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9. UIST 1996: Seattle, WA, USA
- David Kurlander, Marc H. Brown, Ramana Rao:
Proceedings of the 9th Annual ACM Symposium on User Interface Software and Technology, UIST 1996, Seattle, WA, USA, November 6-8, 1996. ACM 1996, ISBN 0-89791-798-7 - T. C. Nicholas Graham, Tore Urnes, Roy Nejabi:
Efficient Distributed Implementation of Semi-Replicated Synchronous Groupware. 1-10 - Goopeel Chung, Prasun Dewan:
A Mechanism for Supporting Client Migration in a Shared Window System. 11-20 - Charles Rich, Candace L. Sidner:
Adding a Collaborative Agent to Graphical User Interfaces. 21-30 - Adam Ginsburg, Joe Marks, Stuart M. Shieber:
A Viewer for PostScript Documents. 31-32 - Matthew Chalmers, Robert Ingram, Christoph Pfranger:
Adding Imageability Features to Information Displays. 33-39 - Michael Spenke, Christian Beilken, Thomas Berlage:
FOCUS: The Interactive Table for Product Comparison and Selection. 41-50 - John Viega, Matthew Conway, George H. Williams, Randy F. Pausch:
3D Magic Lenses. 51-58 - Steven L. Rohall, Eric P. Lahtinen:
The VIEP System: Interacting with Collaborative Multimedia. 59-66 - Thomas Kieninger:
The "Growing Up" of HyperBraille - An Office Workspace for Blind People. 67-73 - Mountaz Hascoët-Zizi, Christopher Ahlberg, Robert R. Korfhage, Catherine Plaisant, Matthew Chalmers, Ramana Rao:
Where is Information Visualization Technology Going? 75-77 - Ivan Poupyrev, Mark Billinghurst, Suzanne Weghorst, Tadao Ichikawa:
The Go-Go Interaction Technique: Non-Linear Mapping for Direct Manipulation in VR. 79-80 - David R. Koller, Mark R. Mine, Scott E. Hudson:
Head-Tracked Orbital Viewing: An Interaction Technique for Immersive Virtual Environments. 81-82 - Blair MacIntyre, Steven Feiner:
Language-Level Support for Exploratory Programming of Distributed Virtual Environments. 83-94 - Andrew S. Forsberg, Kenneth P. Herndon, Robert C. Zeleznik:
Aperture Based Selection for Immersive Virtual Environments. 95-96 - Matthew Ayers, Robert C. Zeleznik:
The Lego Interface Toolkit. 97-98 - Eric Lecolinet:
XXL: A Dual Approach for Building User Interfaces. 99-108 - Jean-Daniel Fekete, Michel Beaudouin-Lafon:
Using the Multi-Layer Model for Building Interactive Graphical Applications. 109-118 - Brad A. Myers, Robert C. Miller, Richard G. McDaniel, Alan S. Ferrency:
Easily Adding Animations to Interfaces Using Constraints. 119-128 - Alan Borning, Richard J. Anderson, Bjørn N. Freeman-Benson:
Indigo: A Local Propagation Algorithm for Inequality Constraints. 129-136 - Brad T. Vander Zanden, Scott A. Venckus:
An Empirical Study of Constraint Usage in Graphical Applications. 137-146 - Scott E. Hudson, Ian E. Smith:
Ultra-Lightweight Constraints. 147-155 - Roope Raisamo, Kari-Jouko Räihä:
A New Direct Manipulation Technique for Aligning Objects in Drawing Programs. 157-164 - Yuji Ayatsuka, Satoshi Matsuoka, Jun Rekimoto:
Penumbrae for 3D Interactions. 165-166 - Jun Rekimoto:
Tilting Operations for Small Screen Interfaces. 167-168 - Benjamin B. Bederson, James D. Hollan, Allison Druin, Jason Stewart, David Rogers, David Proft:
Local Tools: An Alternative to Tool Palettes. 169-170 - Patrick Baudisch:
The Cage: Efficient Construction in 3D Using a Cubic Adaptive Grid. 171-172 - Atsushi Sugiura, Yoshiyuki Koseki:
Simplifying Macro Definition in Programming by Demonstration. 173-182 - Mark D. Gross, Ellen Yi-Luen Do:
Ambiguous Intentions: A Paper-like Interface for Creative Design. 183-192 - Dan R. Olsen, Xinyu Deng:
Inductive Groups. 193-199
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