Skip to content

[BUG]: Broken shadows in God of War 2 with DX12 #6828

New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Closed
resadent opened this issue Aug 13, 2022 · 3 comments
Closed

[BUG]: Broken shadows in God of War 2 with DX12 #6828

resadent opened this issue Aug 13, 2022 · 3 comments
Labels

Comments

@resadent
Copy link
Contributor

Describe the Bug

The shadows in GoW 2 are broken with DX 12. In Vulkan and SW, they look just fine.

I am using latest legacy driver for my gfx card, dont know if that is the culprit here.
DX12:
broken
Vulkan:
good

Reproduction Steps

Open God of War 2, come ingame, see broken shadows.

Expected Behavior

The shadows should look just like Vulkan. In software it runs good also.

PCSX2 Revision

v1.7.3198

Operating System

Windows 10 (64bit)

If Linux - Specify Distro

No response

CPU

i7 7790k

GPU

Radeon HD 7870 2G

GS Settings

No response

Emulation Settings

Optimal frame pacing on.

GS Window Screenshots

No response

Logs & Dumps

gsdump_bad_dx12.zip
gsdump_good_vulkan.zip

@resadent resadent added the Bug label Aug 13, 2022
@JordanTheToaster
Copy link
Member

Looks correct here.

image

@Mrlinkwii
Copy link
Contributor

@resadent what driver number version are you on?

@resadent
Copy link
Contributor Author

I am using legacy 22.6.1 driver. Probably that is the issue here. My card is supposedly no longer supported under windows by amd.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Projects
None yet
Development

No branches or pull requests

3 participants