Jump to content

Diffusion (business): Difference between revisions

From Wikipedia, the free encyclopedia
Content deleted Content added
No edit summary
 
(39 intermediate revisions by 30 users not shown)
Line 1: Line 1:
{{short description|Process by which the market accepts a new idea or product}}
'''Diffusion''' is the process by which a new [[idea]] or new [[product (business)|product]] is accepted by the [[market]]. The '''rate of diffusion''' is the speed that the new idea spreads from one [[consumer]] to the next. '''Adoption''' is similar to diffusion except that it deals with the psychological processes an individual goes through, rather than an aggregate market process. In [[economics]] it is more often named "[[technological change]]".
{{No footnotes|date=January 2022}}

In [[business]], '''diffusion''' is the process by which a new [[idea]] or new [[product (business)|product]] is accepted by the [[Market (economics)|market]]. The '''rate of diffusion''' is the speed with which the new idea spreads from one [[consumer]] to the next. '''Adoption''' is the reciprocal process as viewed from a consumer perspective rather than distributor; it is similar to diffusion except that it deals with the psychological processes an individual goes through, rather than an aggregate market process.


==Theories==
==Theories==
There are several theories that purport to explain the mechanics of diffusion:
There are several theories that purport to explain the mechanics of diffusion:

# '''[[Two-step flow of communication|The two-step hypothesis]]''' - information and acceptance flows, via the media, first to [[Opinion leadership|opinion leaders]], then to the general population
*'''[[Two-step flow of communication|The two-step hypothesis]]''' information and acceptance flows, via the media, first to [[Opinion leadership|opinion leaders]], then to the general population
# the '''[[trickle-down effect]]''' - products tend to be expensive at first, and therefore only accessible to the wealthy social strata - in time they become less expensive and are diffussed to lower and lower strata
* '''[[Trickle-down fashion]]''' products tend to be expensive at first, and therefore only accessible to the wealthy social strata in time they become less expensive and are diffused to lower and lower strata.
# '''The [[Everett Rogers]] [[Diffusion of innovations]] theory''' - for any given product category, there are five categories of product adopters:
*'''The [[Everett Rogers]] [[Diffusion of innovations]] theory''' for any new idea, concept, product or method, there are five categories of adopters:
#*'''Innovators''' – venturesome, educated, multiple info sources;
#*'''Early adopters''' – social leaders, popular, educated;
**'''[[Innovator]]s''' – venturesome, educated, multiple info sources;
#*'''Early majority''' – deliberate, many informal social contacts;
**'''[[Early adopter]]s''' – social leaders, popular, educated;
#*'''Late majority''' – skeptical, traditional, lower socio-economic status;
**'''Early majority''' – deliberate, many informal social contacts;
**'''Late majority''' – skeptical, traditional, lower socio-economic status;
#*'''Laggards''' – neighbours and friends are main info sources, fear of debt.
**'''Laggards''' – neighbors and friends are main info sources, fear of debt.
# '''[[Crossing the Chasm]]''' model developed by [[Geoffrey Moore]] - This is basically a modification of Everett Rogers' theory applied to technology markets and with a chasm added. According to Moore, the marketer should focus on one group of customers at a time, using each group as a base for marketing to the next group. The most difficult step is making the transition between visionaries (early adopters) and pragmatists (early majority). This is the chasm that he refers to. If successful, a firm can create a bandwagon effect in which the momentum builds and the product becomes a de facto standard.
*The Chasm model developed by Lee James and Warren Schirtzinger - Originally named The Marketing Chasm, this model overlays Everett Rogers' adoption curve with a gap between early adopters and the early majority. Chasm theory is only applicable to discontinuous innovations, which are those that impose a change of behavior, new learning, or a new process on the buyer or end user. And the pre-requisite for a chasm or gap to exist in the adoption lifecycle is the innovation must be discontinuous.<ref>{{Cite web |last=Schirtzinger |date=2022-03-30 |title=Crossing the Chasm Summary |url=https://www.hightechstrategies.com/crossing-the-chasm-summary/ |access-date=2022-07-20 |website=High Tech Strategies |language=en-US}}</ref>
#'''[[technology acceptance model|Technology driven models]]''' - These are particularly relevant to software diffusion. The rate of acceptance of technology is determined by factors such as ease of use and usefulness.
*'''[[technology acceptance model|Technology driven models]]''' These are particularly relevant to software diffusion. The rate of acceptance of technology is determined by factors such as ease of use and usefulness.


==Rate==
==Rate==
Line 20: Line 24:
* The product's perceived advantage or benefit.
* The product's perceived advantage or benefit.
* Riskiness of purchase.
* Riskiness of purchase.
* Ease of product use - complexity of the product.
* Ease of product use complexity of the product.
* Immediacy of benefits.
* Immediacy of benefits.
* Observability.
* Observability.
* Trialability.
* Trialability.
* Price.
* Price.
* Extent of behavioural changes required.
* Extent of behavioral changes required.
* Return on investment in the case of industrial products.
* Return on investment in the case of industrial products.


===Models===
===Models===
There are several types of diffusion rate models:
There are several types of diffusion rate models:
#'''Penetration models''' - use test market data to develop acceptance equations of expected sales volume as a function of time. Three examples of penetration models are:
#'''Penetration models''' use test market data to develop acceptance equations of expected sales volume as a function of time. Three examples of penetration models are:
#*Bass trial only model
#*Bass trial only model
#*Bass declining trial model
#*Bass declining trial model
#*Fourt and Woodlock model
#*Fourt and Woodlock model
#'''Trial/Repeat models''' - number of repeat buyers is a function of the number of trial buyers.
#'''Trial/Repeat models''' number of repeat buyers is a function of the number of trial buyers.
#'''Deterministic models''' - assess number of buyers at various states of acceptance - later states are determined from calculations to previous states.
#'''Deterministic models''' assess number of buyers at various states of acceptance later states are determined from calculations to previous states.
#'''Stochastic models''' - recognize that many elements of the diffusion process are unknown but explicitly incorporate probabilistic terms.
#'''Stochastic models''' recognize that many elements of the diffusion process are unknown but explicitly incorporate probabilistic terms.


== See also ==
== See also ==
Line 43: Line 47:
* [[Diffusion (anthropology)]]
* [[Diffusion (anthropology)]]
* [[Diffusion of innovations]]
* [[Diffusion of innovations]]
* [[Early adopter (marketing)]]
* [[Early adopter]]
* [[Marketing]]
* [[Marketing]]
* [[Marketing management]]
* [[Marketing management]]
Line 49: Line 53:
* [[New Product Development]]
* [[New Product Development]]
* [[Percolation]]
* [[Percolation]]
* [[Product Life Cycle Management]]
* [[Product life-cycle management (marketing)|Product life-cycle management]]
* [[Technology_Adoption_LifeCycle|Technology Adoption Lifecycle]]
* [[Technology Adoption LifeCycle|Technology Adoption Lifecycle]]
* [[Technology lifecycle]]
* [[Technology lifecycle]]

==Footnotes==
{{reflist}}


==References==
==References==
* Bass, F. M. (1969). "A new product growth model for consumer durables". ''Management Science'', 15, 215-227.
* Bass, F. M. (1969). "A new product growth model for consumer durables". ''Management Science'', 15, 215–227.
* Bass, F. M. (1986). "The adoption of a marketing model: Comments and observations". In V. Mahajan & Y. Wind (Eds.), ''Innovation Diffusion Models of New Product Acceptance''. Cambridge, Mass.: Ballinger.
* Bass, F. M. (1986). "The adoption of a marketing model: Comments and observations". In V. Mahajan & Y. Wind (Eds.), ''Innovation Diffusion Models of New Product Acceptance''. Cambridge, Massachusetts: Ballinger.
* Moore, Geoffrey. ''Crossing the Chasm: Marketing and Selling Hightech Products to Mainstream Customers'' (1991, revised 1999, 2000, 2001, 2002) New York: Harper Collins.
* Moore, Geoffrey. ''Dealing with Darwin: How Great Companies Innovate at Every Phase of Their Evolution'' (2005) New York: Penguin.
* Moore, Geoffrey. ''Dealing with Darwin: How Great Companies Innovate at Every Phase of Their Evolution'' (2005) New York: Penguin.
* Rogers, Everett M. "New Product Adoption and Diffusion". ''Journal of Consumer Research''. Volume 2 (March 1976) pp. 290–301.
* Rogers, Everett M. "New Product Adoption and Diffusion". ''Journal of Consumer Research''. Volume 2 (March 1976) pp.&nbsp;290–301.
* Rogers, Everett M. ''Diffusion of Innovations'', (5th ed.). (2003) New York: Free Press.
* Rogers, Everett M. ''Diffusion of Innovations'', (5th ed.). (2003) New York: Free Press.


[[Category:Marketing]]
[[Category:Cultural trends]]
[[Category:Innovation]]
[[Category:Product development]]
[[Category:Product management]]
[[Category:Product management]]
[[Category:Management]]
[[Category:Cultural trends]]

[[Category:Technological change]]
[[Category:Technological change]]


[[de:Diffusionstheorie]]
[[de:Diffusionstheorie]]
[[es:Difusión (negocios)]]

Latest revision as of 02:42, 21 July 2024

In business, diffusion is the process by which a new idea or new product is accepted by the market. The rate of diffusion is the speed with which the new idea spreads from one consumer to the next. Adoption is the reciprocal process as viewed from a consumer perspective rather than distributor; it is similar to diffusion except that it deals with the psychological processes an individual goes through, rather than an aggregate market process.

Theories

[edit]

There are several theories that purport to explain the mechanics of diffusion:

  • The two-step hypothesis – information and acceptance flows, via the media, first to opinion leaders, then to the general population
  • Trickle-down fashion – products tend to be expensive at first, and therefore only accessible to the wealthy social strata – in time they become less expensive and are diffused to lower and lower strata.
  • The Everett Rogers Diffusion of innovations theory – for any new idea, concept, product or method, there are five categories of adopters:
    • Innovators – venturesome, educated, multiple info sources;
    • Early adopters – social leaders, popular, educated;
    • Early majority – deliberate, many informal social contacts;
    • Late majority – skeptical, traditional, lower socio-economic status;
    • Laggards – neighbors and friends are main info sources, fear of debt.
  • The Chasm model developed by Lee James and Warren Schirtzinger - Originally named The Marketing Chasm, this model overlays Everett Rogers' adoption curve with a gap between early adopters and the early majority. Chasm theory is only applicable to discontinuous innovations, which are those that impose a change of behavior, new learning, or a new process on the buyer or end user. And the pre-requisite for a chasm or gap to exist in the adoption lifecycle is the innovation must be discontinuous.[1]
  • Technology driven models – These are particularly relevant to software diffusion. The rate of acceptance of technology is determined by factors such as ease of use and usefulness.

Rate

[edit]

According to Everett M. Rogers, the rate of diffusion is influenced by:

  • The product's perceived advantage or benefit.
  • Riskiness of purchase.
  • Ease of product use – complexity of the product.
  • Immediacy of benefits.
  • Observability.
  • Trialability.
  • Price.
  • Extent of behavioral changes required.
  • Return on investment in the case of industrial products.

Models

[edit]

There are several types of diffusion rate models:

  1. Penetration models – use test market data to develop acceptance equations of expected sales volume as a function of time. Three examples of penetration models are:
    • Bass trial only model
    • Bass declining trial model
    • Fourt and Woodlock model
  2. Trial/Repeat models – number of repeat buyers is a function of the number of trial buyers.
  3. Deterministic models – assess number of buyers at various states of acceptance – later states are determined from calculations to previous states.
  4. Stochastic models – recognize that many elements of the diffusion process are unknown but explicitly incorporate probabilistic terms.

See also

[edit]

Footnotes

[edit]
  1. ^ Schirtzinger (2022-03-30). "Crossing the Chasm Summary". High Tech Strategies. Retrieved 2022-07-20.

References

[edit]
  • Bass, F. M. (1969). "A new product growth model for consumer durables". Management Science, 15, 215–227.
  • Bass, F. M. (1986). "The adoption of a marketing model: Comments and observations". In V. Mahajan & Y. Wind (Eds.), Innovation Diffusion Models of New Product Acceptance. Cambridge, Massachusetts: Ballinger.
  • Moore, Geoffrey. Dealing with Darwin: How Great Companies Innovate at Every Phase of Their Evolution (2005) New York: Penguin.
  • Rogers, Everett M. "New Product Adoption and Diffusion". Journal of Consumer Research. Volume 2 (March 1976) pp. 290–301.
  • Rogers, Everett M. Diffusion of Innovations, (5th ed.). (2003) New York: Free Press.