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A single MonoDevelop Addin that transforms a regular MonoDevelop into a version that is tightly integrated with Unity
This project illustrates how to create a custom shell to replace the default Windows shell (explorer.exe). This code accompanies the blog entry - http://pravin.paratey.com/posts/deeshell
Unity Simple Bullet Patterns Example (Make Bullet Hell)
blindGUI is a powerful and flexible Unity GUI framework which support translation, rotation and scale changes of animated elements.
Unite'12 Presentation: Creating Interactive Installations with Unity
Hard Wings (Unity3D Flappy Bird Style Running Game)
SensePost Unified Data API (SPUD) is a wrapper for apps requiring use of the deprecated Google API.
Diet Scroller (Unity3D NGUI Infinite Scroll Example)
Scully is a client interface to MSSQL and MySQL database servers.
EditorConfig Visual Studio Addin
Sidle Scroll Action Game (Unity3D Parallax Example)
3D character model, Wolf Warrior Demo with Unity3D
judah4 / UnityToolbag
Forked from ChemiKhazi/UnityToolbagVariety of Unity scripts and tools.
InvertGames / HelGames.Teaching.ComponentSystem
Forked from hi-pauls/HelGames.Teaching.ComponentSystemThis is a simple implementation of an Entity-Component System and some examples on how to use it. It is ment to help me illustrate the concept to aspiring game developers.