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Pull requests: MegaMek/mekhq
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Improvement: Updated Roleplay Skills Generation Tooltip in Campaign Options to Show Recommended Value
GUI
UX
User experience
#6899
by IllianiBird
was merged May 8, 2025
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Fix: Fixed Missing Interest/Sports & Training Skills
Bug
Severity: Critical
Issues described as critical as per the new issue form
#6898
by IllianiBird
was merged May 7, 2025
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Improvement: Refactored Resource Bundle Calls to Reduce Abstraction
Refactoring
#6897
by IllianiBird
was merged May 19, 2025
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Improvement: Added Additional Testing for Skills
Tests
Issues or Pull Requests related to the project tests
#6896
by IllianiBird
was merged May 7, 2025
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Improvement: Deprecate Archery
Personnel
Personnel-related Issues
Refactoring
#6895
by IllianiBird
was closed May 7, 2025
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Improvement: Improved Person View to Include a Larger Portrait & Upgraded Several Components; Moved Medical Record Button to Personnel Right-Click Menu
GUI
Improvement to Existing Feature
Used with the RFE tag to indicate an improvement to an existing feature
Personnel
Personnel-related Issues
#6894
by IllianiBird
was merged May 7, 2025
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fix: Armor will now show in its name if its Clan or IS, allowing for warehouse automation to work properly
Bug
Parts/Repair/Refit
#6893
by Scoppio
was merged May 7, 2025
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Improvement: Added Alphabetical Sorting of Skills
Refactoring
#6892
by IllianiBird
was merged May 7, 2025
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Improvement: Added Career/Any, Running, Swimming, Melee Weapons, Thrown Weapons, Support Weapons and Zero-G Operations skills; Added Additional Science, Art & Interest Specializations
Implementation of Missing Official Rule
Used with the RFE tag for the implementation of missing official rule
#6891
by IllianiBird
was merged May 7, 2025
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Improvement: Updated tooltip in MRMS dialog and JUnit Tests for Any issue around MSRS
Utility
A new utility function or developer tool
UX
User experience
MRMSService.java
Mass Repair/Mass Salvage
#6889
by psikomonkie
was merged May 8, 2025
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2 tasks done
Improvement: Renamed Several Skills to Better Match ATOW
Personnel
Personnel-related Issues
Refactoring
#6888
by IllianiBird
was merged May 6, 2025
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Fixed: Corrected Formatting of Bondsref Messaging
Bug
GUI
Severity: Low
Issues described as low severity as per the new issue form
#6886
by IllianiBird
was merged May 6, 2025
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calculateCostPerJump variable cleanup, reformatting, logic corrections.
#6885
by savanik
was merged May 7, 2025
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Fix/acar npe on resolution
ACAR
Any Issues related to the ACAR (Abstract Combat Auto Resolve) System
Bug
#6883
by Scoppio
was merged May 7, 2025
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Fix: Fixed Exception When Sorting Scenario List by Status While There is a Mix of Refused and Fought Engagements
Bug
GUI
Severity: Critical
Issues described as critical as per the new issue form
#6881
by IllianiBird
was merged May 6, 2025
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Feature: Completely Rewrote and Rebalanced Recruitment for MekHQ and Campaign Operations
Legacy Improvement
Improves a legacy setup's handling.
New Feature
Used with the RFE tag to indicate a new feature
Personnel
Personnel-related Issues
#6879
by IllianiBird
was merged May 19, 2025
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Fix: Fixed Astech & Medic Skill Generation
Bug
Personnel
Personnel-related Issues
Severity: Medium
Issues described as medium severity as per the new issue form
#6875
by IllianiBird
was merged May 6, 2025
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Fix: Fixed Abtakha Availability
Bug
Severity: Medium
Issues described as medium severity as per the new issue form
#6874
by IllianiBird
was merged May 6, 2025
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Fix: Fixed Placement of GM Prisoner Ransom Option
Bug
GUI
Severity: Low
Issues described as low severity as per the new issue form
#6869
by IllianiBird
was merged May 6, 2025
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Fix for Unit Sale Costs being generally incorrect - Mekhq part
#6868
by savanik
was merged May 6, 2025
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Improvement: Removed 'Limit Combat Teams by Commander Strategy' Campaign Option
AtB
Campaign Options
Relates to, or includes, campaign option changes
Refactoring
StratCon
Bugs relating strictly to StratCon
#6864
by IllianiBird
was merged May 19, 2025
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Feature: Added Monthly Food and Housing Expenses from A Time of War
Campaign Options
Relates to, or includes, campaign option changes
Finances
New Feature
Used with the RFE tag to indicate a new feature
Tests
Issues or Pull Requests related to the project tests
#6863
by IllianiBird
was merged May 19, 2025
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Improvement: Added In-Game Tutorial Documentation to the Briefing Room for AtB and StratCon Contracts
GUI
UX
User experience
#6862
by IllianiBird
was merged May 6, 2025
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Fix: #6775 AutoLogistics properly considers Issues described as low severity as per the new issue form
AmmoStorage as ammo and not other
Bug
Parts/Repair/Refit
Severity: Low
#6859
by psikomonkie
was merged May 5, 2025
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