Game effect

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an image of a bowl with water splashing out of it

Two effects I made to practice water & 2D flipbook animations as that is not something I've done much of in the past. Decided to throw a greek theme ontop of them because I've been playing Hades lately and while researching I came across a mythical creature called Charybdis which I hadn't heard of before but thought the mythos of it was badass:) Teeth & the trident was made with Blender + 3DCoat. Textures were handpainted in Photoshop. Flipbooks were made with Krita (for the tiling one)…

an abstract blue and white object on a dark background with water swirling around it's edges

A whimsical burst of magical particles reveals an ominous and powerful orb that can cause great damage. This original VFX is my personal interpretation of VFX Apprentice's "Wispy Cloud" exercise (www.vfxapprentice.com). All meshes were created in Blender. All dissolve maps and textures were handpainted with the exception of the orb's dissolve, which was used from the class. A big shout-out to the VFX Apprentice community for giving feedback and helping along the way!

an image of a video game with the text smash squad vfx on it

We're so excited to share our recent work for Smash Cup! The game is in Beta right now, so it may not be playable in many countries yet. ‎ㅤ We appreciate the game team for allowing us to share beautiful art pieces even though the game is in its early stage.🙂 ‎ㅤ Stay tuned for the next post! ‎ㅤ - ‎ㅤ Art Direction - Idan Chen @ Spring Games Concept Art - Choi Yu-sik @ Octopo VFX Studio VFX Art - Jeon Kyu-wan @ Octopo VFX Studio ‎ㅤ Made by Octopo VFX Studio All rights reserved Spring Games

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