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Zebra 3D Model

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Zebra royalty-free 3d model - Preview no. 1
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149
00
Royalty Free LicenseAll extended uses
Simple returns
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Works out of the box
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MotionCow

Specifications

  • Geometrysubdivision
  • Polygons8,031
  • Vertices8,518
  • TexturesYes
  • RiggedYes
  • AnimatedNo
  • 3D Printable ReadyNo
  • Game Ready (low poly)No
  • UV MappedYes
  • Unwrapped UVsnon-overlapping

Formats & Files

FBX
(.fbx)
7 MB

Zebra_FBX_2009.zip
OBJ
(.obj)
8 MB

Zebra_OBJ.zip
Softimage
(.xsi)
8 MB

mentalray
Zebra_XSI_2010.zip
Lightwave
(.lwo)
8 MB

default_scanline
Zebra_LW_10-1.zip
Cinema 4D
(.c4d)
8 MB

Zebra_C4D_R18.zip
Maya
(.ma)
21 MB

arnold
Zebra_Maya_2018.zip
3ds Max
(.max)
20 MB

default_scanline
Zebra_Max_2018.zip
Blender
(.blend)
20 MB

Zebra_Blend_3-51.zip

Description

Photo Realistic Zebra

Rigged and Animation Ready. Features: ========================================== 1. Fully rigged to do all kinds of actions. 2. Optimized and clean model topology that can be further subdivided for high detailed rendering.* 3. Model contains polygons not more than 4 sides. 4. Fully textured and materials applied. 5. High UV unwrapped texture map of 4096 x 4096. 6. Morph targets opens mouth and blinks eyes. 7. Inner mouth - Teeth, gums and tongue are also modeled. 8. Real world scale. *The original model is smoothened using Subdivision, which renders exactly like the preview images, yet preserving the original low mesh density like the wireframe preview. The user only needs to crank up the subdivision to get a high poly and detailed mesh for rendering, OR crank down the subdivision for a low poly mesh while animating. ========================================== No special plugins needed. Just load and animate! All formats are tested in their respective 3D applications, re-worked if necessary to ensure compatibility. MotionCow is the publisher of high quality photorealistic 3D Models and we proudly stand behind all our products. Contact us if you need help with our models. © MotionCow

Sep 13, 2020 date added
Feb 26, 2024 last update

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