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Art-directed muscle simulation for high-end facial animation
SCA '16: Proceedings of the ACM SIGGRAPH/Eurographics Symposium on Computer AnimationWe propose a new framework for the simulation of facial muscle and flesh that so significantly improves the technique that it allows for immediate mainstream use of anatomically and biomechanically accurate muscle models as a bread and butter technique ...
Interactive Character Animation Using Simulated Physics: A State-of-the-Art Review
Physics simulation offers the possibility of truly responsive and realistic animation. Despite wide adoption of physics simulation for the animation of passive phenomena, such as fluids, cloths and rag-doll characters, commercial applications still ...
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Association for Computing Machinery
New York, NY, United States
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