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Next-generation educational software: why we need it & a research agenda for getting it

Published: 05 August 2007 Publication History

Abstract

The dream of universal access to high-quality, personalized educational content that is available both synchronously and asynchronously remains unrealized. For more than four decades, it has been said that information technology would be a key enabling technology for making this dream a reality by providing the ability to produce compelling and individualized content, the means for delivering it, and effective feedback and assessment mechanisms. Although IT has certainly had some impact, it has become a cliché to note that education is the last field to take systematic advantage of IT. There have been some notable successes of innovative software (e.g., the graphing calculator, the Geometer's Sketchpad, and the World Wide Web as an information-storage and -delivery vehicle), but we continue to teach-and students continue to learn-in ways that are virtually unchanged since the invention of the blackboard.

References

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John Seely Brown, "Growing Up Digital: How the Web Changes Work, Education, and the Ways People Learn," Change, March/April 2000, <http://www.aahe.org/change/digital.pdf>.
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We know all too little about effective group learning using digital media. A lot could be learned, for example, from studying the kind of informal learning ecology that typifies massive multiplayer games, such as "The Sims," "EverQuest," and "Asheron's Call."
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Howard Gardner, Frames of Mind: The Theory of Multiple Intelligences, 10th anniversary ed. (New York: Basic Books, 1993).
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Kay and Goldberg, "Personal Dynamic Media."
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  • (2019)Serious Game, Gamified Applications, Educational Software: A Comparative Study2019 International Conference on Information Systems and Software Technologies (ICI2ST)10.1109/ICI2ST.2019.00015(55-62)Online publication date: Nov-2019
  • (2015)An initial categorization of foundational research in complex technical systemsJournal of Zhejiang University-SCIENCE A10.1631/jzus.A150017216:9(681-705)Online publication date: 9-Sep-2015
  • (2013)Technology Integration in SchoolsHandbook of Research on Educational Communications and Technology10.1007/978-1-4614-3185-5_68(841-853)Online publication date: 22-May-2013
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  1. Next-generation educational software: why we need it & a research agenda for getting it

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    cover image ACM Conferences
    SIGGRAPH '07: ACM SIGGRAPH 2007 courses
    August 2007
    6166 pages
    ISBN:9781450318235
    DOI:10.1145/1281500
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    Published: 05 August 2007

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    • (2019)Serious Game, Gamified Applications, Educational Software: A Comparative Study2019 International Conference on Information Systems and Software Technologies (ICI2ST)10.1109/ICI2ST.2019.00015(55-62)Online publication date: Nov-2019
    • (2015)An initial categorization of foundational research in complex technical systemsJournal of Zhejiang University-SCIENCE A10.1631/jzus.A150017216:9(681-705)Online publication date: 9-Sep-2015
    • (2013)Technology Integration in SchoolsHandbook of Research on Educational Communications and Technology10.1007/978-1-4614-3185-5_68(841-853)Online publication date: 22-May-2013
    • (2010)Mobile Learning Content Authoring Tools (MLCATs): A Systematic ReviewE-Infrastructures and E-Services on Developing Countries10.1007/978-3-642-12701-4_3(20-31)Online publication date: 2010
    • (2008)Towards life long learning: three models for ubiquitous applicationsWireless Communications and Mobile Computing10.1002/wcm.71510:10(1350-1365)Online publication date: 2-Dec-2008

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