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Publication search results
found 52 matches
- 2015
- Seungho Baek, Kiwon Um
, JungHyun Han:
Muddy water animation with different details. Comput. Animat. Virtual Worlds 26(3-4): 347-355 (2015) - Charles Welton Ferreira Barbosa, Yoshinori Dobashi, Tsuyoshi Yamamoto:
Adaptive cloud simulation using position based fluids. Comput. Animat. Virtual Worlds 26(3-4): 367-375 (2015) - Glen Berseth
, Muhammad Usman
, M. Brandon Haworth, Mubbasir Kapadia, Petros Faloutsos:
Environment optimization for crowd evacuation. Comput. Animat. Virtual Worlds 26(3-4): 377-386 (2015) - Cory D. Boatright, Mubbasir Kapadia, Jennie M. Shapira, Norman I. Badler:
Generating a multiplicity of policies for agent steering in crowd simulation. Comput. Animat. Virtual Worlds 26(5): 483-494 (2015) - Xavier Bonaventura
, Jianwei Guo, Weiliang Meng, Miquel Feixas
, Xiaopeng Zhang, Mateu Sbert
:
3D shape retrieval using viewpoint information-theoretic measures. Comput. Animat. Virtual Worlds 26(2): 147-156 (2015) - Qianwen Chao, Zhigang Deng
, Xiaogang Jin:
Vehicle-pedestrian interaction for mixed traffic simulation. Comput. Animat. Virtual Worlds 26(3-4): 405-412 (2015) - Gökçen Çimen, Zümra Kavafoglu, Ersan Kavafoglu, Tolga K. Çapin, Hasmet Gürçay
:
Skill learning based catching motion control. Comput. Animat. Virtual Worlds 26(3-4): 217-225 (2015) - Dan Gerszewski, Ladislav Kavan, Peter-Pike Sloan, Adam W. Bargteil:
Basis enrichment and solid-fluid coupling for model-reduced fluid simulation. Comput. Animat. Virtual Worlds 26(2): 109-117 (2015) - Rongkai Guo, Gayani Samaraweera, John Quarles:
Mobility impaired users respond differently than healthy users in virtual environments. Comput. Animat. Virtual Worlds 26(5): 509-526 (2015) - Jiaxiang Guo, Zhiyong Yuan, Xiangyun Liao, Yaoyi Bai
, Qianfeng Lai:
GPU-assisted real-time coupling of blood flow and vessel wall. Comput. Animat. Virtual Worlds 26(3-4): 337-345 (2015) - Zhanpeng Huang, Liang Han, Guanghong Gong:
A local adaptive Catmull-Rom to reduce numerical dissipation of semi-Lagrangian advection. Comput. Animat. Virtual Worlds 26(2): 141-146 (2015) - Chen Huang, Jian Zhu, Hanqiu Sun, Enhua Wu:
Parallel-optimizing SPH fluid simulation for realistic VR environments. Comput. Animat. Virtual Worlds 26(1): 43-54 (2015) - Taekwon Jang, Junyong Noh:
A geometric approach to animating thin surface features in smoothed particle hydrodynamics water. Comput. Animat. Virtual Worlds 26(2): 161-172 (2015) - Moon-Hwan Jeong, Dong-Hoon Han, Hyeong-Seok Ko:
Garment capture from a photograph. Comput. Animat. Virtual Worlds 26(3-4): 291-300 (2015) - Dongsik Jo, Ki-Hong Kim, Gerard Jounghyun Kim:
SpaceTime: adaptive control of the teleported avatar for improved AR tele-conference experience. Comput. Animat. Virtual Worlds 26(3-4): 259-269 (2015) - Ben Jones, Jovan Popovic, James McCann, Wilmot Li, Adam W. Bargteil:
Dynamic sprites: artistic authoring of interactive animations. Comput. Animat. Virtual Worlds 26(2): 97-108 (2015) - Ismail Khalid Kazmi, Lihua You, Xiaosong Yang
, Xiaogang Jin, Jian J. Zhang
:
Efficient sketch-based creation of detailed character models through data-driven mesh deformations. Comput. Animat. Virtual Worlds 26(3-4): 469-481 (2015) - Jong-Hyun Kim, Chang-Hun Kim, Jung Lee:
A hybrid SDF for the detailed representation of liquid-solid mixed surfaces. Comput. Animat. Virtual Worlds 26(5): 527-536 (2015) - Namjung Kim
, SaeWoon Oh, Kyoungju Park:
Giant soap bubble creation model. Comput. Animat. Virtual Worlds 26(3-4): 445-455 (2015) - Yong-Joon Kim, Jong-Hwa Woo, Myung-Soo Kim, Gershon Elber:
Interactive tree modeling and deformation with collision detection and avoidance. Comput. Animat. Virtual Worlds 26(3-4): 423-432 (2015) - Jaroslaw Kochanowicz, Ah-Hwee Tan
, Daniel Thalmann:
Dramaturgical and dissonance theories in explicit social context modeling for complex agents. Comput. Animat. Virtual Worlds 26(3-4): 247-257 (2015) - Theodore Kotsilieris
, George T. Karetsos, Ioannis Anagnostopoulos, Nikoletta A. Dimopoulou:
Interconnecting distributed virtual worlds using Metabots: performance evaluation against the traditional client-server model. Comput. Animat. Virtual Worlds 26(6): 549-561 (2015) - Amit Kumar, Aparajita Ojha:
Anticipated velocity based guidance strategy for wheeled mobile evader amidst stationary and moving obstacles in bounded environment. Comput. Animat. Virtual Worlds 26(5): 495-507 (2015) - Sang-Gil Lee, Byeong-Seok Shin:
Contour-based polygonal ambient occlusion using a single-depth texture. Comput. Animat. Virtual Worlds 26(1): 69-77 (2015) - Jianfang Li
, Min Liu, Weiwei Xu, Haiyi Liang
, Ligang Liu:
Boundary-dominant flower blooming simulation. Comput. Animat. Virtual Worlds 26(3-4): 433-443 (2015) - Hui Liang, Jian Chang
, Xiaosong Yang
, Lihua You, Shaojun Bian, Jian-Jun Zhang:
Advanced ordinary differential equation based head modelling for Chinese marionette art preservation. Comput. Animat. Virtual Worlds 26(3-4): 207-216 (2015) - Nadia Magnenat-Thalmann
, Daniel Thalmann:
Editorial Issue 26.1. Comput. Animat. Virtual Worlds 26(1): 1 (2015) - Nadia Magnenat-Thalmann
, Daniel Thalmann:
Editorial issue 26.2. Comput. Animat. Virtual Worlds 26(2): 95-96 (2015) - Tianlu Mao, Hua Wang, Zhigang Deng
, Zhaoqi Wang:
An efficient lane model for complex traffic simulation. Comput. Animat. Virtual Worlds 26(3-4): 397-403 (2015) - Arjun Nagendran, Anthony Steed
, Brian Kelly, Ye Pan:
Symmetric telepresence using robotic humanoid surrogates. Comput. Animat. Virtual Worlds 26(3-4): 271-280 (2015)
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