HANGZHOU, CHINA
Tianer Zhou(沺耳)
Graphics Engineer at Huawei • Building the foundations of HarmonyOS
I work on the graphics and UI foundations of HarmonyOS at Huawei. Previously at the University of Michigan I built kernels and distributed systems, and learned to make things fast. I write about rendering, compilers, ML infrastructure, and the details of shipping real systems.
Currently
Graphics Foundation & UI Framework for HarmonyOS (60M+ users, 20k+ apps).
Exploring learning-based rendering and on-device 3D generation.
Exploring learning-based rendering and on-device 3D generation.