Stars
Bluetooth LE plugin for Xamarin/MAUI, supporting Android, iOS, Mac, Windows
A library of various utilities and tools for Unity (alpha)
Entity Component System framework aiming for syntax and usage simplicity with maximum performance for game development.
High performance 2D collision detection system with realistic physics responses.
🎲 ECS Framework for Unity Game Engine and .Net Platform
Easy to use high performance Network library for Unity 3d
A reactive take on the ECS pattern for .net game developers
Community contributions to Unity Multiplayer Networking products and services.
UImGui (Unity ImGui) is an UPM package for the immediate mode GUI library using ImGui.NET. This project is based on RG.ImGui project.
A scriptable render pipeline for emulating Playstation-1-style graphics on contemporary hardware.
Godot C# extension for Visual Studio
Complete, cross-platform, managed wrapper around the GLFW library for creating native windows with an OpenGL context.
Right click an asset and get a list of assets that use it
Iguina is a framework-agnostic, cross platform, modern UI system for C#.
Tools to help psvita unity development
An easy to use Entity Component System library for C#.
AssetPostprocessor lets you hook into the import pipeline and run scripts prior or after importing assets. These are my default settings.
A VoIP implementation for Unity based on vis2k's Mirror HLAPI
Modification of the ACC Broadcasting Tool supplied with the game files for ACC