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Andreas M. Kunz
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- affiliation: ETH Zurich, Switzerland
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2020 – today
- 2024
- [c107]Mathieu Lutfallah, Kristijonas Buciunas, Andreas M. Kunz:
Revisited Threshold Detection in Redirection Techniques. ICVARS 2024 - [c106]Michael Siebenmann, Mathieu Lutfallah, Dominic Jetter, Christian Hirt, Andreas M. Kunz:
Investigation into Recording, Replay and Simulation of Interactions in Virtual Reality. ICVARS 2024 - [c105]Mathieu Lutfallah, Dylan Cernadela Pires, Valentina Gorobets, Andreas M. Kunz:
Perception of a Spatial Implausibility Caused by Seamless Covert Teleportation. VISIGRAPP (1): GRAPP, HUCAPP, IVAPP 2024: 380-389 - [c104]Juyi Zhang, Mathieu Lutfallah, Andreas M. Kunz:
DVIO - Distributed Visual-Inertial Odometry in a Multi-user Environment. VR Workshops 2024: 927-928 - 2023
- [j13]Mathieu Lutfallah, Marco Ketzel, Andreas M. Kunz:
Redirected walking for exploration of unknown environments. Frontiers Virtual Real. 4 (2023) - [c103]Mathieu Lutfallah, Tamara Gini, Christian Hirt, Kordian Caplazi, Andreas M. Kunz:
Remote Cross-platform Instructions between MR and VR. CW 2023: 256-259 - [c102]Mathieu Lutfallah, Christian Hirt, Valentina Gorobets, Manuel Gregor, Andreas M. Kunz:
Redirected Walking in Overlapping Rooms. SIGGRAPH Posters 2023: 21:1-21:2 - 2022
- [c101]Andreas M. Kunz, Reinhard Koutny, Klaus Miesenberger:
Accessibility of Co-Located Meetings - Introduction to the Special Thematic Session. ICCHP-AAATE (1) 2022: 289-294 - [c100]Mathieu Lutfallah, Benno Käch, Christian Hirt, Andreas M. Kunz:
Emotion Recognition - A Tool to Improve Meeting Experience for Visually Impaired. ICCHP-AAATE (1) 2022: 305-312 - [c99]Valentina Gorobets, Cecily Merkle, Andreas M. Kunz:
Pointing, Pairing and Grouping Gesture Recognition in Virtual Reality. ICCHP-AAATE (1) 2022: 313-320 - [c98]Floris van den Oever, Valentina Gorobets, Bjørn Saetrevik, Morten Fjeld, Andreas M. Kunz:
Comparing Visual Search between Physical Environments and VR. ISMAR Adjunct 2022: 411-416 - [c97]Christian Hirt, Marco Ketzel, Philip Graf, Christian Holz, Andreas M. Kunz:
Short-term Path Prediction for Spontaneous Human Locomotion in Arbitrary Virtual Spaces. ISMAR Adjunct 2022: 554-559 - [c96]Christian Hirt, Yves Kompis, Christian Holz, Andreas M. Kunz:
The Chaotic Behavior of Redirection - Revisiting Simulations in Redirected Walking. VR 2022: 524-533 - [c95]Christian Hirt, Marco Ketzel, Philip Graf, Christian Holz, Andreas M. Kunz:
Heuristic Short-term Path Prediction for Spontaneous Human Locomotion in Virtual Open Spaces. VR Workshops 2022: 636-637 - 2021
- [j12]Valentin Holzwarth, Johannes Schneider, Joshua Handali, Joy Gisler, Christian Hirt, Andreas M. Kunz, Jan vom Brocke:
Towards estimating affective states in Virtual Reality based on behavioral data. Virtual Real. 25(4): 1139-1152 (2021) - [c94]Khanh-Duy Le, Tanh Quang Tran, Karol Chlasta, Krzysztof Krejtz, Morten Fjeld, Andreas M. Kunz:
VXSlate: Exploring Combination of Head Movements and Mobile Touch for Large Virtual Display Interaction. Conference on Designing Interactive Systems 2021: 283-297 - [c93]Naina Dhingra, Florian Ritter, Andreas M. Kunz:
BGT-Net: Bidirectional GRU Transformer Network for Scene Graph Generation. CVPR Workshops 2021: 2150-2159 - [c92]Simon Liechti, Naina Dhingra, Andreas M. Kunz:
Detection and Localisation of Pointing, Pairing and Grouping Gestures for Brainstorming Meeting Applications. HCI (38) 2021: 22-29 - [c91]Naina Dhingra, George Chogovadze, Andreas M. Kunz:
Border-SegGCN: Improving Semantic Segmentation by Refining the Border Outline using Graph Convolutional Network. ICCVW 2021: 865-875 - [c90]Valentin Holzwarth, Joy Gisler, Christian Hirt, Andreas M. Kunz:
Comparing the Accuracy and Precision of SteamVR Tracking 2.0 and Oculus Quest 2 in a Room Scale Setup. ICVARS 2021: 42-46 - [c89]Joy Gisler, Valentin Holzwarth, Christian Hirt, Andreas M. Kunz:
Work-in-Progress-Enhancing Training in Virtual Reality with Hand Tracking and a Real Tool. iLRN 2021: 1-3 - [c88]Joy Gisler, Johannes Schneider, Joshua Handali, Valentin Holzwarth, Christian Hirt, Wolfgang Fuhl, Jan vom Brocke, Andreas M. Kunz:
Indicators of Training Success in Virtual Reality Using Head and Eye Movements. ISMAR Adjunct 2021: 280-285 - [c87]Emanuele Nonino, Joy Gisler, Valentin Holzwarth, Christian Hirt, Andreas M. Kunz:
Subtle Attention Guidance for Real Walking in Virtual Environments. ISMAR Adjunct 2021: 310-315 - [c86]Khanh-Duy Le, Tanh Quang Tran, Karol Chlasta, Krzysztof Krejtz, Morten Fjeld, Andreas M. Kunz:
VXSlate: Combining Head Movement and Mobile Touch for Large Virtual Display Interaction. VR Workshops 2021: 528-529 - [i4]Naina Dhingra, Florian Ritter, Andreas M. Kunz:
BGT-Net: Bidirectional GRU Transformer Network for Scene Graph Generation. CoRR abs/2109.05346 (2021) - [i3]Naina Dhingra, George Chogovadze, Andreas M. Kunz:
Border-SegGCN: Improving Semantic Segmentation by Refining the Border Outline using Graph Convolutional Network. CoRR abs/2109.05353 (2021) - 2020
- [j11]Christian Hirt, Marcel Eckard, Andreas M. Kunz:
Stress generation and non-intrusive measurement in virtual environments using eye tracking. J. Ambient Intell. Humaniz. Comput. 11(12): 5977-5989 (2020) - [j10]Timo Bänziger, Andreas M. Kunz, Konrad Wegener:
Optimizing human-robot task allocation using a simulation tool based on standardized work descriptions. J. Intell. Manuf. 31(7): 1635-1648 (2020) - [c85]Anh Nguyen, Yannick Rothacher, Bigna Lenggenhager, Peter Brugger, Andreas M. Kunz:
Effect of Sense of Embodiment on Curvature Redirected Walking Thresholds. SAP 2020: 16:1-16:5 - [c84]Joy Gisler, Christian Hirt, Andreas M. Kunz, Valentin Holzwarth:
Designing Virtual Training Environments: Does Immersion increase Task Performance? CW 2020: 125-128 - [c83]Naina Dhingra, Christian Hirt, Manuel Angst, Andreas M. Kunz:
Eye Gaze Tracking for Detecting Non-verbal Communication in Meeting Environments. VISIGRAPP (2: HUCAPP) 2020: 239-246 - [c82]Naina Dhingra, Eugenio Valli, Andreas M. Kunz:
Recognition and Localisation of Pointing Gestures Using a RGB-D Camera. HCI (38) 2020: 205-212 - [c81]Andreas M. Kunz, Klaus Miesenberger, Max Mühlhäuser:
Accessibility of Non-verbal Communication: Making Spatial Information Accessible to People with Disabilities - Introduction to the Special Thematic Session. ICCHP (2) 2020: 3-10 - [c80]Reinhard Koutny, Sebastian Günther, Naina Dhingra, Andreas M. Kunz, Klaus Miesenberger, Max Mühlhäuser:
Accessible Multimodal Tool Support for Brainstorming Meetings. ICCHP (2) 2020: 11-20 - [c79]Naina Dhingra, Reinhard Koutny, Sebastian Günther, Klaus Miesenberger, Max Mühlhäuser, Andreas M. Kunz:
Pointing Gesture Based User Interaction of Tool Supported Brainstorming Meetings. ICCHP (2) 2020: 21-29 - [c78]Anh Nguyen, Yannick Rothacher, Evdokia Efthymiou, Bigna Lenggenhager, Peter Brugger, Lukas L. Imbach, Andreas M. Kunz:
Effect of Cognitive Load on Curvature Redirected Walking Thresholds. VRST 2020: 17:1-17:5 - [c77]Anh Nguyen, Pascal Wüest, Andreas M. Kunz:
Human Following Behavior In Virtual Reality. VRST 2020: 57:1-57:3 - [i2]Naina Dhingra, Andreas M. Kunz:
Res3ATN - Deep 3D Residual Attention Network for Hand Gesture Recognition in Videos. CoRR abs/2001.01083 (2020) - [i1]Naina Dhingra, Eugenio Valli, Andreas M. Kunz:
Recognition and Localisation of Pointing Gestures using a RGB-D Camera. CoRR abs/2001.03687 (2020)
2010 – 2019
- 2019
- [c76]Naina Dhingra, Andreas M. Kunz:
Res3ATN - Deep 3D Residual Attention Network for Hand Gesture Recognition in Videos. 3DV 2019: 491-501 - [c75]Christian Hirt, Valentin Holzwarth, Joy Gisler, Johannes Schneider, Andreas M. Kunz:
Virtual Learning Environment for an Industrial Assembly Task. ICCE-Berlin 2019: 337-342 - [c74]Khanh-Duy Le, Ignacio Avellino, Cédric Fleury, Morten Fjeld, Andreas M. Kunz:
GazeLens: Guiding Attention to Improve Gaze Interpretation in Hub-Satellite Collaboration. INTERACT (2) 2019: 282-303 - [c73]Khanh-Duy Le, Pawel W. Wozniak, Ali Alavi, Morten Fjeld, Andreas M. Kunz:
DigiMetaplan: supporting facilitated brainstorming for distributed business teams. MUM 2019: 36:1-36:12 - [c72]Sebastian Günther, Reinhard Koutny, Naina Dhingra, Markus Funk, Christian Hirt, Klaus Miesenberger, Max Mühlhäuser, Andreas M. Kunz:
MAPVI: meeting accessibility for persons with visual impairments. PETRA 2019: 343-352 - [c71]Christian Hirt, Markus Zank, Andreas M. Kunz:
PReWAP: Predictive Redirected Walking Using Artificial Potential Fields. VR 2019: 976-977 - [c70]Christian Hirt, Markus Zank, Andreas M. Kunz:
Short-term Path Prediction for Virtual Open Spaces. VR 2019: 978-979 - 2018
- [c69]Anh Nguyen, Yannick Rothacher, Bigna Lenggenhager, Peter Brugger, Andreas M. Kunz:
Individual differences and impact of gender on curvature redirection thresholds. SAP 2018: 5:1-5:4 - [c68]Christian Hirt, Markus Zank, Andreas M. Kunz:
Geometry Extraction for Ad Hoc Redirected Walking Using a SLAM Device. AVR (1) 2018: 35-53 - [c67]Anh Nguyen, Marc Inhelder, Andreas M. Kunz:
Discrete Rotation During Eye-Blink. AVR (1) 2018: 183-189 - [c66]Andreas M. Kunz, Klaus Miesenberger, Limin Zeng, Gerhard Weber:
Virtual Navigation Environment for Blind and Low Vision People. ICCHP (2) 2018: 114-122 - [c65]Johanna Carolin Kubenke, Andreas M. Kunz:
Efficiency measurement of IT support for information retrieval at manual workplaces. ICPS 2018: 567-572 - [c64]Lauren Clack, Christian Hirt, Marcel Wenger, Dirk Saleschus, Andreas M. Kunz, Hugo Sax:
VIRTUE - A Virtual Reality Trainer for Hand Hygiene. IISA 2018: 1-2 - [c63]Christian Hirt, Markus Zank, Andreas M. Kunz:
Preliminary Environment Mapping for Redirected Walking. VR 2018: 573-574 - [c62]Anh Nguyen, Yannick Rothacher, Andreas M. Kunz, Peter Brugger, Bigna Lenggenhager:
Effect of Environment Size on Curvature Redirected Walking Thresholds. VR 2018: 645-646 - [c61]Anh Nguyen, Andreas M. Kunz:
Discrete scene rotation during blinks and its effect on redirected walking algorithms. VRST 2018: 29:1-29:10 - 2017
- [c60]Markus Zank, Andreas M. Kunz:
Optimized graph extraction and locomotion prediction for redirected walking. 3DUI 2017: 120-129 - [c59]Markus Zank, Colin Yao, Andreas M. Kunz:
Multi-phase wall warner system for real walking in virtual environments. 3DUI 2017: 223-224 - [c58]Timo Bänziger, Andreas M. Kunz, Konrad Wegener:
A Library of Skills and Behaviors for Smart Mobile Assistant Robots in Automotive Assembly Lines. HRI (Companion) 2017: 77-78 - [c57]Khanh-Duy Le, Morten Fjeld, Ali Alavi, Andreas M. Kunz:
Immersive environment for distributed creative collaboration. VRST 2017: 16:1-16:4 - [c56]Anh Nguyen, Federico Cervellati, Andreas M. Kunz:
Gain compensation in redirected walking. VRST 2017: 20:1-20:4 - [c55]Anh Nguyen, Andreas M. Kunz, Yannick Rothacher, Peter Brugger, Bigna Lenggenhager:
Spontaneous alternation behavior in humans. VRST 2017: 21:1-21:4 - [c54]Christian Hirt, Markus Zank, Andreas M. Kunz:
Real-time wall outline extraction for redirected walking. VRST 2017: 72:1-72:2 - 2016
- [j9]Markus Zank, Andreas M. Kunz:
Where are you going? Using human locomotion models for target estimation. Vis. Comput. 32(10): 1323-1335 (2016) - [c53]Markus Zank, Andreas M. Kunz:
Eye tracking for locomotion prediction in redirected walking. 3DUI 2016: 49-58 - [c52]Markus Zank, Leyla Kern, Andreas M. Kunz:
Improvements on a Novel Hybrid Tracking System. AH 2016: 22:1-22:4 - [c51]Stephan Pölzer, Andreas M. Kunz, Ali Alavi, Klaus Miesenberger:
An Accessible Environment to Integrate Blind Participants into Brainstorming Sessions - User Studies. ICCHP (2) 2016: 587-593 - [c50]Johannes Teiwes, Timo Bänziger, Andreas M. Kunz, Konrad Wegener:
Identifying the potential of human-robot collaboration in automotive assembly lines using a standardised work description. ICAC 2016: 78-83 - [c49]Thomas Nescher, Markus Zank, Andreas M. Kunz:
Simultaneous mapping and redirected walking for ad hoc free walking in virtual environments. VR 2016: 239-240 - [c48]Thi Anh Ngoc Nguyen, Yannick Rothacher, Peter Brugger, Bigna Lenggenhager, Andreas M. Kunz:
Estimation of individual redirected walking thresholds using standard perception tests. VRST 2016: 329-330 - [c47]Andreas M. Kunz, Luzius Brogli, Ali Alavi:
Interference measurement of kinect for xbox one. VRST 2016: 345-346 - [c46]Fabian Soffel, Markus Zank, Andreas M. Kunz:
Postural stability analysis in virtual reality using the HTC vive. VRST 2016: 351-352 - 2015
- [j8]Ali Alavi, Andreas M. Kunz:
Tracking Deictic Gestures over Large Interactive Surfaces. Comput. Support. Cooperative Work. 24(2-3): 109-119 (2015) - [j7]Markus Zank, Thomas Nescher, Andreas M. Kunz:
Predicting audio step feedback for real walking in virtual environments. Comput. Animat. Virtual Worlds 26(6): 537-547 (2015) - [c45]Markus Zank, Andreas M. Kunz:
Using Locomotion Models for Estimating Walking Targets in Immersive Virtual Environments. CW 2015: 229-236 - [c44]Asim Evren Yantaç, Doga Çorlu, Morten Fjeld, Andreas M. Kunz:
Exploring Diminished Reality (DR) Spaces to Augment the Attention of Individuals with Autism. ISMAR Workshops 2015: 68-73 - [c43]Markus Zank, Thomas Nescher, Andreas M. Kunz:
Tracking human locomotion by relative positional feet tracking. VR 2015: 317-318 - 2014
- [c42]Thomas Nescher, Ying-Yin Huang, Andreas M. Kunz:
Planning redirection techniques for optimal free walking experience using model predictive control. 3DUI 2014: 111-118 - [c41]Dirk Schnelle-Walka, Ali Alavi, Patrick Ostie, Max Mühlhäuser, Andreas M. Kunz:
A Mind Map for Brainstorming Sessions with Blind and Sighted Persons. ICCHP (1) 2014: 214-219 - [c40]Andreas M. Kunz, Klaus Miesenberger, Max Mühlhäuser, Ali Alavi, Stephan Pölzer, Daniel Pöll, Peter Heumader, Dirk Schnelle-Walka:
Accessibility of Brainstorming Sessions for Blind People. ICCHP (1) 2014: 237-244 - [c39]Andreas M. Kunz, Dirk Schnelle-Walka, Ali Alavi, Stephan Pölzer, Max Mühlhäuser, Klaus Miesenberger:
Making Tabletop Interaction Accessible for Blind Users. ITS 2014: 327-332 - [c38]Markus Zank, Andreas M. Kunz:
Cost based estimation of intended locomotion targets using human locomotion models. VRST 2014: 217-218 - 2013
- [j6]Andreas M. Kunz, Morten Fjeld, Ali Alavi:
Multistatus Interaktionsgeräte für interaktive Tische. i-com 12(1): 39-44 (2013) - [j5]Thomas Nescher, Andreas M. Kunz:
Using Head Tracking Data for Robust Short Term Path Prediction of Human Locomotion. Trans. Comput. Sci. 18: 172-191 (2013) - [c37]Sicheng Chen, Miao Chen, Andreas M. Kunz, Asim Evren Yantaç, Mathias Bergmark, Anders Sundin, Morten Fjeld:
SEMarbeta: mobile sketch-gesture-video remote support for car drivers. AH 2013: 69-76 - [c36]Andreas M. Kunz, Asim Evren Yantaç, Ali Alavi, Pawel W. Wozniak, Jonas Landgren, Zoltán Sárosi, Morten Fjeld:
Tangible tabletops for emergency response: an exploratory study. MIDI 2013: 10:1-10:8 - [c35]Georg Heinecke, Steffen Lamparter, Raffaello Lepratti, Andreas M. Kunz:
Advanced Supply Chain Information for Rule-Based Sequence Adaptions on a Mixed-Model Assembly Line with Unreliable Just-In-Sequence Deliveries. MIM 2013: 1902-1907 - [c34]Markus Zank, Thomas Nescher, Andreas M. Kunz:
Robust prediction of auditory step feedback for forward walking. VRST 2013: 119-122 - 2012
- [c33]Thomas Nescher, Andreas M. Kunz:
Analysis of Short Term Path Prediction of Human Locomotion for Augmented and Virtual Reality Applications. CW 2012: 15-22 - [c32]Bastian Migge, Andreas M. Kunz:
Interaction Prediction for Content Synchronization of Net-based Shared Workspaces. CW 2012: 241-245 - [c31]Oliver Schlatter, Bastian Migge, Andreas M. Kunz:
User-aware Content Orientation on Interactive Tabletop Surfaces. CW 2012: 246-250 - [c30]Georg Heinecke, Jonathan Köber, Raffaello Lepratti, Steffen Lamparter, Andreas M. Kunz:
Event-Driven Order Rescheduling Model for Just-In-Sequence Deliveries to a Mixed-Model Assembly Line. APMS (1) 2012: 326-333 - [c29]Georg Heinecke, Jonathan Köber, Andreas M. Kunz, Steffen Lamparter:
Modeling the Basic Cause-Effect Relationship Between Supply Chain Events and Performance. LDIC 2012: 163-174 - 2011
- [j4]Andreas M. Kunz, Thomas Nescher:
Future entertainment technologies. Comput. Entertain. 9(3): 11:1-11:4 (2011) - [j3]Thomas Nescher, Andreas M. Kunz:
An interactive whiteboard for immersive telecollaboration. Vis. Comput. 27(4): 311-320 (2011) - [c28]Allen Smith, Ali Alavi, Brice Clocher, Andreas M. Kunz, Morten Fjeld:
Multi-State Device Tracking for Tangible Tabletops. SIGRAD 2011: 99-103 - [c27]Ali Alavi, Andreas M. Kunz, Masanori Sugimoto, Morten Fjeld:
Dual mode IR position and state transfer for tangible tabletops. ITS 2011: 278-279 - [c26]Adrian Steinemann, Sebastian Tschudi, Andreas M. Kunz:
Full body haptic display for low-cost racing car driving simulators. VR 2011: 245-246 - 2010
- [c25]Bastian Migge, Tim Schmidt, Andreas M. Kunz:
POMDP Models for Continuous Calibration of Interactive Surfaces. AAAI Spring Symposium: Embedded Reasoning 2010 - [c24]Bastian Migge, Andreas M. Kunz:
User Model for Predictive Calibration Control on Interactive Screens. CW 2010: 32-37 - [c23]Andreas M. Kunz, Thomas Nescher, Martin Küchler:
CollaBoard: A Novel Interactive Electronic Whiteboard for Remote Collaboration with People on Content. CW 2010: 430-437 - [c22]Ramon Linus Hofer, Andreas M. Kunz:
Digisketch: taming anoto technology on LCDs. EICS 2010: 103-108 - [c21]Martin Kuechler, Andreas M. Kunz:
Collaboard: a remote collaboration groupware device featuring an embodiment-enriched shared workspace. GROUP 2010: 211-214 - [p2]Andreas M. Kunz, Morten Fjeld:
From Table-System to Tabletop: Integrating Technology into Interactive Surfaces. Tabletops 2010: 51-69
2000 – 2009
- 2009
- [c20]Tommaso Piazza, Johan Lundström, Andreas M. Kunz, Morten Fjeld:
Predicting Missing Markers in Real-Time Optical Motion Capture. 3DPH 2009: 125-136 - [c19]Iman Habib, Niklas Berggren, Erik Rehn, Gustav Josefsson, Andreas M. Kunz, Morten Fjeld:
DGTS: Integrated Typing and Pointing. INTERACT (2) 2009: 232-235 - [c18]Ramon Hofer, Thomas Nescher, Andreas M. Kunz:
QualiTrack: Highspeed TUI Tracking for Tabletop Applications. INTERACT (2) 2009: 332-335 - [c17]Ramon Hofer, Andreas M. Kunz:
TNT: Touch 'n' Tangibles on LC-Displays. ICEC 2009: 222-227 - [c16]Ramon Hofer, Daniel Naeff, Andreas M. Kunz:
FLATIR: FTIR multi-touch detection on a discrete distributed sensor array. TEI 2009: 317-322 - [p1]Enrico Costanza, Andreas M. Kunz, Morten Fjeld:
Mixed Reality: A Survey. Human Machine Interaction 2009: 47-68 - 2008
- [c15]Ramon Hofer, Patrick Kaplan, Andreas M. Kunz:
MightyTrace: multiuser tracking technology on lc-displays. CHI 2008: 215-218 - 2006
- [c14]Rui Zhang, Patrick Lochmatter, Andreas M. Kunz, Gábor Kovács:
Dielectric Elastomer Spring Roll Actuators for a Portable Force Feedback Device. HAPTICS 2006: 53 - [c13]Martin Kuechler, Andreas M. Kunz:
HoloPort - A Device for Simultaneous Video and Data Conferencing Featuring Gaze Awareness. VR 2006: 81-88 - [c12]Christoph Ganser, Adrian Steinemann, Andreas M. Kunz:
InfrActables: Multi-User Tracking System for Interactive Surfaces. VR 2006: 253-256 - 2005
- [c11]Martin Kuechler, Andreas M. Kunz:
Imperceptible Projection Blanking for Reliable Segmentation within Mixed Reality Applications. IPT/EGVE 2005: 23-30 - [c10]Andrea Mazzone, Andreas M. Kunz:
Sketching the Future of the SmartMesh Wide Area Haptic Feedback Device by Introducing the Controlling Concept for such a Deformable Multi-loop Mechanism. WHC 2005: 308-315 - 2004
- [j2]Andreas M. Kunz, Christian P. Spagno:
Construction of a Three-Sided Immersive Telecollaboration System. Presence Teleoperators Virtual Environ. 13(2): 178-192 (2004) - [c9]Andrea Mazzone, Christian P. Spagno, Andreas M. Kunz:
The HoverMesh: a deformable structure based on vacuum cells: new advances in the research of tangible user interfaces. Advances in Computer Entertainment Technology 2004: 187-193 - 2003
- [j1]Markus H. Gross, Stephan Würmlin, Martin Näf, Edouard Lamboray, Christian P. Spagno, Andreas M. Kunz, Esther Koller-Meier, Tomás Svoboda, Luc Van Gool, Silke Lang, Kai Strehlke, Andrew Vande Moere, Oliver G. Staadt:
blue-c: a spatially immersive display and 3D video portal for telepresence. ACM Trans. Graph. 22(3): 819-827 (2003) - [c8]Christian P. Spagno, Andreas M. Kunz:
Construction of a Three-sided Immersive Telecollaboration System. VR 2003: 37-44 - [c7]Andrea Mazzone, Christian P. Spagno, Andreas M. Kunz:
A haptic feedback device based on an active mesh. VRST 2003: 188-195 - [c6]Andrea Mazzone, Rui Zhang, Andreas M. Kunz:
Novel actuators for haptic displays based on electroactive polymers. VRST 2003: 196-204 - [e1]Andreas M. Kunz, Joachim Deisinger:
Proceedings of the 7th International Workshop on Immersive Projection Technology, 9th Eurographics Workshop on Virtual Enviroments, IPT/EGVE 2003, Zurich, Switzerland, May 22-23, 2003. Eurographics Association 2003, ISBN 978-3-905674-06-4 [contents] - 2002
- [c5]Andreas M. Kunz, Christian P. Spagno:
Technical System for Collaborative Work. EGVE 2002: 73-80 - [c4]Andreas M. Kunz, Christian P. Spagno:
Simultaneous Projection and Picture Acquisition for a Distributed Collaborative Environment. VR 2002: 279-280 - 2001
- [c3]Andreas M. Kunz, Christian P. Spagno:
Novel Shutter Glass Control for Simultaneous Projection and Picture Acquisition. EGVE/IPT 2001: 257-266 - [c2]Andreas M. Kunz, Christian P. Spagno:
Modified Shutter Glasses for Projection and Picture Acquisition in Virtual Environments. VR 2001: 281-282 - 2000
- [c1]Oliver G. Staadt, Markus H. Gross, Andreas M. Kunz, Markus Meier:
The blue-C (poster session): integrating real humans into a networked immersive environment. CVE 2000: 201-202
Coauthor Index
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