| Debuff Reducer | |||
|---|---|---|---|
| Cost | |||
| Tier | 2 | ||
| +90 Bonus Health | |||
| Passive | |||
| Reduces the duration of all negative effects applied to you. | |||
+25% Debuff Resist | |||
| Upgrades To: | |||
| Codename: upgrade_debuff_reducer | |||
Debuff Reducer
Jump to navigation
Jump to search
| Debuff Reducer | |||
|---|---|---|---|
| Cost | |||
| Tier | 2 | ||
| Enhanced | |||
| +90 Bonus Health | |||
| Passive | |||
| Reduces the duration of all negative effects applied to you. | |||
+40% Debuff Resist | |||
| Upgrades To: | |||
| Codename: upgrade_debuff_reducer | |||
Debuff Reducer is a Tier 2 Vitality Item that can be purchased from the Shop for
1,600.
It is a component of Spellbreaker and
Unstoppable.
Interactions with Crowd-Control
[edit | edit source] Debuff Reducer reduces the duration of stuns and similar effects inflicted by the following abilities:
Abrams: Shoulder Charge, Seismic Impact
Apollo: Disengaging Sigil, Riposte
Bebop: Exploding Uppercut, Grapple Arm (cast microslow + T1 debuff), Hyper Beam (effect is negligible)
Billy: Bashdown, Blasted
Celeste: Light Eater, Dazzling Trick, Shining Wonder
Drifter: Rend (T3 debuff), Stalker's Mark
Dynamo: Kinetic Pulse
Graves: Jar of Dead (T2 slow), Grasping Hands, Borrowed Decree
Grey Talon: Rain of Arrows (T1 slow), Spirit Snare, Guided Owl
Haze: Sleep Dagger, Fixation
Holliday: Powder Keg, Crackshot, Spirit Lasso
Infernus: Napalm, Afterburn, Concussive Combustion
Ivy: Entangling Thorns, Stone Form, Air Drop (T2 slow, T3 silence)
Kelvin: Frost Grenade
Lady Geist: Life Drain, Malice, Soul Exchange (cast microslow + T2 silence)
Lash: Ground Strike (T2 displacement + slow), Flog (T1 slow), Death Slam
McGinnis: Spectral Wall, Heavy Barrage (T1 slow)
Mina: Love Bites, Nox Nostra
Mirage: Fire Scarabs, Dust Devil, Djinn's Mark
Mo & Krill: Scorn (T3 debuff), Burrow, Sand Blast, Combo
Paige: Captivating Read, Rallying Charge
Paradox: Pulse Grenade, Time Wall, Kinetic Carbine
Pocket: Barrage, Enchanter's Satchel (T3 slow), Affliction
Rem: Pillow Toss, Naptime
Seven: Lightning Ball (T2 slow; effect is negligible), Static Charge (stun duration only), Power Surge (T3 debuff)
Shiv: Serrated Knives, Slice and Dice
Silver: Boot Kick (on-cast immobilize + T3 debuff), Entangling Bola
Silver (Transformed): Mauling Leap, Tail Whack
Sinclair: Vexing Bolt (T1 debuff), Rabbit Hex
The Doorman: Call Bell, Luggage Cart (T3 stun), Hotel Guest (post-checkout Time-Slow + T2 stun)
Venator: Consecrating Grenade, Gutshot, Hex-Lined Snap Trap
Victor: Pain Battery (T1 slow), Aura of Suffering (T1 slow, T3 debuff; effect is negligible), Shocking Reanimation
Vindicta: Stake, Crow Familiar
Viscous: Puddle Punch, Goo Ball
Vyper: Screwjab Dagger, Lethal Venom, Petrifying Bola
Warden: Alchemical Flask, Binding Word (immobilize only, escape time is not affected)
Wraith: Card Trick, Telekinesis
Yamato: Power Slash (T1 slow), Flying Slash, Crimson Slash
The stun induced from a parry cannot be reduced.
This effect helps mitigate crowd-control by shortening stuns' durations, allowing the hero to recover more quickly.
Update history
[edit | edit source]View the full update history: Debuff Reducer/Update history
| Update | Changes |
|---|---|
| |
| |
|