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Pull requests: MegaMek/mekhq

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Pull requests list

Improvement: Changed Default Acquisitions Skill from Negotiation to Administration in Stock Presets and New Player Quickstart Campaign Campaign Options Relates to, or includes, campaign option changes Personnel Personnel-related Issues UX User experience
#6966 by IllianiBird was merged May 13, 2025 Loading…
Fix for Capital Ship Armor Repair Time
#6964 by savanik was merged May 14, 2025 Loading…
Improvement: Rolled Back Renaming of 'Dependent' Role to 'Unemployed' Personnel Personnel-related Issues UX User experience
#6963 by IllianiBird was merged May 14, 2025 Loading…
Fix: Dependents and Doctors Now Correctly Contribute to Administration Requirements when Calculating Unit Reputation Bug Implementation of Missing Official Rule Used with the RFE tag for the implementation of missing official rule Severity: High Issues described as high severity as per the new issue form Unit Rating
#6962 by IllianiBird was merged May 14, 2025 Loading…
Feature: Added Externally Employed Civilians Personnel Personnel-related Issues
#6961 by IllianiBird was merged May 19, 2025 Loading…
Fix: Added Clan Labels and Descriptions to Profession Descriptions and Labels Bug GUI Severity: Low Issues described as low severity as per the new issue form
#6960 by IllianiBird was merged May 14, 2025 Loading…
Improvement: Added a Hint Display to Campaign Options IIC Campaign Options Relates to, or includes, campaign option changes GUI UX User experience
#6958 by IllianiBird was merged May 14, 2025 Loading…
Fix: Added Missing Art/Cooking Skill as Potential Skill for the Vehicle Crewmember Role Bug Improvement to Existing Feature Used with the RFE tag to indicate an improvement to an existing feature Personnel Personnel-related Issues Severity: Medium Issues described as medium severity as per the new issue form
#6950 by IllianiBird was merged May 10, 2025 Loading…
Fix: Fixed Mac Displaying Profession Descriptions Incorrectly in Taskbar Bug GUI Severity: Medium Issues described as medium severity as per the new issue form
#6949 by IllianiBird was merged May 10, 2025 Loading…
Fix: Stopped Characters Resigning While Campaign is In Transit (Again) Bug GUI Severity: Medium Issues described as medium severity as per the new issue form
#6947 by IllianiBird was merged May 10, 2025 Loading…
Improvement: Added Tooltips to Professions Showing Associated Skills and Their Linked Attributes GUI Tests Issues or Pull Requests related to the project tests UX User experience
#6946 by IllianiBird was merged May 10, 2025 Loading…
Fix: #6944 Fixed Wealth Unintentionally Capping at 5 Instead of 10 Bug Personnel Personnel-related Issues Severity: Medium Issues described as medium severity as per the new issue form
#6945 by IllianiBird was merged May 10, 2025 Loading…
Improvement: #6867 Added Weapons as a separate autologistics category Logistics For Logistics Module issues/RFEs Parts/Repair/Refit (RFE) Enhancement Requests for Enhancement, new features or implementations
#6943 by psikomonkie was merged May 10, 2025 Loading…
Fix: Restored Access to Units Involved in Prior Scenarios GUI UX User experience
#6942 by IllianiBird was merged May 19, 2025 Loading…
Fix: Fixed Calculation of Required Forces to Better Account for Non-Standard Combat Teams Bug Severity: Medium Issues described as medium severity as per the new issue form UX User experience
#6941 by IllianiBird was merged May 10, 2025 Loading…
Fix: #6937 Fixed Display of Implants in New Person View Panel Bug GUI Severity: High Issues described as high severity as per the new issue form
#6940 by IllianiBird was merged May 10, 2025 Loading…
Fix: Fixed Academy Curriculum Tooltips Displaying 'Doctor' Skill Instead of 'Surgery/Any' Bug GUI Severity: Low Issues described as low severity as per the new issue form
#6939 by IllianiBird was merged May 10, 2025 Loading…
feat: add actual board for acar ACAR Any Issues related to the ACAR (Abstract Combat Auto Resolve) System
#6938 by Scoppio was merged May 25, 2025 Loading…
Fix: #6882 Fixed NPC Resupply Convoys Getting Lost On Their Way To Interception Scenarios Bug Severity: Medium Issues described as medium severity as per the new issue form
#6936 by IllianiBird was merged May 10, 2025 Loading…
Fix: #6934 Reworked How Multi-Crew Units Determine Unit's SPAs by Requiring Only Half of Gunners OR Drivers to Have the SPA; Removed Special Case for Unit Commander Bug Personnel Personnel-related Issues Severity: High Issues described as high severity as per the new issue form SPA Any issue relating to SPA's. Includes Bugs and RFE
#6935 by IllianiBird was closed May 9, 2025 Loading…
Fix: Enforced Rules for Profession Requirements when Editing Person Bug Personnel Personnel-related Issues Severity: High Issues described as high severity as per the new issue form
#6933 by IllianiBird was merged May 10, 2025 Loading…
Improvement: Improved Display of Long Named Professions in Personnel Tab by Moving Salary to Biographies Filter Bug GUI Severity: Low Issues described as low severity as per the new issue form
#6932 by IllianiBird was merged May 10, 2025 Loading…
Fix: Stopped Personnel From Skipping Their Paycheck Bug Finances Personnel Personnel-related Issues Severity: Medium Issues described as medium severity as per the new issue form
#6930 by IllianiBird was merged May 10, 2025 Loading…
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