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🎬 ScreenToGif allows you to record a selected area of your screen, edit and save it as a gif or video.
Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
Stride (formerly Xenko), a free and open-source cross-platform C# game engine.
UIEffect is an open-source package that allows you to intuitively apply rich UI effects directly from the Inspector or via code. Combine various filters, such as grayscale, blur, and dissolve, to d…
General purpose redis client
a .NET library that can read/write Office formats without Microsoft Office installed. No COM+, no interop.
A C# implementation of the WebSocket protocol client and server
This repository is for active development of the Azure SDK for .NET. For consumers of the SDK we recommend visiting our public developer docs at https://learn.microsoft.com/dotnet/azure/ or our ver…
A collection of some of the neat math and physics tricks that I've collected over the last few years.
Tooll 3 is an open source software to create realtime motion graphics.
A class-leading water system implemented in Unity
Unity Node Editor: Lets you view and edit node graphs inside Unity
A fully-featured deformer system for Unity that lets you stack effects to animate models in real-time
Mixbox is a library for natural color mixing based on real pigments.
Toy Gaussian Splatting visualization in Unity
Ethereum .Net cross platform integration library
Helix Toolkit is a collection of 3D components for .NET.
C# library for 2D/3D geometric computation, mesh algorithms, and so on. Boost license.
A .NET GIS solution that is fast and reliable for the .NET platform.
A fully-dynamic voxel-based global illumination system for Unity
A robust execution client for Ethereum node operators.
100+ algorithms & data structures generically implemented in C#
The official repository for MonoTorrent, a bittorrent library for .NET
SteamVR Unity Plugin - Documentation at: https://valvesoftware.github.io/steamvr_unity_plugin/
Open source audio fingerprinting in .NET. An efficient algorithm for acoustic fingerprinting written purely in C#.
A tool to export any Unity GameObject into a FBX ASCII format