scale point cloud data. VR 2015: 297-298 - 2014
- Eric Hoyt, Kevin Ponto, Carrie Roy:
Visualizing and Analyzing the Hollywood Screenplay with ScripThreads. Digit. Humanit. Q. 8(4) (2014) - Karen B. Chen, Ryan A. Kimmel, Aaron Bartholomew, Kevin Ponto, Michael Gleicher, Robert G. Radwin:
Manually Locating Physical and Virtual Reality Objects. Hum. Factors 56(6): 1163-1176 (2014) - F. Daniel Nicolalde, Vito Freese, Kevin Ponto, Ross Tredinnick, Megan Kinneberg:
Poster: Applying Kanban to healthcare via immersive 3D virtual reality. 3DUI 2014: 149-150
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