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20th SVR 2018: Foz do Iguaçu, Brazil
- 20th Symposium on Virtual and Augmented Reality, SVR 2018, Foz do Iguaçu, Brazil, October 28-30, 2018. IEEE 2018, ISBN 978-1-7281-0604-5
Full Papers
- Ericles Andrei Bellei, Daiana Biduski, Láýs Andressa Brock, Diego Inácio Patrício, Jhônatan de Lima de Souza, Ana Carolina Bertoletti De Marchi, Rafael Rieder:
Prior Experience as an Influencer in the Momentary User Experience: An Assessment in Immersive Virtual Reality Game Context. 1-9 - Pedro Paulo Macêdo Neto, Maria Andréia Formico Rodrigues:
A Virtual Simulator for Acupuncture. 10-17 - Eduardo Bruno Silva Lustosa, Daniel Valente de Macedo, Maria Andréia Formico Rodrigues:
Virtual Simulator for Forklift Training. 18-26 - Bruno Eduardo Madeira, Paulo Fernando Ferreira Rosa, Luiz Velho:
Two Efficient Methods for Creating Virtual Miniatures over Horizontal Screens from Images. 27-36 - Raquel Ellem Marcelino de Oliveira, Jauvane Cavalcante de Oliveira:
Virtual Environments for the Treatment of Acrophobia Ambientes Virtuais para Tratamento de Acrofobia. 37-46 - Renan Vinicius Aranha, Luiz Ricardo Nakamura, Romero Tori, Fátima L. S. Nunes:
Personality Traits Impacts in Virtual Reality's User Experience. 47-56 - James Mendes Miranda Martins, Marcelo de Paiva Guimarães:
Using Olfactory Stimuli in Virtual Reality Applications. 57-64 - Alex Sandro Rodrigues Ancioto, Luiz Felipe dos Santos Freitas, Marcelo de Paiva Guimarães:
Simulator for Teaching Magnetic Disk Scheduling Algorithms. 65-74 - Cristina de Almeida Scheibler, Maria Andréia Formico Rodrigues:
User Experience in Games with HMD Glasses through First and Third Person Viewpoints with Emphasis on Embodiment. 75-81 - Leonardo Pavanatto Soares, Regis Kopper, Márcio Sarroglia Pinho:
EGO-EXO: A Cooperative Manipulation Technique with Automatic Viewpoint Control. 82-88 - Douglas Cavalli Rachevsky, Vinicius Costa de Souza, Luciana P. Nedel:
Visualization and Interaction in Immersive Virtual Reality Games: A User Evaluation Study. 89-98 - Reidner Santos Cavalcante, Edgard Afonso Lamounier Jr., Alexandre Cardoso, Alcimar Soares, Gerson Flavio Mendes de Lima:
Development of a Serious Game for Rehabilitation of Upper Limb Amputees. 99-105 - Damien Brun, Perrine Ruer, Charles Gouin-Vallerand, Sébastien George:
A Toolkit for Exploring Augmented Reality through Construction with Children. 106-113 - Henrique Galvan Debarba, Marcelo Elias de Oliveira, Alexandre Lädermann, Sylvain Chagué, Caecilia Charbonnier:
Augmented Reality Visualization of Joint Movements for Rehabilitation and Sports Medicine. 114-121 - Giovanni Rocha, André Fagundes Pase:
Virtual Reality and Journalism: A Historical Review (1992-2018). 122-132 - Vinicius Costa de Souza, Luciana P. Nedel, Regis Kopper, Anderson Maciel, Leonardo Tagliaro:
The Effects of Physiologically-Adaptive Virtual Environment on User's Sense of Presence. 133-142 - Luís Fernando de Souza Cardoso, Ezequiel Roberto Zorzal:
An Augmented Reality Review on Production Environments. 143-149 - Lorena Moreira, Regina Ruschel:
Augmented Reality Owner Manual Evaluation by NASA TLX Method. 150-156 - Marcella Menezes, João Freire, Alex Machado, Guilherme Tucher:
Acute Effect of the Virtual Reality Stimulus in the Performance of Swimmers: A Pilot Study. 157-162 - Gabrielle Almeida de Souza, Laura Amaya Torres, Vinicius Stein Dani, David Steeven Villa, Jose Abel Ticona Larico, Anderson Maciel, Luciana P. Nedel:
Evaluation of Visual, Auditory and Vibro-Tactile Alerts in Supervised Interfaces. 163-169 - Anna Carolina Muller Queiroz, Romero Tori, Alexandre Moreira Nascimento, Maria Isabel da Silva Leme:
Augmented and Virtual Reality in Education: The Role of Brazilian Research Groups. 170-175 - Ricardo Rossiter Barioni, Lucas Silva Figueiredo, Kelvin B. da Cunha, Veronica Teichrieb:
Human Pose Tracking from RGB Inputs. 176-182 - Jan Hurtado, Eduardo de Albuquerque, Daniel Radetic, Renato Cherullo, Greis Francy M. Silva-Calpa, Alberto Raposo:
Floating Hamster Ball: A Locomotion Method for Free Flight in Virtual Environments. 183-191 - Yuliana Apaza, Richard Tumailla, Wilder Hancco, Alfredo Paz Valderrama, Carlo Corrales Delgado, Manuel E. Loaiza:
Systematic Mapping Study on High-Level Content Design Frameworks for Augmented Reality. 192-201 - Leonardo Moreira Faêda, Ítalo Rodrigues Gama, Wellingston Cataldo Roberti Júnior, Pablo de Lara Sanches, Alex Fernandes da Veiga Machado, Wallacy Oliveira Pasqualini Nerio:
A Semiotic Study on Virtual Reality Games and Simulations. 202-209 - Matheus Alberto de Oliveira Ribeiro, Cléber Gimenez Corrêa, Fátima L. S. Nunes:
Visual and Haptic Trajectories Applied to Dental Anesthesia Training: Conceptualization, Implementation and Preliminary Evaluation. 210-219
Short Papers
- Samuel da Costa Alves Basilio, Antony Leme Novais Ferreira, Davi Guerra do Nascimento, Rafaela Satil Neiva Silva:
Augmented Reality as Mirror Therapy in Post Stroke Treatment. 220-224 - Pablo Pereira e Silva, Vítor Haueisen Costa Ruas, Gustavo Coelho Duarte Oliveira, Tiago Fonseca Martinelli, Antônio Victor Machado de Oliveira, Marcelo Queiroz Schimidt, Rodrigo Varejão Andreão, Mário Mestria:
Workflow to Optimization of 3D Models for Game Development. 225-229 - Gabriel Augusto Ginja:
Applications of Virtual Reality in the Practice of Para-Badminton. 230-232 - Diogo A. Cavalcante de Lima, Reidner Santos Cavalcante, Gabriel Fernandes Cyrino, Leandro Resende Mattioli, Edgard Afonso Lamounier, Alexandre Cardoso, Gerson Flavio Mendes de Lima:
Augmented Holographic System for Upper Limb Amputees Training. 233-237 - Gabriel F. Cyrino, Júlia Tannús, Edgard Lamounier, Alexandre Cardoso, Alcimar Soares:
Serious Game with Virtual Reality for Upper Limb Rehabilitation after Stroke. 238-242 - Maurício José Aureliano Júnior, Ian Avelar Peixoto, Gabriel Fernandes Cyrino, Isabela Cristina dos Santos Peres, Alexandre Cardoso, Edgard Afonso Lamounier Jr., Gerson Flávio de Lima:
Mobile Application to Support Interventions in Electric Power Substations with Augmented Reality Techniques and BIM. 243-247 - Francisco Bianor de Medeiros, Flavio Davin, Aryclenio Barros, Rummenigge R. Dantas:
Senseboard: A Touchless Input Device for Hand Motion Detection. 248-252 - Clark L. Erickson, Emiliya Al Yafei, Josh Nadel, Youssef Victor, Ikuromor Mabel Ogiriki, Norman I. Badler:
Re-creating Pre-Columbian Life in the Baures Region of the Bolivian Amazon. 253-257 - Júlia Tannús, Gabriel F. Cyrino, Edgard Lamounier, Alexandre Cardoso, Alcimar Soares:
Geometric and Behavioral Modeling Techniques in Construction of a Virtual Environment for Rehabilitation of Post-CVA Patients through a Serious Game. 258-262
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