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"Learnings and Challenges in Designing Gamifications for Mental Healthcare: ..."
Panote Siriaraya et al. (2018)
- Panote Siriaraya, Valentijn Visch, Marierose M. M. van Dooren, Renske Spijkerman:
Learnings and Challenges in Designing Gamifications for Mental Healthcare: The Case Study of the Readysetgoals Application. VS-GAMES 2018: 1-8
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