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Call for Papers: The Game, a Gamified Tool for Teaching Scientific Writing in Engineering Students

    1. [1] Universidad Nacional de San Agustín de Arequipa
  • Localización: Human Review: International Humanities Review / Revista Internacional de Humanidades, ISSN-e 2695-9623, Vol. 21, Nº. 2, 2023, págs. 299-310
  • Idioma: inglés
  • Texto completo no disponible (Saber más ...)
  • Resumen
    • This paper presents the evaluation of the alpha version of a gamified tool called Call for Papers: The Game (CfP:TG), specially designed for teaching scientific writing in the training of future engineers. A non-probabilistic convenience sampling was carried out with the participation of engineering students from a Peruvian public university. The short version of the user experience questionnaire (UEQ) was applied, and usability was qualitatively evaluated. The main results indicate that the Pragmatic Quality of CfP:TG is in the neutral range with a value of 0.729, and the Hedonic Quality receives a positive evaluation with a value of 1.089.


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