Lists (18)
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AI
C#Related
C# library or written for C#Font
Game dev study
General algorithmGameDevTools
General game tools for any game EngineGameEngine
Open source game EngineGameFramework
Game Framework, some for UnityGameNetwork
GameNetworkGraphics
Graphicslove2DRelated
Some solution for love2d engineLuaRelated
Lua library or written for luaMonoGame
Mono GameOpenSourceGame
Open source game written by any languagePhysics
physics engineRustRalated
Rust library or written for rustTools
Sundry tools for any dev rqUnity UI Solution
UnityPackage
Unity package, just for UnityStarred repositories
luban是一个强大、易用、优雅、稳定的游戏配置解决方案。luban is a powerful, easy-to-use, elegant and stable game configuration solution.
An MCP server that allows MCP clients like Claude Desktop or Cursor to perform actions in the Unity Editor
A fast, powerful, safe and lightweight scripting language and engine for .NET
The World's First Universal Mod Loader for Unity Games compatible with both Il2Cpp and Mono
behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree, finite state machine and hierarchical task ne…
FNA - Accuracy-focused XNA4 reimplementation for open platforms
Pure C# 3D real time physics simulation library, now with a higher version number.
Yarn Spinner is a tool for building interactive dialogue in games!
Enhance Unity UI (uGUI) with advanced soft-masking features to create more visually appealing effects!
A uGUI based console to see debug messages and execute commands during gameplay in Unity
This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the develop…
一个基于Entity-Component模式的灵活、通用、可扩展的轻量战斗(技能)框架,配置可选使用ScriptableObject或是Excel表格. A flexible, generic, easy to extend, lightweight combat (skills) framework based on Entity-Component pattern. Configurat…
A great starting point for your 2D controller. Making use of all the hidden tricks like coyote, buffered actions, speedy apex, anti grav apex, etc
Hot Reload implementation for Unity. Iterate on code insanely fast without breaking play session. Supports any editor. 1. Play 2. Make change 3. See results
Nez is a free 2D focused framework that works with MonoGame and FNA
提供一些UnityEditor工具链开发的常用小技巧与示例(Provides some common tips and examples for developing the UnityEditor toolchain)
Unity框架解决方案-支持HybridCLR(最好的次时代热更)、Obfuz混淆代码加固与YooAssets(优秀商业级资源框架)。
Extensions to make MonoGame more awesome
An interpreter for the Lua language, written entirely in C# for the .NET, Mono, Xamarin and Unity3D platforms, including handy remote debugger facilities.
🐳 The Best Unity WebSocket Plugin for All Platforms.
Generic C# GOAP (Goal Oriented Action Planning) library with Unity3d examples
C # Game Framework, but not limited to games. Can be used for non game business development
NCalc is a fast and lightweight expression evaluator library for .NET, designed for flexibility and high performance. It supports a wide range of mathematical and logical operations.
Unity GameFramework + HybridCLR,支持Obfuz代码加固,支持WebGL(小游戏)热更。懒人必备! 简单高效,规范自动化的开发工作流。长期的工作流积累,直击开发痛点,大量自动化编辑器扩展,高效的自动化生产工作流。框架层省心省力,只需专注业务开发。