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[ Unreal to Unity ] Exponential Height Fog
UGUI Graphics Library for Unity. UGUI 图形库,绘制点、线、箭头、三角形、正方形、圆形、扇形、环形、椭圆形等其他常见的图形。
🔥Unity国际版下载站,可通过直链或者Unity Hub下载例如Unity 6等Unity Editor的国际版,支持添加组件、下载国际版Unity Hub、包含长期支持版、技术支持版、测试版、预览版的Unity。
Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.
A class-leading water system implemented in Unity
MyTT将通达信,同花顺,文华麦语言等指标公式,最简移植到Python中,核心库单个文件,仅百行代码,十几个核心函数,神奇的实现所有常见技术指标算法(不依赖talib库)的纯python实现和转换通达信MACD,RSI,BOLL,ATR,KDJ,CCI,PSY等公式,全部基于pandas函数计算方法封装,简洁且高性能,能非常方便的应用在股票指标公式,股市期货量化框架分析,自动程序化交易,数字…
a comprehensive collection of video game tech analysis resources
Multi-Platform Gamepad Firmware for Raspberry Pi Pico and other RP2040 boards
Node Based Dialogue System for Unity
Node graph editor framework focused on data processing using Unity UIElements and C# 4.6
A straightforward GPU implementation of Jos Stam's "Stable Fluids" on Unity.
光线跟踪精粹(暂定名)
Graphic notes on Gilbert Strang's "Linear Algebra for Everyone"
Source Code for SIGGRAPH 2022 Paper "Generalized Resampled Importance Sampling: Foundations of ReSTIR"
pbrt 中文整合翻译 基于物理的渲染:从理论到实现 Physically Based Rendering: From Theory To Implementation
AI绘画资料合集(包含国内外可使用平台、使用教程、参数教程、部署教程、业界新闻等等) Stable diffusion、AnimateDiff、Stable Cascade 、Stable SDXL Turbo
一个基于Entity-Component模式的灵活、通用、可扩展的轻量战斗(技能)框架,配置可选使用ScriptableObject或是Excel表格. A flexible, generic, easy to extend, lightweight combat (skills) framework based on Entity-Component pattern. Configurat…
基于大模型搭建的聊天机器人,同时支持 微信公众号、企业微信应用、飞书、钉钉 等接入,可选择ChatGPT/Claude/DeepSeek/文心一言/讯飞星火/通义千问/ Gemini/GLM-4/Kimi/LinkAI,能处理文本、语音和图片,访问操作系统和互联网,支持基于自有知识库进行定制企业智能客服。
基于 ChatGPT API 的划词翻译浏览器插件和跨平台桌面端应用 - Browser extension and cross-platform desktop application for translation based on ChatGPT API.
A hybrid rendering pipeline that combines rasterization and raytracing stages to generate real-time effects.