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Edward Angel
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- affiliation: University of New Mexico, Albuquerque, USA
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2020 – today
- 2024
- [c38]Edward Angel, Dave Shreiner:
The Future of Teaching Computer Graphics. SIGGRAPH Educator's Forum 2024: 3 - 2022
- [c37]Ed Angel, Dave Shreiner:
An interactive introduction to computer graphics using WebGL. SIGGRAPH Courses 2022: 1:1-1:91 - [c36]Dave Shreiner, Edward Angel:
There and Back Again: Graphics Education with a View Towards the Future. SIGGRAPH Educator's Forum 2022: 17:1-17:2 - 2021
- [c35]Ed Angel, Dave Shreiner:
An interactive introduction to WebGL. SIGGRAPH Courses 2021: 5:1-5:92 - 2020
- [c34]Edward Angel, Dave Shreiner:
An Interactive Introduction to WebGL: Educators Forum SIGGRAPH 2020. SIGGRAPH Educator's Forum 2020: 10:1
2010 – 2019
- 2019
- [c33]Edward Angel, Dave Shreiner:
An interactive introduction to WEBGL. SIGGRAPH Asia 2019: 125:1-125:100 - 2018
- [c32]Edward Angel, Eric Haines, Dave Shreiner:
Getting started with webGL and three.js. SIGGRAPH Courses 2018: 2:1-2:82 - [c31]Edward Angel:
Walking through a maze: a groovy graphics assignment. SIGGRAPH Educator's Forum 2018: 15:1-15:2 - 2017
- [j8]Ed Angel:
The Case for Teaching Computer Graphics with WebGL: A 25-Year Perspective. IEEE Computer Graphics and Applications 37(2): 106-112 (2017) - [c30]Irene A. Lee, Maureen Psaila Dombrowski, Ed Angel:
Preparing STEM Teachers to offer New Mexico Computer Science for All. SIGCSE 2017: 363-368 - [c29]Andrew T. Duchowski, Edward Angel, Bruce Gooch, David Luebke:
CGEMS: computer graphics educational material. SIGGRAPH Panels 2017: 3:1-3:2 - [c28]Ed Angel, Eric Haines:
An interactive introduction to WEBGL and three.JS. SIGGRAPH Courses 2017: 17:1-17:95 - [c27]Ed Angel, Dave Shreiner:
Application development with webGL. SIGGRAPH ASIA (Courses) 2017: 1:1-1:81 - 2016
- [c26]Edward Angel, Dave Shreiner:
An introduction to graphics programming using WebGL. SIGGRAPH Courses 2016: 5:1 - 2014
- [c25]Ed Angel, Dave Shreiner:
An introduction to WebGL programming. SIGGRAPH ASIA Courses 2014: 3:1-3:106 - [c24]Ed Angel, Dave Shreiner:
An introduction to WebGL programming. SIGGRAPH Courses 2014: 7:1-7:105 - 2013
- [c23]Edward Angel, Dave Shreiner:
An introduction to OpenGL programming. SIGGRAPH Courses 2013: 3:1-3:110 - 2012
- [c22]Edward Angel, Dave Shreiner:
Introduction to modern OpenGL programming. SIGGRAPH Courses 2012: 2:1-2:109 - 2011
- [j7]Ed Angel, Dave Shreiner:
Teaching a Shader-Based Introduction to Computer Graphics. IEEE Computer Graphics and Applications 31(2): 9-13 (2011) - [c21]Edward Angel, Dave Shreiner:
Introduction to modern openGL programming. SIGGRAPH Courses 2011: 7:1-7:136 - [c20]Ed Angel, Dave Shreiner:
Modern OpenGL programming. SIGGRAPH Asia Courses 2011: 14:1-14:177 - 2010
- [c19]Marcus A. Magnor, Pradeep Sen, Joe Kniss, Edward Angel, Stephan Wenger:
Progress in Rendering and Modeling for Digital Planetariums. Eurographics (Areas Papers) 2010: 1-8 - [c18]Dave Shreiner, Edward Angel:
An introduction to OpenGL 4.0 programming. SIGGRAPH ASIA (Courses) 2010: 19:1
2000 – 2009
- 2009
- [c17]Ed Angel, Dave Shreiner:
An introduction to shader-based OpenGL programming. SIGGRAPH Courses 2009: 6:1-6:152 - 2008
- [c16]Ed Angel, Dave Shreiner:
An interactive introduction to OpenGL and OpenGL ES programming. SIGGRAPH ASIA Courses 2008: 2:1-2:160 - 2007
- [c15]Ed Angel, Dave Shreiner, Vicki Shreiner:
An interactive introduction to OpenGL programming. SIGGRAPH Courses 2007: 1-124 - 2006
- [b2]Edward Angel:
Interactive computer graphics - a top-down approach using OpenGL (4. ed.). Addison-Wesley 2006, ISBN 978-0-321-32137-4, pp. I-XXIX, 1-784 - [c14]Edward Angel, Steve Cunningham, Peter Shirley, Kelvin Sung:
Teaching computer graphics without raster-level algorithms. SIGCSE 2006: 266-267 - [c13]Ed Angel:
Course 8Author video presentations are available from the citation page. SIGGRAPH Courses 2006: 1 - 2005
- [c12]Dave Shreiner, Ed Angel, Vicki Shreiner:
An interactive introduction to OpenGL programming. SIGGRAPH Courses 2005: 1 - 2004
- [c11]Dave Shreiner, Ed Angel, Vicki Shreiner:
An interactive introduction to OpenGL programming. SIGGRAPH Course Notes 2004: 30 - [c10]Hue Walker, Ed Angel, Jin Xiong:
Digital Pueblo Project: cooking out loud mature animation with beginning level helpers. SIGGRAPH Posters 2004: 69 - [c9]Kenneth Moreland, Edward Angel:
A Fast High Accuracy Volume Renderer for Unstructured Data. VolVis 2004: 9-16 - 2003
- [c8]Kenneth Moreland, Edward Angel:
The FFT on a GPU. Graphics Hardware 2003: 112-119 - [c7]Ed Angel, Hue Walker Baumgarner-Kirby, David Beining:
Creating dome animations with the Digital Pueblo Project. SIGGRAPH 2003 - 2001
- [j6]Edward Angel, John Casti:
The Bellman Continuum. Appl. Math. Comput. 120(1-3): 1 (2001) - [c6]Patricia Crossno, Edward Angel, David Munich:
Case study: visualizing ocean currents with color and dithering. IEEE Symposium on Parallel and Large-Data Visualization and Graphics 2001: 37-40
1990 – 1999
- 1999
- [j5]Patrick S. McCormick, Charles D. Hansen, Edward Angel:
The Deferred Accumulation Buffer. J. Graphics, GPU, & Game Tools 4(3): 35-46 (1999) - [c5]Patricia Crossno, Edward Angel:
Spiraling Edge: Fast Surface Reconstruction from Partially Organized Sample Points. IEEE Visualization 1999: 317-324 - [c4]Patricia Crossno, Edward Angel:
Visual Debugging of Visualization Software: A Case Study for Particle Systems. IEEE Visualization 1999: 417-420 - 1997
- [b1]Edward Angel:
Interactive computer graphics - a top-down approach with OpenGL. Addison-Wesley-Longman 1997, ISBN 978-0-201-85571-5, pp. I-XXXVI, 1-521 - [c3]Patricia Crossno, Edward Angel:
Isosurface extraction using particle systems. IEEE Visualization 1997: 495-498 - 1994
- [j4]Long Chyr Chang, Wolfgang W. Bein, Edward Angel:
Surface intersection using parallelism. Comput. Aided Geom. Des. 11(1): 39-69 (1994) - 1991
- [j3]Edward Angel, Don Morrison:
Speeding up Bresenham's algorithm. IEEE Computer Graphics and Applications 11(6): 16-17 (1991)
1980 – 1989
- 1983
- [c2]Edward Angel, L. Don Daigle:
A high speed maximum entropy encoder for images. ICASSP 1983: 1236-1239 - [c1]Edward Angel, L. Don Daigle, Michael A. Rodriguez:
A maximum entropy encoder for speech. ICASSP 1983: 1292-1295
1970 – 1979
- 1974
- [j2]Anil K. Jain, Edward Angel:
Image Restoration, Modelling, and Reduction of Dimensionality. IEEE Trans. Computers 23(5): 470-476 (1974) - 1970
- [j1]Edward Angel:
Invariant Imbedding, Difference Equations, and Elliptic Boundary Value Problems. J. Comput. Syst. Sci. 4(5): 473-491 (1970)
Coauthor Index
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last updated on 2024-07-20 21:22 CEST by the dblp team
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