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Attention-based design of augmented reality interfaces

Published: 02 April 2005 Publication History

Abstract

The objects and surfaces of a task-based environment can be layered with digital interfaces to make them easier and safer to use. Once information can be projected anywhere in the space, it becomes crucial to design the information to make optimal use of users' attention. We have prototyped and evaluated a real-world augmented reality kitchen where user-centered interfaces and displays can be projected anywhere in the space to improve its usability. The augmented environment is designed to support the activities of a variety of people in diverse kitchen environments.This paper presents five intelligent kitchen systems that layer useful interfaces onto the refrigerator, range, cabinets, countertops and sink. The interface design is driven by human factors, especially attention theory and user evaluations. By projecting interfaces where they require the least cognitive load, we hope to improve the performance and confidence of users. The design employs cueing and search principles from attention theory. We present the results of pilot studies and future directions for our work.

References

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Bonanni, L., Lee, C.H. "The Kitchen as a Graphical User Interface," in SIGGRAPH 2004 Electronic Art and Animation Catalog, 109--111.
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Ju, W. et. al. (2001). "Counteractive: An Interactive Cookbook for the Kitchen Counter," in Extended Abstracts CHI 2001, 269--270.
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Kellogg, W. A., Carroll, J.M., Richards, J.T (1991). "Making Reality a Cyberspace," in Benedikt, M., ed., Cyberspace: First Steps. Cambridge, MA.: The MIT Press, 1991.
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Matthews, T., Dey, A.K., Mankoff, J., Carter, S., Rattenbury, T. "A Toolkit for Managing User Attention in Peripheral Displays," in Proc. UIST 2004.
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Pinhanez, C., "Augmenting Reality with Projected Interactive Displays," in Proc. VAA 2001.
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Podlaseck, M., Pinhanez, C., Alvarado, N., Chan, M., Dejesus, E., "On Interfaces Projected onto Real-World Objects," in Proc. CHI 2003.
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Sekuler, R., Blake, R. "Perception," Boston: McGRaw-Hill, 2002.
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Siio, I., Mima, N., Frank, I., Ono, T., Weintraub, H. "Making Recipes in the Kitchen of the Future," in Proc. CHI 2004.
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cover image ACM Conferences
CHI EA '05: CHI '05 Extended Abstracts on Human Factors in Computing Systems
April 2005
1358 pages
ISBN:1595930027
DOI:10.1145/1056808
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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New York, NY, United States

Publication History

Published: 02 April 2005

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Author Tags

  1. attention
  2. augmented reality
  3. interaction
  4. perception
  5. projection techniques
  6. smart rooms
  7. user evaluation

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Cited By

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  • (2024)Effects of Visual and Auditory Instructions on Space Station Procedural TasksSpace: Science & Technology10.34133/space.01304Online publication date: 9-May-2024
  • (2024)Understanding the Impact of the Reality-Virtuality Continuum on Visual Search Using Fixation-Related Potentials and Eye Tracking FeaturesProceedings of the ACM on Human-Computer Interaction10.1145/36765288:MHCI(1-33)Online publication date: 24-Sep-2024
  • (2024)Integrated Calculators: Moving Calculation into the WorldProceedings of the 2024 ACM Designing Interactive Systems Conference10.1145/3643834.3661523(343-355)Online publication date: 1-Jul-2024
  • (2024)An interdisciplinary marketing call into food design thinking to create innovative, healthy, and pleasurable food experiencesItalian Journal of Marketing10.1007/s43039-024-00104-8Online publication date: 7-Oct-2024
  • (2023)Effects of AR-Based Home Appliance Agents on User’s Perception and Maintenance BehaviorSensors10.3390/s2308413523:8(4135)Online publication date: 20-Apr-2023
  • (2023)More Arrows in the Quiver: Investigating the Use of Auxiliary Models to Localize In-View Components with Augmented RealityIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2023.332022929:11(4483-4493)Online publication date: 1-Nov-2023
  • (2023)SAPIENS in XR: operationalizing interaction-attention in extended realityVirtual Reality10.1007/s10055-023-00776-127:3(1765-1781)Online publication date: 22-Feb-2023
  • (2023)Privacy, Safety, and Security in Extended Reality: User Experience Challenges for Neurodiverse UsersHCI for Cybersecurity, Privacy and Trust10.1007/978-3-031-35822-7_33(511-528)Online publication date: 9-Jul-2023
  • (2022)The Hitchhiker’s Guide to Fused Twins: A Review of Access to Digital Twins In Situ in Smart CitiesRemote Sensing10.3390/rs1413309514:13(3095)Online publication date: 27-Jun-2022
  • (2022)Adaptive Visual Cues for Guiding a Bimanual Unordered Task in Virtual Reality2022 IEEE International Symposium on Mixed and Augmented Reality (ISMAR)10.1109/ISMAR55827.2022.00059(431-440)Online publication date: Oct-2022
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