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Libin Liu 0002
Person information
- affiliation: Peking University, Center on Frontiers of Computing Studies, Beijing, China
- affiliation: DeepMotion Inc., Redwood City, CA, USA
- affiliation: Disney Research, Pittsburgh, PA, USA
- affiliation: University of British Columbia, Vancouver, BC, Canada
- affiliation (PhD 2014): Tsinghua University, Beijing, China
Other persons with the same name
- Libin Liu (aka: Li-Bin Liu, Li-bin Liu) — disambiguation page
- Libin Liu 0001 — City University of Hong Kong, NetX Lab, Kowloon, Hong Kong
- Li-Bin Liu 0003 (aka: Libin Liu 0003) — Chizhou College, Department of Mathematics and Computer Science, China (and 1 more)
- Libin Liu 0004 — University of Southern California, Los Angeles, Ming Hsieh Department of Electrical and Computer Engineering, CA, USA (and 1 more)
- Libin Liu 0005 — Shangshai Xiding AI, Shanghai, China
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2020 – today
- 2024
- [j19]Hongda Jiang, Xi Wang, Marc Christie, Libin Liu, Baoquan Chen:
Cinematographic Camera Diffusion Model. Comput. Graph. Forum 43(2): i-iii (2024) - [j18]Zeyi Zhang, Tenglong Ao, Yuyao Zhang, Qingzhe Gao, Chuan Lin, Baoquan Chen, Libin Liu:
Semantic Gesticulator: Semantics-Aware Co-Speech Gesture Synthesis. ACM Trans. Graph. 43(4): 136:1-136:17 (2024) - [j17]Heyuan Yao, Zhenhua Song, Yuyang Zhou, Tenglong Ao, Baoquan Chen, Libin Liu:
MoConVQ: Unified Physics-Based Motion Control via Scalable Discrete Representations. ACM Trans. Graph. 43(4): 144:1-144:21 (2024) - [j16]Qingzhe Gao, Yiming Wang, Libin Liu, Lingjie Liu, Christian Theobalt, Baoquan Chen:
Neural Novel Actor: Learning a Generalized Animatable Neural Representation for Human Actors. IEEE Trans. Vis. Comput. Graph. 30(8): 5719-5732 (2024) - [i15]Hongda Jiang, Xi Wang, Marc Christie, Libin Liu, Baoquan Chen:
Cinematographic Camera Diffusion Model. CoRR abs/2402.16143 (2024) - [i14]Tingyang Zhang, Qingzhe Gao, Weiyu Li, Libin Liu, Baoquan Chen:
BAGS: Building Animatable Gaussian Splatting from a Monocular Video with Diffusion Priors. CoRR abs/2403.11427 (2024) - [i13]Zeyi Zhang, Tenglong Ao, Yuyao Zhang, Qingzhe Gao, Chuan Lin, Baoquan Chen, Libin Liu:
Semantic Gesticulator: Semantics-Aware Co-Speech Gesture Synthesis. CoRR abs/2405.09814 (2024) - 2023
- [j15]Tenglong Ao, Zeyi Zhang, Libin Liu:
GestureDiffuCLIP: Gesture Diffusion Model with CLIP Latents. ACM Trans. Graph. 42(4): 42:1-42:18 (2023) - [c4]Wentao Zhu, Xiaoxuan Ma, Zhaoyang Liu, Libin Liu, Wayne Wu, Yizhou Wang:
MotionBERT: A Unified Perspective on Learning Human Motion Representations. ICCV 2023: 15039-15053 - [c3]Yusen Feng, Xiyan Xu, Libin Liu:
MuscleVAE: Model-Based Controllers of Muscle-Actuated Characters. SIGGRAPH Asia 2023: 3:1-3:11 - [i12]Tenglong Ao, Zeyi Zhang, Libin Liu:
GestureDiffuCLIP: Gesture Diffusion Model with CLIP Latents. CoRR abs/2303.14613 (2023) - [i11]Bin Feng, Tenglong Ao, Zequn Liu, Wei Ju, Libin Liu, Ming Zhang:
Robust Dancer: Long-term 3D Dance Synthesis Using Unpaired Data. CoRR abs/2303.16856 (2023) - [i10]Heyuan Yao, Zhenhua Song, Yuyang Zhou, Tenglong Ao, Baoquan Chen, Libin Liu:
MoConVQ: Unified Physics-Based Motion Control via Scalable Discrete Representations. CoRR abs/2310.10198 (2023) - [i9]Yusen Feng, Xiyan Xu, Libin Liu:
MuscleVAE: Model-Based Controllers of Muscle-Actuated Characters. CoRR abs/2312.07340 (2023) - 2022
- [j14]Yongjing Ye, Libin Liu, Lei Hu, Shihong Xia:
Neural3Points: Learning to Generate Physically Realistic Full-body Motion for Virtual Reality Users. Comput. Graph. Forum 41(8): 183-194 (2022) - [j13]Zeshi Yang, KangKang Yin, Libin Liu:
Learning to use chopsticks in diverse gripping styles. ACM Trans. Graph. 41(4): 95:1-95:17 (2022) - [j12]Heyuan Yao, Zhenhua Song, Baoquan Chen, Libin Liu:
ControlVAE: Model-Based Learning of Generative Controllers for Physics-Based Characters. ACM Trans. Graph. 41(6): 183:1-183:16 (2022) - [j11]Tenglong Ao, Qingzhe Gao, Yuke Lou, Baoquan Chen, Libin Liu:
Rhythmic Gesticulator: Rhythm-Aware Co-Speech Gesture Synthesis with Hierarchical Neural Embeddings. ACM Trans. Graph. 41(6): 209:1-209:19 (2022) - [i8]Zeshi Yang, KangKang Yin, Libin Liu:
Learning to Use Chopsticks in Diverse Styles. CoRR abs/2205.14313 (2022) - [i7]Yiming Wang, Qingzhe Gao, Libin Liu, Lingjie Liu, Christian Theobalt, Baoquan Chen:
Neural Novel Actor: Learning a Generalized Animatable Neural Representation for Human Actors. CoRR abs/2208.11905 (2022) - [i6]Yongjing Ye, Libin Liu, Lei Hu, Shihong Xia:
Neural3Points: Learning to Generate Physically Realistic Full-body Motion for Virtual Reality Users. CoRR abs/2209.05753 (2022) - [i5]Tenglong Ao, Qingzhe Gao, Yuke Lou, Baoquan Chen, Libin Liu:
Rhythmic Gesticulator: Rhythm-Aware Co-Speech Gesture Synthesis with Hierarchical Neural Embeddings. CoRR abs/2210.01448 (2022) - [i4]Heyuan Yao, Zhenhua Song, Baoquan Chen, Libin Liu:
ControlVAE: Model-Based Learning of Generative Controllers for Physics-Based Characters. CoRR abs/2210.06063 (2022) - [i3]Wentao Zhu, Xiaoxuan Ma, Zhaoyang Liu, Libin Liu, Wayne Wu, Yizhou Wang:
MotionBERT: Unified Pretraining for Human Motion Analysis. CoRR abs/2210.06551 (2022) - 2021
- [j10]Peizhuo Li, Kfir Aberman, Rana Hanocka, Libin Liu, Olga Sorkine-Hornung, Baoquan Chen:
Learning skeletal articulations with neural blend shapes. ACM Trans. Graph. 40(4): 130:1-130:15 (2021) - [j9]Hongda Jiang, Marc Christie, Xi Wang, Libin Liu, Bin Wang, Baoquan Chen:
Camera keyframing with style and control. ACM Trans. Graph. 40(6): 209:1-209:13 (2021) - [c2]Qingzhe Gao, Bin Wang, Libin Liu, Baoquan Chen:
Unsupervised Co-part Segmentation through Assembly. ICML 2021: 3576-3586 - [i2]Peizhuo Li, Kfir Aberman, Rana Hanocka, Libin Liu, Olga Sorkine-Hornung, Baoquan Chen:
Learning Skeletal Articulations with Neural Blend Shapes. CoRR abs/2105.02451 (2021) - [i1]Qingzhe Gao, Bin Wang, Libin Liu, Baoquan Chen:
Unsupervised Co-part Segmentation through Assembly. CoRR abs/2106.05897 (2021)
2010 – 2019
- 2018
- [j8]Libin Liu, Jessica K. Hodgins:
Learning basketball dribbling skills using trajectory optimization and deep reinforcement learning. ACM Trans. Graph. 37(4): 142 (2018) - 2017
- [j7]Libin Liu, Jessica K. Hodgins:
Learning to Schedule Control Fragments for Physics-Based Characters Using Deep Q-Learning. ACM Trans. Graph. 36(3): 29:1-29:14 (2017) - 2016
- [j6]Libin Liu, Michiel van de Panne, KangKang Yin:
Guided Learning of Control Graphs for Physics-Based Characters. ACM Trans. Graph. 35(3): 29:1-29:14 (2016) - 2015
- [j5]Libin Liu, KangKang Yin, Baining Guo:
Improving Sampling-based Motion Control. Comput. Graph. Forum 34(2): 415-423 (2015) - [j4]Bin Wang, Longhua Wu, KangKang Yin, Uri M. Ascher, Libin Liu, Hui Huang:
Deformation capture and modeling of soft objects. ACM Trans. Graph. 34(4): 94:1-94:12 (2015) - [c1]Kai Ding, Libin Liu, Michiel van de Panne, KangKang Yin:
Learning reduced-order feedback policies for motion skills. Symposium on Computer Animation 2015: 83-92 - 2013
- [j3]Libin Liu, KangKang Yin, Bin Wang, Baining Guo:
Simulation and control of skeleton-driven soft body characters. ACM Trans. Graph. 32(6): 215:1-215:8 (2013) - 2012
- [j2]Libin Liu, KangKang Yin, Michiel van de Panne, Baining Guo:
Terrain runner: control, parameterization, composition, and planning for highly dynamic motions. ACM Trans. Graph. 31(6): 154:1-154:10 (2012) - 2010
- [j1]Libin Liu, KangKang Yin, Michiel van de Panne, Tianjia Shao, Weiwei Xu:
Sampling-based contact-rich motion control. ACM Trans. Graph. 29(4): 128:1-128:10 (2010)
Coauthor Index
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last updated on 2024-10-04 21:01 CEST by the dblp team
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