Abstract
This paper mainly explores the possibility of light environment art in digital scenes from the perspective of Metaverse research. Firstly, the concept of Metaverse is summarized and condensed on the basis of existing research results. The digital scene in the Metaverse is a digital society with a high degree of integration between virtual and reality. Continuous presence and a highly immersive experience. The light environment art, as the art of painting with light as the language, plays an irreplaceable role in both the real world and the digital scene. The light environment art stated in this article mainly refers to the virtual light environment art that plays a role in the digital scene. From the perspective of Metaverse research, this paper summarizes the three major characteristics of light environment art: hypermedia information transmission, surreal space construction of light images, and nonlinear light language and painting narrative mode; and further analyzes the light environment in the Metaverse space. The application of art includes: the symbol designation of the light environment in the virtual architecture, the visual presentation of the light environment in the virtual architecture, and the shaping of the light environment space in the virtual architecture.
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Cui, Z., Cao, K., Xu, H. (2022). On the Possibilities of Light Environment Art in Digital Scenes: From the Perspective of Metaverse Research. In: Rau, PL.P. (eds) Cross-Cultural Design. Applications in Learning, Arts, Cultural Heritage, Creative Industries, and Virtual Reality. HCII 2022. Lecture Notes in Computer Science, vol 13312. Springer, Cham. https://doi.org/10.1007/978-3-031-06047-2_14
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